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Fallout 4

^If the "relationships" are handled anything like they are in Skyrim, I wouldn't waste energy getting bothered by it.
 
As a wasteland wanderer, I have simply been avoiding relationships in the game. Wander, greet, kill, loot, trade with Dogmeat, build, lather, rinse, repeat....lather, rinse, repeat. :)
 
Well if you have a spare $25,000 you can buy this. Looks like it wouldn't be out of place in the fallout world.

[yt]http://www.youtube.com/watch?v=-zr_BsQa-D0[/yt]
 
I'm inclined to agree. As much as I enjoy NV and the open world exploring, 3 had an aspect that I felt the character had a little more definition as they had a father, a history and something that felt a little more relatable. It was still open, but I felt a stronger connection with the character. Comparing to NV, where the character is, as Reverend puts its, an open avatar, a blank slate with little personal history beyond being shot in the head. The world is interesting but I'm mixed on the character.


That's a really good point. Maybe it explains why I liked FO3 more than NV. They both have strong points, and more people tend to praise NV over FO3, but I just related more to FO3 due to what you state. Though I will say that I think the world design in NV is better. When I played NV, it had been a few months after a trip out west to many of the same locations featured in the game, and it was a treat to visit them in game and see how accurate they were.
 
In Fallout 3, the Lone Wanderer learned how to use a gun as a child. She or he would kill radroaches with a BB Gun.

Where did the Lone Wanderer in this game learned to use a gun? She or he is a lawyer and a civilian. He or she suddenly learns to use a gun.

It would have been a nifty idea if there was a tutorial where the character learns the basics of weapons, the basics of settlement building, and so on.

One last point, Sturgis says that your character could use sandbags for defense. However, there are no sandbags in the building menus. Yet, there are sandbags in the Wasteland. The turret at Corvega is behind sandbags.

I am reading that people are having difficulty with the settlement system - maintaining happiness, getting inaccurate readings - and with the radiant system. Preston Garvey is notorius for giving out the same mission repeatedly.

I am hoping as I move out of the northwest pocket of the map that there will be more activity on the roads, as of right now, there is not hella activity.
 
I'm inclined to agree. As much as I enjoy NV and the open world exploring, 3 had an aspect that I felt the character had a little more definition as they had a father, a history and something that felt a little more relatable. It was still open, but I felt a stronger connection with the character. Comparing to NV, where the character is, as Reverend puts its, an open avatar, a blank slate with little personal history beyond being shot in the head. The world is interesting but I'm mixed on the character.
One of the biggest differences between F3 and NV is that Bethesda really wanted to tell their own story where as NV was willing to let the PC tell their own story. In F4, I think Bethesda went a little too far in cementing who your character is in this world and as a result, robs you of being able to fully immerse yourself in the wasteland.

Case in point... I didn't care one bit about rescuing my PC's son. I don't have a kid, I don't know what it's like to have a kid so why should I care? I want to be the savior of the wastes, not the "My son is the ONLY thing that matters!" kind of character.

What also kills this game's story line is that it leaves me feeling guilty when it shouldn't. I want to go out, explore, help people and be the hero, yet the idea of rescuing my son keeps making these 'Fallout Moments' feel out of character. I don't want to feel out of character when doing Fallout like things.

And yes, while your character in New Vegas was a blank slate with little to no history, it at least allowed you the chance to do whatever you wanted without feeling like avoiding the main storyline was out of place. F4 shoves so many pathos inducing moments into it's the narrative that I didn't want anything to do with rescuing my kid. I just want to have fun.
 
Where did the Lone Wanderer in this game learned to use a gun? She or he is a lawyer and a civilian. He or she suddenly learns to use a gun.

Don't know where you're getting that from, the game made it pretty clear that my character was in the military. In fact, when the Vault guy turned up at my door, one of his claims was that my family had been chosen for the vault because of my service to my country.
 
Where did the Lone Wanderer in this game learned to use a gun? She or he is a lawyer and a civilian. He or she suddenly learns to use a gun.

Don't know where you're getting that from, the game made it pretty clear that my character was in the military. In fact, when the Vault guy turned up at my door, one of his claims was that my family had been chosen for the vault because of my service to my country.

Sadly the male character gets the most love in the whole game. Biggest example being the Silver Shroud. He was a genuine fan while his wife was just an occasional viewer. She's not that into the role as he is during that quest line.

Also if you play as the male character, you get a literal depiction of 'Women in Refrigerators". And during the mind trip, two back to back. Yahoo...
 
Can I get a quick recommendation?

I'm usually more into Japanese style RPGs than Western RPGs, and I've never gotten into the Fallout series. The only Western RPG series I've gotten that into is Mass Effect. But, Japanese RPGs have been more and more crappy lately. Do you guys think I might be able to get into Fallout 4, given that I like Mass Effect but I don't like other Western RPG series I've played?
 
Can I get a quick recommendation?

I'm usually more into Japanese style RPGs than Western RPGs, and I've never gotten into the Fallout series. The only Western RPG series I've gotten that into is Mass Effect. But, Japanese RPGs have been more and more crappy lately. Do you guys think I might be able to get into Fallout 4, given that I like Mass Effect but I don't like other Western RPG series I've played?

The player character is voiced, you can romance some of your companions (Even same sex romance!), plus there's a number of factions you can choose to interact with.

