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Star Trek: Axanar

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Howdy, folks. Popped back in to check things out since my departure the other day. Again, my presence here is meant to be a positive and not a negative, so when there was some mild drama regarding group rules that registered as negative, and, so as not to inflate the issue, I retreated. I'd rather be of assistance than a distraction, because that serves no purpose and is a waste of time (IMHO).

So, I've had a chance to skim the last few pages of the group. Any questions that need answering re: Axanar that I could help with?
 
Howdy, folks. Popped back in to check things out since my departure the other day. Again, my presence here is meant to be a positive and not a negative, so when there was some mild drama regarding group rules that registered as negative, and, so as not to inflate the issue, I retreated. I'd rather be of assistance than a distraction, because that serves no purpose and is a waste of time (IMHO).

So, I've had a chance to skim the last few pages of the group. Any questions that need answering re: Axanar that I could help with?

Yeah, have you stopped beating your wife yet? I keed, I keed!!!

Glad you're back. As someone once said about a certain bar in Mos Eisely "This place can be a little rough!"

Glad you're back!
 
So, I've had a chance to skim the last few pages of the group. Any questions that need answering re: Axanar that I could help with?

How are things looking with Axanar in general at this point? What's the situation with Mr. Takei being involved at this juncture? Creamy or Crunchy?
 
Howdy, folks. Popped back in to check things out since my departure the other day. Again, my presence here is meant to be a positive and not a negative, so when there was some mild drama regarding group rules that registered as negative, and, so as not to inflate the issue, I retreated. I'd rather be of assistance than a distraction, because that serves no purpose and is a waste of time (IMHO).

So, I've had a chance to skim the last few pages of the group. Any questions that need answering re: Axanar that I could help with?

Hey, Terry, glad you wander backed this way. :)

With regards to filming, is Axanar working around people's regular work schedules or are they able to block out more dedicated time?

I ask because past fan film productions I have been a part of were strictly volunteer but Axanar obviously is a different case.
 
This my first attempt with the "Multi-Post" feature, so please forgive me if this turns out looking like a train wreck. =P

Howdy, folks. Popped back in to check things out since my departure the other day. Again, my presence here is meant to be a positive and not a negative, so when there was some mild drama regarding group rules that registered as negative, and, so as not to inflate the issue, I retreated. I'd rather be of assistance than a distraction, because that serves no purpose and is a waste of time (IMHO).

So, I've had a chance to skim the last few pages of the group. Any questions that need answering re: Axanar that I could help with?

Yeah, have you stopped beating your wife yet? I keed, I keed!!!

Glad you're back. As someone once said about a certain bar in Mos Eisely "This place can be a little rough!"

Glad you're back!

No wife. No husband, either. Ain't that a bitch to strike out with the entire inventory of possibilities? =P

So, I've had a chance to skim the last few pages of the group. Any questions that need answering re: Axanar that I could help with?

How are things looking with Axanar in general at this point? What's the situation with Mr. Takei being involved at this juncture? Creamy or Crunchy?

Things are looking great and morale is high with the team.

Our in-house art department is working harder than beavers on crank in a lumber yard to finish the designs for the computer interfaces (in four different Trek species' languages), Tobias and his company are already on animatics and other pre-viz for the effects to come (which will be done in prior and in parallel with the live action shoot) so that both teams meet when it comes to editing, grading, scoring, polishing, etc. (which will means a shorter amount of time in post production phase than might be expected), and my department is fabulous, as always.

Ares Digital, the donor and perk management system that I'm developing, is coming along nicely, too. Since that will be a for-profit business that is separate from the production company, the hope is that will be very popular compared to options in the marketplace now, and that some of the revenue generated from the effort will pay some of the recurring expenses, such as the lease for the studio, etc. There's a lot of excitement, and a bit of burn out on my part, for this to launch!

Mr. Takei and his husband will be tweeting and Facebooking more support for Axanar in the next two weeks, so we're very grateful for their kind support. We also have two Madison Ave PR folks, one based in the US and one based overseas, handling getting the word out to major publications, so that's exciting.

Howdy, folks. Popped back in to check things out since my departure the other day. Again, my presence here is meant to be a positive and not a negative, so when there was some mild drama regarding group rules that registered as negative, and, so as not to inflate the issue, I retreated. I'd rather be of assistance than a distraction, because that serves no purpose and is a waste of time (IMHO).

