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Should Voyager have been more like the Equinox?

Not as far as murdering innocent creatures.

Should they have perhaps been a bit looser with Starfleet regulations about sharing technology? Sure. But not to the extent of becoming savages.
 
They could have committed a little more to the premise without making it constantly dark. Maybe a couple dark episodes in big two parters and season ending arcs and such. But they could have, say, not put a quarter of the episodes in the holodeck at the same time they're supposedly conserving power. Or gone through phases of greater power conservation policy, or shown somebody other than Paris temporarily assigned to a department they don't like working in out of necessity. Or after some tough battle make them land and do manual repairs they'd normally have to go to a starbase for. This wouldn't have made the show dark, it just would have made it seem like they actually were alone roughing it.

And they could have maybe had a dark season finale then balanced it out with a couple comedy eps.
 
If the show was like Equinox, it would've only had enough life for two seasons or so and end with everyone dead and the ship destroyed.

That's how a story like Equinox inevitably ends.
 
Towards an Equinox "look" but not quite in such disrepair as that little ship. Lot's of scars, visibly imperfect repair-jobs, shaky fixtures and fittings, that kind of thing. Make food a more urgent problem and don't trivialise the shortage with court-jester antics from Neelix. But for all of that, ensure that the lights stay on. I wouldn't want to squint at a dark TV screen for the entire run.
 
Considering how many times the ship was damaged terribly during an episode (and just fine at the start of the next episode), they used up a couple dozen Voyagers and several crews during the series' run. Its like one of those youtube videos where they show how many times the action movie hero would have died in real life during the movie.
 
Exactly like Equinox? No. Then the trend would be to tell darker and more depressing stories and become like BSG (shudders).

But, I would have liked to see some damage, some repairs that take are clearly makeshift. Perhaps a deck that is damaged and needs to be sealed and is later repaired down the road.

It doesn't have to be dark, but some consequences would have been nice.
 
Dark Trek can be it's own kind of fun, but I'm happier Voyager was fairly light and fluffy.

For a really dark Trek, here's a fan film I bumped into yesterday:
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I think that the worn-down-ship-in-disrepair would get old after a while, and the constant gloom would make it hard to do light-hearted episodes.
 
They could have committed a little more to the premise without making it constantly dark. Maybe a couple dark episodes in big two parters and season ending arcs and such. But they could have, say, not put a quarter of the episodes in the holodeck at the same time they're supposedly conserving power. Or gone through phases of greater power conservation policy, or shown somebody other than Paris temporarily assigned to a department they don't like working in out of necessity. Or after some tough battle make them land and do manual repairs they'd normally have to go to a starbase for. This wouldn't have made the show dark, it just would have made it seem like they actually were alone roughing it.

And they could have maybe had a dark season finale then balanced it out with a couple comedy eps.

Yeah, Paris really was Voyager's renaissance man, wasn't he?
 
Like I said, you do Equinox then you only have 2 seasons worth of story anyways because the "Lost Ship all on its own" thing is an inherently limited plot to begin with. And that plot ends with everyone dead anyways.
 
Like I said, you do Equinox then you only have 2 seasons worth of story anyways because the "Lost Ship all on its own" thing is an inherently limited plot to begin with. And that plot ends with everyone dead anyways.
It doesn't have to. It's supposed to be optimistic and exploring the unknown so why not be creative?
 
Like I said, you do Equinox then you only have 2 seasons worth of story anyways because the "Lost Ship all on its own" thing is an inherently limited plot to begin with. And that plot ends with everyone dead anyways.

I don't know. Like someone said, they could have put Voyager a lot closer and they wouldn't have to constantly seek shortcuts and stuff like that. They could have done some exploring along the way and even stayed on the same planet for a few episodes.
 
It doesn't have to. It's supposed to be optimistic and exploring the unknown so why not be creative?

Because an Equinox plot is inherently not optimistic and not about exploring. It's about giving up every principle you have and committing every immoral act out there so you can run away from the unknown to go home and hide under your bed.

I don't know. Like someone said, they could have put Voyager a lot closer and they wouldn't have to constantly seek shortcuts and stuff like that. They could have done some exploring along the way and even stayed on the same planet for a few episodes.

Like I said, if they stuck to Voyager's original premise then there is no exploring. Just running away from absolutely everything no matter the cost.

Look at Star Trek Beyond, that was Voyager's plot done in a single movie. Because that's how limited it is.
 
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That would have become background, or "B" storyline in each episode if the "Equinox" format had been tried.
Any new aliens they met in the Delta Quadrant may have commented on their "ragged" looks and "ragged" starship, but a throwaway line of dialog or two would have sufficed.
By the time they encountered Borg space, though, all bets may have been off; Janeway's compelling argument to spare Voyager from assimilation may have needed more "oomph". A racked-out ship would have been an easy assimilation prize for the Borg.

Actually a wrecked ship would likely work the other way.

The borg would of ignored it as irrelevant and not worth assimilation, unless voyager did something stupid.
 
Because an Equinox plot is inherently not optimistic and not about exploring. It's about giving up every principle you have and committing every immoral act out there so you can run away from the unknown to go home and hide under your bed.
That's inherently limiting the concept to a preconceived notion that it has to be exactly like Equinox, with no variation or different ideas. Which, is the exact opposite job of a writer.

So, again, no.
 
That's inherently limiting the concept to a preconceived notion that it has to be exactly like Equinox, with no variation or different ideas. Which, is the exact opposite job of a writer.

If that were true, we wouldn't have so many who say "Voyager should have been exactly like Equinox!"

People who wanted to enjoy Voyager's premise weren't interested in anything about exploration, or an optimistic storyline.

If they were, there'd be more "Okay, I think they should've struggled a bit more for the first two seasons and then settled into more exploration based stuff after that. They can't conflict with each other for THAT long unless they're a bunch of lunatics, and being lost for years gets boring too."

Instead all we get is "They should've been struggling for the entire series start to finish, exactly like NuBSG and/or Equinox for years and years and years!"
 
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