It gives scale because you can see the plating that was used to make the hull, so it looks big because we expect individual plates to be of a certain size.
Except it doesn't, because we don't. Who the heck has an intuitive sense of the size of a piece of starship hull plating? I certainly don't. Honestly, all aztecing has ever done for me is make me wonder why the shipbuilders can't polish or paint the hull plates in some way to reduce the visual clutter.
Hell, just having a bunch of components on the ship, ala Star Wars, gives it scale even though SW details make little sense.
But it doesn't actually have that effect,
because the details don't make sense.
...I didn't say it was for realism, just scale.
The two are inextricable, though. The whole concept of a ship's "scale" is about how it relates to
real-world objects, particularly human beings. Things we can relate to on that level (a window, a turbolift shaft, an airlock) provide scale. So do features that we can match up from both exterior and interior views (e.g., a shuttle bay). Random surface details, however, do not.
Twisting it to mean something else is a pretty standard component of trolling. Stop it.
Now you're accusing me of trolling?

Seriously, give it a rest. You seem incapable of discussing disagreements without taking things personally. I invited you to clarify your intended meaning, very politely. If you decline to do so, that's not my problem.