Sure. It's like a master course.It would give information about how they built the model. I assume they rebuilt a CGI one. A lot of work is put into these models and most are movie quality in detail.
Sure. It's like a master course.It would give information about how they built the model. I assume they rebuilt a CGI one. A lot of work is put into these models and most are movie quality in detail.
Again, it depends on the program used and the poly count. Conversion is not that simple from program to program.It would give information about how they built the model. I assume they rebuilt a CGI one. A lot of work is put into these models and most are movie quality in detail.
SourceFollowing an unsuccessful search and appeal to a number of past Star Trek production artists, it appears that the original CG models created for Star Trek: Insurrection and Star Trek Nemesis have been lost, necessitating Robinson's decision to commission all-new models for the Collection. [35] [36] Robinson has also commented that some existing models may be in file formats that require computer software that no longer exists, sometimes due to the use of proprietary 3D software in the past. In addition, subsequent upgrades to LightWave software has resulted in alterations to the current appearance of some production-used models, as some legacy features (including some shaders) are no longer supported.
And how long have they have known that they're going to produce a new 24th century show? For years. Taking care of the legal stuff and making sure that existing 24th century are assets are available if needed should have happened ages ago, and that it apparently didn't doesn't exactly fill me with confidence.It isn't as simple as that. There's rights and all of that to be hashed out by the lawyers and all that.
The models were made to be used on the old productions, not the new productions.
Then there's converting all the models and textures to current industry standard and whatever rendering program they're using. It isn't as a easy and dragging and dropping into the scene.
And then they should have though about that in advance! It certainly couldn't have been a surprise that 24th century assets might be needed.Even if they hashed it all out doesn't make the models perfectly ready for their CGI teams to just plug and play.
I don't think They really took that into consideration or honestly cared.And then they should have though about that in advance! It certainly couldn't have been a surprise that 24th century assets might be needed.
Who is to say they haven't? I don't agree with the assumption that because they didn't use didn't mean that they couldn't make the conversion as quickly as needed for production. Having CGI artists render the models for a future show is not a guarantee of success. It involves a lot of time and money, and programs that might not even be used depending on the art house.And then they should have though about that in advance! It certainly couldn't have been a surprise that 24th century assets might be needed.
Well if that happened then that's hella sloppy. Though they did that in Discovery too, where FX often had weird little things that really didn't make sense in the context of the narrative and dialogue.I don't think They really took that into consideration or honestly cared.
They wrote a six minute prequel story and left the fine details to the Fx dept. to figure out.
The script probably said: "generic starship in drydock" <insert here>
It really isn't so hard to use era appropriate stuff. Getting this sort of basic technical things right is super easy, all it takes is to people in the production to care abut it. Now, writing good stories is the hard part.And this thread pretty much confirms that being a Star Trek showrunner is a special level of hell.
And I thought being audited by the ATF was bad.
Caring is well and good. But is it affordable in time and money?It really isn't so hard to use era appropriate stuff. Getting this sort of basic technical things right is super easy, all it takes is to people in the production to care abut it. Now, writing good stories is the hard part.
I highly doubt it is as easy as us fans make it out to be. That's my whole point. We are assuming much without nearly enough information to come to a conclusion about it and the only conclusion that comes from it is "These people don't care!" So, we will insult both their work and their work ethic in one fell swoop.It really isn't so hard to use era appropriate stuff. Getting this sort of basic technical things right is super easy, all it takes is to people in the production to care abut it. Now, writing good stories is the hard part.
Choosing to use a Discovery made UFP graphic, or asking the archive for the TNG era graphic. One involves a little more time, if the production teams don't have copies of past iconography to hand.Caring is well and good. But is it affordable in time and money?
When Picard premiers we might know what they have and don't have. Right now all we have is a Short Trek.Choosing to use a Discovery made UFP graphic, or asking the archive for the TNG era graphic. One involves a little more time, if the production teams don't have copies of past iconography to hand.
Seems to me all this stuff should be on a hard drive in a "TNG" folder, for easy access by the Picard production staff.
They should make sure it is. Picard has pretty damn decent budget, so converting one or two meshes that could be used in that show as well if a Starfleet ship was ever needed should not be a problem. They made crazy amount of completely new ships for Discovery, far more than was reasonably needed. Compared to that his would have been an utterly minuscule effort.Caring is well and good. But is it affordable in time and money?
Also, they really should have preserved all the sets, models, and props for forever and ever and ever, amen.When Picard premiers we might know what they have and don't have. Right now all we have is a Short Trek.
Yeah it would be nice is someone had archived every graphic. But hindsight is 20/20
We haven't actually seen Picard yet. Just some trailers, stills and some footage in a Short Trek.They should make sure it is. Picard has pretty damn decent budget, so converting one or two meshes that could be used in that show as well if a Starfleet ship was ever needed should not be a problem. They made crazy amount of completely new ships for Discovery, far more than was reasonably needed. Compared to that his would have been an utterly minuscule effort.
No, no. This thread has already confirmed it that the production team doesn't actually care about Trek. More than that, it demonstrates that they are grossly incompetent at their jobs, as well as working very hard to insult every single fan by their deliberate ignorance.We haven't actually seen Picard yet. Just some trailers, stills and some footage in a Short Trek.
Yes, and I hope they handle this better there. But it is the same production company and that they didn't have the assets ready is somewhat worrying.We haven't actually seen Picard yet. Just some trailers, stills and some footage in a Short Trek.
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