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No Man's Sky

My recent complaint is that atmospheric cruise control is gone. I cannot keep the ship at a constant velocity assuming no altitude changes. Hope someone put a mod out to correct this.
 
Yeah, one thing the game really sucks at is putting you on training wheels to start with--like any modern game worth a shit does. I guess you can't really buy it at the discounted price again, but if you ever do grab it in the future, see if you can reroll to a less shitty planet if you start out on a bad one.

My first planet was hot but not devastatingly so. I had to keep my heat protection up but it lasted quite a while, like probably 10 minutes at a stretch before recharging. And if I took shelter in caves, I didn't need the protection. I thought that was a nice touch.

But if you start off on a terribly hostile planet, you are just screwed because a) you don't know what you're doing yet and b) even if you did, you don't have the equipment to cope with it yet, either.
True. Granted, Elite doesn't start you out easy, but they do have a number of tutorials you can do before you start the game that gets you familiar with the controls so that you don't go killing yourself just trying to leave the station.

My second planet doesn't seem to have a hostile environment, but it is crawling with acid-spitting spider-crab assholes. :mad:
Yeah, um, I think I made the right decision for now. :lol:

Bottom line, this game should never have been priced at more than $30. Its quality is not worthy of a $60 price tag and whoever decided it was should be fired.
If it drops down to, say, $14.99 or something, I may pick it up again. I liked the concept, but the execution left a little much to be desired for me.
 
One could charitably say the game is made in the hardcore tradition of Roguelikes, where nothing is terribly fair and you really are just supposed to die all the time.

But that doesn't seem to be how they promoted it at all!
 
One could charitably say the game is made in the hardcore tradition of Roguelikes, where nothing is terribly fair and you really are just supposed to die all the time.

But that doesn't seem to be how they promoted it at all!
They promoted it as a space game with landable planets, a rich trading system, and amazing, immersive environments. I started out freezing my ass off, while trying to collect rocks and elements to repair my junked out spaceship sitting on a planet teeming with enforcement drones trying to kill me. :lol:
 
The heading of the patch that mentioned multiplayer got me interested in buying it. Though when I saw the extent of it I lost the bulk of my interest. I really want to be able to start with friends on the same planet and work together towards whatever.
 
Has anybody found a planet, star, etc that another player named? I heard a few people have and were able to rename stuff. I thought once you named something it was permanent.
 
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