heh, still remember the 90's series where Guy Gardner got turned into a woman lol
M
Huh?
And you must know I was being just as facetious.
I hoped as much, but other readers of the thread might've been confused, and I wanted to defuse any potential misunderstandings.
So really, what's your opinion of my other point? Are the GLs being totally reckless by knowingly allowing their teammate to use a ring powered by rage, or do they just not realize?
I think they do know the RLs are powered by rage, but they trust Razer to be able to manage and direct it constructively. Anger isn't automatically an evil thing; it can motivate people to protect lives in danger or to fight for social causes or what-have-you. It's all in how well you control and focus it.
Razer's fear that the rage will overpower him may not be an objective fact, but simply his own self-doubt, his conscience and guilt about what the rage has made him do in the past. He remembers what it feels like to be overcome by rage and driven to do evil things he's ashamed of, and he fears that will happen again. But that very fear and shame can help make sure he doesn't let the rage control him again, that he can learn to control it instead.
Just a point of fact, the Guy Gardner most people know is a child of the 80s (he was a key player in the post Legends JLI). The character was created in the 60s. I'd hesitate to call him a 90s anti-hero since he spent most of that decade without a GL ring.
But his most familiar characterization is the one that fit into the general tough-guy/antihero ethos of that era. (And as I recall, when he lost his ring in the '90s, that's when he became even more a '90s-style violent character than he'd been before, calling himself "Warrior.")