So, I've had a chance to skim the last few pages of the group. Any questions that need answering re: Axanar that I could help with?

Hey, Terry, glad you wander backed this way. :)

With regards to filming, is Axanar working around people's regular work schedules or are they able to block out more dedicated time?

I ask because past fan film productions I have been a part of were strictly volunteer but Axanar obviously is a different case.

It depends what you mean by regular work schedules. Most of the core team work on Axanar full time, whether in paid positions or not. For example, Diana works full time on donor support and fulfillment, as well as other duties that are critical -- Axanar is her proper regular job now. Alec also works full time now on Axanar, however he does have other businesses that are separate and which provide him with personal revenue to live on. I am a volunteer and work full time. Dean, our construction foreman that is building the sets like a master craftsman and artisan of legend, works full time on Axanar, too. Many of the other valuable team members are more part-time, as they have 'day jobs' that support their lives, but that doesn't diminish their value or contributions to the production in any way.

When filming begins, everyone on the cast and crew will know well in advance and have their schedules blocked off accordingly to be present when they're needed, whether that's one or a few days on set, or, in my case, for the entire 20-25 day shoot (not counting weekends, which everyone will have off). So, the filming proper will take 4-5 full weeks, given a 5 day work week, and the hours on those days will be in the 12-14-16 hour range, which is standard in the industry.
 
I think you cracked the multipost :). And welcome back too as it's good to have 'official' input.

I apologise if this has been raised before, but I'm still confused by it as are some others: why is the film being made in 'episodes/instalments' rather than in one complete production schedule? I can kind of see the logic of buying/creating a studio rather than dry-hiring (even if it's not what I'd do, but I'm not making Axanar), but I really am perplexed by this one. Are the team not concerned that the longer they 'prevaricate' on completion, the more goodwill they might lose?
 
This my first attempt with the "Multi-Post" feature, so please forgive me if this turns out looking like a train wreck. =P
Nah, it turned out well.

It depends what you mean by regular work schedules. Most of the core team work on Axanar full time, whether in paid positions or not. For example, Diana works full time on donor support and fulfillment, as well as other duties that are critical -- Axanar is her proper regular job now. Alec also works full time now on Axanar, however he does have other businesses that are separate and which provide him with personal revenue to live on. I am a volunteer and work full time. Dean, our construction foreman that is building the sets like a master craftsman and artisan of legend, works full time on Axanar, too. Many of the other valuable team members are more part-time, as they have 'day jobs' that support their lives, but that doesn't diminish their value or contributions to the production in any way.

When filming begins, everyone on the cast and crew will know well in advance and have their schedules blocked off accordingly to be present when they're needed, whether that's one or a few days on set, or, in my case, for the entire 20-25 day shoot (not counting weekends, which everyone will have off). So, the filming proper will take 4-5 full weeks, given a 5 day work week, and the hours on those days will be in the 12-14-16 hour range, which is standard in the industry.

Ok, that answers my question. Thank you! :techman:
 
I think you cracked the multipost :). And welcome back too as it's good to have 'official' input.

I apologise if this has been raised before, but I'm still confused by it as are some others: why is the film being made in 'episodes/instalments' rather than in one complete production schedule? I can kind of see the logic of buying/creating a studio rather than dry-hiring (even if it's not what I'd do, but I'm not making Axanar), but I really am perplexed by this one. Are the team not concerned that the longer they 'prevaricate' on completion, the more goodwill they might lose?

Thank you. Like I said, the last thing I want my participation to be is a distraction or a source of drama. So, if all is well then it's my pleasure to participate. I'm a fan of Axanar, too. =P

Re: the installments topic, scuttlebutt in house was a realistic concern that the budget, which has grown as we've moved from an initial goal of being a good fan film on up to being a good 'professional' film -- meaning all of the major industry union members are involved which makes us a union production and not a volunteer production -- might not be attainable in one fundraiser. So, the idea was floated and approved that the contingency should be in place to account for the possibility of not raising everything at one go.

