Thanks
@Praetor and
@Bernard Guignard !
@Matthew Raymond: Imagine having to find the one malfunctioning chip.
@cardinal biggles: Yeah, it does now. :/ However I wanted to keep the original layout intact, I might lower the ceiling a bit at some point, but nothing further than that.
I finally took the time to finish the Enterprise-D bridge these past few days. This is the original look from Farpoint, before any modification was made. I did a ton of research into all modifications the bridge suffered, and all that went into
a new article in Ex Astris Scientia that I worked on with Bernd. I hope to eventually model all the different versions of the bridge.
For this mesh, every single material was reworked in some way. I'm finally happy with how the LCARS look with their reflections (though I made the viewscreen non reflective to keep it consistent with the show), the carpets now have darker spots similar to those on the set, and the overall look is more consistent and looks more real than my previous renders.
I've rendered and uploaded a 360° panorama of the bridge, but I don't know how to embed it here, so go
here to see it, along with several more renders.
After finishing this bridge, I'm already starting work on my next commission, so keep an eye out, I should be updating shortly.