Dialogue isn't as good as BioWare's work however. Despite your PC being voiced, your dialogue is usually restricted to one sentence responses where Shepard could go on a whole conversation based on one dialogue choice.

And Fallout 4 presents a unique opportunity for new comers since the game begins long before the previous ones do, so you get a unique perspective.
 
Just picked up rank 3 of the Intimidate perk. You can basically boss around raiders like you can companions/settlers. Gimmicky but fun. :D

intim-3_zpscmlj5vmp.jpg
 
Can I get a quick recommendation?

I'm usually more into Japanese style RPGs than Western RPGs, and I've never gotten into the Fallout series. The only Western RPG series I've gotten that into is Mass Effect. But, Japanese RPGs have been more and more crappy lately. Do you guys think I might be able to get into Fallout 4, given that I like Mass Effect but I don't like other Western RPG series I've played?

The player character is voiced, you can romance some of your companions (Even same sex romance!), plus there's a number of factions you can choose to interact with.

Dialogue isn't as good as BioWare's work however. Despite your PC being voiced, your dialogue is usually restricted to one sentence responses where Shepard could go on a whole conversation based on one dialogue choice.

And Fallout 4 presents a unique opportunity for new comers since the game begins long before the previous ones do, so you get a unique perspective.

How is the combat?
 
Can I get a quick recommendation?

I'm usually more into Japanese style RPGs than Western RPGs, and I've never gotten into the Fallout series. The only Western RPG series I've gotten that into is Mass Effect. But, Japanese RPGs have been more and more crappy lately. Do you guys think I might be able to get into Fallout 4, given that I like Mass Effect but I don't like other Western RPG series I've played?

The player character is voiced, you can romance some of your companions (Even same sex romance!), plus there's a number of factions you can choose to interact with.

Dialogue isn't as good as BioWare's work however. Despite your PC being voiced, your dialogue is usually restricted to one sentence responses where Shepard could go on a whole conversation based on one dialogue choice.

And Fallout 4 presents a unique opportunity for new comers since the game begins long before the previous ones do, so you get a unique perspective.

How is the combat?

It's real-time first person shooting combat, not turn based, toss of the virtual dice combat.

Combat is fast paced, and if you're decent with a controller, you can score some sweet hits without the V.A.T.S. (Vault-Tec Automatic Targeting System).

If you're not into real-time combat for RPG's, then this game is not for you. Personally, I cannot stand turn based computer/video games. If I wanna do turn based, I'll just go back to playing paper and dice Star Wars or Star Trek.

If you're like me, and prefer to be able to shoot on the move, this game will be right up your alley.

Basically, when it comes to the VATS system, there's only two reasons I'll use it:

1. To help me spot out targets that are ahead of me, but not quite fully visible yet. (Then again, my power armor helmet has a target highlight system that renders all shootable targets in red).

2. In CQC melee combat. The VATS is very handy in that area. Especially if you are beset by a few enemies.
 
Combat is more in line with other FPS than the previous Fallout games. You can shoot and hit targets that are way outside the effective range V.A.T.S gives you. Makes sniper rifles actually useful. Combine that with the damage bonus you get when you hit a target undetected and you can clean up areas with almost impunity.
 
Combat is more in line with other FPS than the previous Fallout games. You can shoot and hit targets that are way outside the effective range V.A.T.S gives you. Makes sniper rifles actually useful. Combine that with the damage bonus you get when you hit a target undetected and you can clean up areas with almost impunity.

That's one of my favorite aspects of the game:
With the right sniper weapons, I can soften up a target area before going in and cleaning up with the more CQC intended weapons. And yes, the weapons seem to be far more effective without VATS. Sniper rifles and most ranged weapons have a better chance of hitting without VATS. And even without VATS, you can shoot the head, or limbs and do the commensurate damage. Like I mentioned before, I only use VATS to scope out enemies, and only actively in CQC. (Melee weapons.)

Practically every weapon I have in my favorites is a Legendary weapon of some type, each one with specific attributes, and considerable damage.

I also have almost 50 Fusion Cores with maxed out duration for core expenditure, which means I can use my Power Armor almost indefinitely. As long as I have the materials to maintain armor integrity, I'm golden.
 
The thing that bothers me about a lot of the Western style RPGs is that combat is more based on stats and attrition than the tactical decision making of the best RPGs, so shooter combat isn't a problem. So long as it's the sort of game that allows for creative tactics.

Also most of them boast freedom but then transparently lead you down the same path no matter what you chose so your only real choice is between one of two endings. So you don't get actual freedom and also lose the epic narratives of the more linear Japanese style RPGs.
 
I think that RPG's of any type really have a lonnnnggg way to go before even small actions can affect the total outcome of the game.

When I had Deus Ex for PS2 years ago, I was amazed at the freedom you had to do things, but ultimately, there was only two or three outcomes, and they could be easily altered near the end of the game, and it didn't matter what you did in the earlier parts of the game.

I think games are getting better at it, but still not quite there.

In Fallout 4, combat really hinges on how well can you handle a controller. So if you can make good headshots, you can score some fairly quick kills.... sometimes in one shot, other times (depending on the toughness of the target), it can definitely take 'em down a notch.
 
In Fallout 4, combat really hinges on how well can you handle a controller. So if you can make good headshots, you can score some fairly quick kills.... sometimes in one shot, other times (depending on the toughness of the target), it can definitely take 'em down a notch.

Go for the legs, especially against the Feral Ghouls!
 
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