So, with that said, the script was broken in to four acts, not unlike what BSG's Blood & Chrome did, and each act was setup to donors as a stretch goal or milestone -- a carrot to put out there that (hopefully) could be more easily understood. Each milestone will fully fund one act of the feature until all four acts are funded. We also thought it would be fun to release the film to non-donors as acts, instead of the full film, as a way to (hopefully, again) encourage donations. Donors will receive the fully assembled and polished film that plays through as any traditional film would for streaming, their digital download versions, and the Blu-ray discs of the film. But, non-donors will be fed acts as we choose to release them -- I call it a 'penalty' for not financially supporting the production with tongue firmly planted in cheek. I say tongue in cheek in a non-malicious and playful way, too, because I'm a realist, have my ear to the ground when it comes to the economy and real people in the real world, and know full well that many folks that would love to help simply don't have the means at the moment. =)
 
Thanks for response and can see thinking now. Though Blood & Chrome may not be the best model as I believe that was shot as a complete pilot, and then 'webisoded' after Caprica was canned (I'm sure a nuBSG fanatic can correct me here!)
 
Terry, perhaps you can clarify -- if the current fundraiser falls short of the $1.3 million goal, is the plan to run additional fundraisers until that goal is met, or will production actually be broken up into four separate shooting blocks, each devoted to shooting an "act" off the movie as funds become available?
 
OK, I'm getting the hang of this multi-quote thing... wheee!

Thanks for response and can see thinking now. Though Blood & Chrome may not be the best model as I believe that was shot as a complete pilot, and then 'webisoded' after Caprica was canned (I'm sure a nuBSG fanatic can correct me here!)

Agreed. The Blood and Chrome analogy was just that... a way to frame a premise and not a literal apples for applies comparison. It was shot and edited as a complete film and then broken up when plans changed for the production, for sure.

Terry, perhaps you can clarify -- if the current fundraiser falls short of the $1.3 million goal, is the plan to run additional fundraisers until that goal is met, or will production actually be broken up into four separate shooting blocks, each devoted to shooting an "act" off the movie as funds become available?

That's the big question mark right now, and it's something that's in flux. The questions internally are, if we fall short in this go:

1) Do we scale things back and go 'good fan film' again?

2) Do we hold another fundraiser down the road after we've made the episodes that we can with the funds in hand?

3) Do we work to being in profit through other production efforts (with IP that we'd own and could profit from) that we could divert in to fill the gaps ourselves without going back to the donors?

4) Do we lock ourselves in a room and go Thunderdome on each other until there's a victor who would then sacrifice themselves as a martyr for the production? (This option is a joke, BTW. =P)

5) Other and/or to be determined.

My personal money is on 2 & 3 being the most likely, and possibly a combination of the two, should the tally fall short. That said, the Indiegogo isn't going to end. Once the 30 day initial period is up then it will just keep on going. We've removed the 'retro donation store' from our website, so that all after-the-fact donors will be sent directly to the Indiegogo, too. We also have other, yet far, far less significant "revenue" streams with the Donors Store, donations directly via PayPal, and retro active donation packages, but with our margins so low on the Donor Store the "profit" that is put right back in to the general fund isn't going to be anything approaching a hail Mary. That also said, we have initiatives like renting out the studio to other productions (Trek and non-Trek alike) to generate revenue that will be used to cover fundamental expenses like the lease of the building, as well as the new Ares Digital platform which will be for-profit, constantly evolving and improving, and a portion of the proper profits from that will be going to fund the production, too. As majority stakeholder in AD that's a decision that I've already made to further my part in helping the cause, and that's on top of the quickly-approaching-six-figures sum that I've already invested (through actual expenses and income lost due to referring out work in my day job to others in order to participate in Axanar).

So, very long and sleep deprived story short, there are plenty of options at our disposal and we'll in no way be throwing in the towel no matter the fundraising outcome. We'll make this happen come hell or high water and it will be properly awesome, even if I (joking!) have to start hooking or selling blood plasma as often as medically allowed!
 
Terry, If you look objectively at the Kickstarter drive, don't you think it's it a bit misleading that it told fans that the full film would be made for 650k to 750k (if you read the 'Where does the money go' section). From the fan's perspective, they donated money to that drive and it got as high as 638k and they expected the full film to be made. Now, you guys come back to the fans and say hey we need 1.3 mill for the full film or it will just be episodes/acts.

I can understand if you guys estimated to low for the first Kickstarter drive and needed some more funds to fix that. But you guys decided to 'up' your game and say we now are 'professional' (a term that was claimed in the first Kickstarter drive also) production. So we need 1.3 million to do the whole film even though we told fans we could do it for under a million.

Can you please tell me what has changed from funding the whole film for 700k (rounding up to account for under-estimates) vs. a full film will that will use 1.9 million of crowd-sourced money?
 
