If you are talking about what i think you are, I think I've seen it. I think @Rekkert would do it better.
I removed the link from @LongHauler's post, just to be on the safe side. I remember the Stage 9 project being shut down by the rights holders, so I'm a bit iffy on sharing a link to a download. @Rekkert, congratulations on becoming part of an official Star Trek production like that! What a legend. I'm glad they were able to benefit from your unmatched expertise.
Spoiler: Character-Driven Storytelling This is going to trigger all the fanboi's who say that inanimate objects can't be characters in a show or movie. Good!
Erm, what? You specifically said “You might be able to find a working download link for it here.” Plus, I just re-checked the link and it contains several links to torrent downloads. It's not a direct link, alright, but I never claimed it was. So let's not argue semantics. Also, let's not further derail the thread with this. That'll be enough of that tangent.
Sigh... The worse part if that if there's one person who didn't need a link to Stage 9, it was one of the guys who worked on it... If I'm saying the shuttlebay's a huge time commitment, it's because I know that shuttlebay's a huge time commitment.
Spoiler: Season 3 of Picard I couldn't help but notice that the Enterprise-D CG model had quite a few rooms modeled behind the windows—most notable Two-Forward and the Observation Lounge. Did you help with any of that?
Please be mindful of putting stuff from this season of Picard (or any of the current shows, for that matter) behind spoiler code. Thank you!
@GeorgeKirk: Spoiler Nope, those were just photos of the sets on a plane inside the windows. Two Forward was just Ten Forward, and the Observation Lounge was in fact the Enterprise-E lounge from First Contact. I finally had the time and energy to finish my Type-6 shuttle mesh, which was 85% done but hadn't been worked on for months (if not more than a year at this point?). EDIT: OH MY GOD IT'S BEEN TWO YEARS! All that was missing as far as modeling goes were the RCS thrusters, all the bottom details, the metal grates on the impulse exhausts, and some remaining hull panels. I resisted the urge to add further paneling and stuff like that, and the details are a mix of the full size prop and the studio models, I just picked the details I liked the most of each. Afterwards, I created two texture sets for it: a TNG one for the Lalo, and a VOY one for the Appalachia. Besides the obvious different markings, the Appalachia shuttle has a slightly darker hull color, and the yellow elements were turned orange as was the case on the Voyager studio model. Guess I'll have to do the shuttlebays for both ships now.
Love a good shuttle/ bay.. My Type 6 is.. not detailed.. but its mainly a size shower. My type 11 and especially type 9 are more detailed. If you would like them let me know.
The only bits that feel dated to me are the nacelles (and perhaps the carpeted walls inside). I figure they were big and boxy to accommodate shooting the unit and hiding casters. Really sweet work, Rekkert!
It's one of those "best they could do with the budget they had" kind of things; and frankly, if it hadn't been for Star Trek V, I wonder if TNG ever would have gotten a decent large shuttle or if they would have kept using that godawful fake exterior for the Type 7 up through "All Good Things"?