Love the JF, great for elite runs like Starbase or Doomsday, just pops ships like they were bloons, plus great for team healing..........but of course if you use it, remember to close your chat windows, as without fail someone will be red faced with anger that you dared use it in a random pug they also joined. Lol
JF gets hate because it's the AFK Ship.
I go through spurts with STO, been playing since Beta. I've kind of done everything there is to do at this point so I tend to leave it for long stretches and come back when there's a new mission to play.
I miss the Foundry, had alot of fun with that. Too bad the ancient spaghetti code of STO makes it completely unusable now. I two missions I created get fairly popular, and I was working on my magnum opus for a long time but never got the chance to release before the Foundry went away.
Both of my published ones were KDF, the first was a straightforward story about an aging Klingon captain who had called on you for aid. The mission felt odd, going after an old Cardassian outpost dating back to the Dominion War. Turns out that the True Way discovered some information and were trying to use it extort the old captain... turns out his father was captured and held at the facility, which would have led to the captain himself being dishonored. He had worked hard to cover it up, but the information was going to be released. He got you to attack the base and destroy the evidence. At the end, you had the option to either fight the old captain and give him an honorable death, or keep him alive and force him to face his dishonor.
The second was about a rouge Klingon scientist working with Romulans to run experiments on Borg. I was able to create some neat maps with Klingon bases fused with Borg parts.
My last mission would have been a journey to the Pakled homeworld. I was going Borg again... my story of the Pakleds were that the Borg had assimilated their world for some kind of resource it had, but were uninterested in the Pakleds themselves. The Pakleds learned to cobble together Borg refuse to uplift themselves and took some Borg inspiration for their own culture... the Borg assimilate, the Pakled look for things. The issue at the end was that the Borg's extraction of resources from their planet was causing it to destabilize. Our player had to get in, access an elevator that led to the planet core and modify some Borg technology without triggering the Borg to attack. I had planned to add a bit of a twist ending where the Borg catch you at the end, realize what you're doing and... back off, realizing you're actually helping them too. It all ends with the Borg coming as close to a "thank you" as may be possible, leaving you with "you will not be assimilated."