I'm curious about that too. Did plans get more ambitious as time went on? Were initial goals just underestimated?

I'm not accusing anyone of anything, I not demanding the answer, and I'm not getting judge-y. I'm just curious.
 
Terry, If you look objectively at the Kickstarter drive, don't you think it's it a bit misleading that it told fans that the full film would be made for 650k to 750k (if you read the 'Where does the money go' section). From the fan's perspective, they donated money to that drive and it got as high as 638k and they expected the full film to be made. Now, you guys come back to the fans and say hey we need 1.3 mill for the full film or it will just be episodes/acts.

I can understand if you guys estimated to low for the first Kickstarter drive and needed some more funds to fix that. But you guys decided to 'up' your game and say we now are 'professional' (a term that was claimed in the first Kickstarter drive also) production. So we need 1.3 million to do the whole film even though we told fans we could do it for under a million.

Can you please tell me what has changed from funding the whole film for 700k (rounding up to account for under-estimates) vs. a full film will that will use 1.9 million of crowd-sourced money?
Didn't Renegades also go back to the well after a successful crowdfunder? While it's a fair question, I wouldn't imagine Axanar's reasons are any different than your own were.
 
I'm really starting to dig this multi-post thing... =P

Terry, If you look objectively at the Kickstarter drive, don't you think it's it a bit misleading that it told fans that the full film would be made for 650k to 750k (if you read the 'Where does the money go' section). From the fan's perspective, they donated money to that drive and it got as high as 638k and they expected the full film to be made. Now, you guys come back to the fans and say hey we need 1.3 mill for the full film or it will just be episodes/acts.

I can understand if you guys estimated to low for the first Kickstarter drive and needed some more funds to fix that. But you guys decided to 'up' your game and say we now are 'professional' (a term that was claimed in the first Kickstarter drive also) production. So we need 1.3 million to do the whole film even though we told fans we could do it for under a million.

Can you please tell me what has changed from funding the whole film for 700k (rounding up to account for under-estimates) vs. a full film will that will use 1.9 million of crowd-sourced money?

No, I woudn't say that at all re: "a bit misleading". If you review the first feature fundraiser text, specifically at the top, there is an update section dated 8/24/14 which says:

"PLEASE NOTE (Added 8/24)
The response to our Kickstarter has been amazing and because of the help of George Takei, we blew through $ 500,000 and now $ 600,000! We never dreamed we would get close to original amount we said we needed, so we didn't revise the actual production budget, which was created before Prelude to Axanar was even shot. We just did rough budgets for set construction and sound stage, which we have good handles on and hoped we would get enough to cover them. Then, while building the sets and modifying the studio, we would be able to work on a better budget for the actual production and show you our progress on the sets and studio.

Well, due to all your generosity, we have everything we need for the sets and studio and are well on our way to covering most of the budget. So we are going to start working on a formal budgeting process for Axanar and get those numbers as soon as possible. As always, every donor will get updated through the updates here, as well as on our Facebook Donor Group."

Axanar has always maintained that the first feature fundraiser was for the studio lease, building sets, costumes, make-up, and other pre-production, and any funds remaining would carry over to the costs of filming, which has always been presented as a distinctly second event. We've also always said that there would be that second fundraiser for the feature that would be for the costs of the shoot proper.

Now, with that said, could Alec have worded or organized things a bit differently? Sure. As a reasonable person that's legitimate. Conversely, anyone with questions, or who has vaguery over what they're donating to support, has the onus to ask for clarification if they are unsure about anything that has been presented, so as not to make assumptions that may or may not be correct. That is also reasonable.

Re: "Can you please tell me what has changed from funding the whole film for 700k (rounding up to account for under-estimates) vs. a full film will that will use 1.9 million of crowd-sourced money?"

Not much has changed. The original quote for $700k'ish for the film has always been for the actual filming, and not a combined total of studio/sets/costumes/make-up/VFX *and* the cost of filming. Perhaps there is where some people had confusion. As I said, the first fundraiser was always presented as pre-production and that there would be a second fundraiser for production with any surplus funds that might remain from the first phase moving in to the second. Very little of such funds exist to do so, for reasons that have been fully disclosed, including the detailed expense reports that Alec released several weeks ago.

