Or EA may decide to lock it down even further. Getting the source for an engine being used for multiplayer would expose vulnerabilities that hackers could exploit.
More likely it might actually get them to abandon their irrational edict that all EA games use that engine, no matter how it might hobble the development process.Or EA may decide to lock it down even further. Getting the source for an engine being used for multiplayer would expose vulnerabilities that hackers could exploit.
More likely it might actually get them to abandon their irrational edict that all EA games use that engine, no matter how it might hobble the development process.
I know. Literally every game developed with that engine that isn't an FPS (you know, what it was actually designed for) has had major headaches. So not just the likes of Andromeda and Inquisition but a bunch of the sports games too.ME A used that engine and it was one of the problems with that games development among others
No question.Don't forget, it's EA. Logic doesn't dictate what they do![]()
Same reason they used it for open world third person RPGs: Because EA owns the engine and thus, no licence fees to potential competitors (like say; Epic Games.) Also: something-something Live Services something-something Surprise Mechanics.Why in the hell would you use an FPS game engine for sports?
Yeah, they presumably thought that using the same engine across the board would save them some time and resources, and on paper, it sounds like a fine idea, until you realize it has all sorts of problems. It's not like the Unreal engine which has years of use within different genres, to the point that I often don't notice the Unreal engine unless it's pointed out.
If Skyrim has better combat than your game, you're doing it wrong.
Cyberpunk 2077 just recently disappointed me. I played the first couple of hours, and I just couldn't get into it at all. Maybe my tastes are changing, or maybe I expected a futuristic version of GTA V, but regardless, it was not at all what I was hoping. The interface felt clunky, the story didn't really interest me, and while the animation was pretty solid, it didn't wow me like I thought it would considering all of the money and manpower CD Project Red put into it. So I managed to get a refund. I am currently playing Age of Empires III: Definitive Edition and loving the hell out of it.What games have disappointed you, at least to the point where you just dropped them and never touched them again, or did finish them but grudgingly?
For me Bioshock Infinite. Those nice trailers sucked me in and I felt disappointed when the actual game came out because to me it felt very forced and linear and I thought with these gorgeous maps we could go where we want but nooooooooooooo game says "I'm holding your hand and forcing you in this direction."
Mass Effect Andromeda because of that stupid ending which felt a waste and the fact you can't explore the lovely map of meridian.
They sometimes don't. One of my favorite games of all time was Deus Ex. The sequel, Invisible War, was a complete reworking of the way the game was played. I watched a fascinating interview with one of the game developers and he said the reason the sequel got so messed up was that they listened to industry insiders and programmers who didn't like the way the first game did things like inventory management, skill building and the like. They wanted a more simplified system. So, they completely redid the system and Invisible War flopped.they have no fucking idea what fun actually is
They sometimes don't. One of my favorite games of all time was Deus Ex. The sequel, Invisible War, was a complete reworking of the way the game was played. I watched a fascinating interview with one of the game developers and he said the reason the sequel got so messed up was that they listened to industry insiders and programmers who didn't like the way the first game did things like inventory management, skill building and the like.
We use essential cookies to make this site work, and optional cookies to enhance your experience.