In the case of Prelude, Alec released the actual expenses, line item for line item, as a Quickbooks export for all to review. In the case of the first feature fundraiser, Alec broke down where the net proceeds were invested -- net meaning after Kickstarter and payment processing fees (which are brutal, IMHO, for any fundraising effort), as well as backing off the percentage for perk manufacture and fulfillment.

Let's not forget here that your production, Renegades, mentioned absolutely nothing in the first Kickstarter about the possibility of coming back to the table after the fact, nor has a budget or expense report of any magnitude (to my knowledge) been released for any or all of the three fundraisers held for it -- the KS, the IGG, and a second IGG for VFX. I was a donor myself and followed the production closely well before even hearing about Axanar or becoming involved. In fact, I cannot think of any other fundraiser driven Trek effort that has released their books to the public, so if we're to be held to such a standard then perhaps it would be prudent for Sky to release his books, James to release his books, and Vic to release his as well? Personally I'd love to see Vic's books, especially since he's a known public poo flinger toward Axanar by proxy of the mutual loathing that seems to exist between he and Alec.

Please don't take anything in the prior paragraph as a negative, as snarky, as accusatory, or with anything like finger pointing toward Renegades. I simply mention it all as a basis for comparison to keep things in perspective -- we are trying, in good faith, to be as open and transparent as possible, and if anyone ever has a question then all they need to do is ask. Asking questions is never a bad decision and can often solve so many future misunderstandings, but it does require effort on the part of those that have questions to pose them. =)

I'm curious about that too. Did plans get more ambitious as time went on? Were initial goals just underestimated?

I'm not accusing anyone of anything, I not demanding the answer, and I'm not getting judge-y. I'm just curious.

I would say no to there being an underestimate in the broad production sense. In the more specific sense, the cost of securing the studio lease was higher than projected, but for entirely standard business reasons -- our first choice of a studio location, which was awesome and a bit less expensive, fell through because the landlord went with a large corporation that was competing for the lease. Since Axanar had no credit history as a business entity, that's not uncommon for such a thing to happen. Just like in residential leasing, in a competitive market the property owner will typically go with the strongest applicant and in this case Axanar couldn't compete with a large biotech concern on a level playing field. =/

Also, the cost of set construction is turning out to be a bit higher than initially projected, as has the initial studio space retrofit which needed to be done prior to any other work -- the sub-floors and sound proofing, not to mention permitting by the city so that everything was proper for things like health and safety, etc. Those are all standard happenings in business, where sometimes initial projections come in under actual costs. As a business owner myself, and as someone that's worked in the business world the majority of my adult life (which is longer than I'm comfortable admitting at this stage in life :P), that's to be expected when doing business.

Heck, even a remodel of my condo will end up costing more then the projections worked out in due diligence, because unforeseen variables tend to pop out of the woodwork and go right for the wallet. It's life and it's business.
 
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Terry (and the first paragraph for Nick too),

STR would have still been made even if we only did the first Kickstarter. We did the Indiegogo to get more funds so we would have even better production (like you guys and other fan films). The VFX Indie was done by our VFX supervisors actually, not any of the producers. So my issue in not multiple drives, that's totally fine.

My point is, giving the notion to the fans in the first Kickstarter that you would make the full film for roughly 700k (your studios set costs as listed in that Kickstarter are only about 325k). I fully expected you would have a second funding drive to ask for a little bit more funds to get the film done (200k at most) which is totally cool, since some thing tend to be underestimated. But, to my surprise, you guys come out asking for 1.3M more to get the full film done. And, then tell fans if we don't get, what is roughly 1.9 mill total, we can't do the full film but can give you pieces (acts) of it.

So that is my point, as fan of what Axanar was doing myself, that kinda bummed me out to see that. What's to say the the third funding drive you guys ask for even more money or you can even do the 20 or 30 minutes of act 1? Just need to keep consistent with what you telling the fans, and stop altering the plan.

Also, since you are creating a 'for profit' studio business from these drives, those funds you make on that business revenue should totally bring down the funds your asking of the fans, rather than asking them for an additional 1.3 mil. Your using a the fans money to build a business model that will also net you plenty of profit. IMO, when this Indiegogo drive ends just use what you got to make the full film and keep the fans/donors happy.
 
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It seems like filming it in pieces would cause the costs to go through the proverbial roof. Because, one of their funding drives mentions a David Gerrold series filming as well. So, then do they film part of Axanar, tear down the sets, film this other series, either whole or piecemeal then reconstruct the Axanar sets for the next filming and so on...
 
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