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your take on WOW

I got it as a gift last Christmas. I don't dare install it....I have little enough social life as it is.
 
just as a heads up to the WoW players... there is a zombie plague event going on right now. it's pretty chaotic.

Watching it spread has been great. When I logged off, it had hit Shattrath. I felt like being a bit of a dick, so I immediately headed for the Crossroads and started killing my fellow Horde lowbies as soon as I turned.

I'd argue that tanking is the hardest part of the game, but for people like me, the most fun.

I miss tanking. My first character to level cap was a human warrior. I'm most likely going to make a death knight when the expansion comes out with the intention of tanking again. I've also thought about making another warrior or a paladin, but I'm far too lazy to level from 1 again. Besides, making a pally means I'd have to play a belf. :p
 
Too much stats n stuff. The only way I would be interested in an online game is one that really simulated a WORLD, which presented all the philosphical puzzles the real world does, when the goal wasn't killing, raiding and leveling up.

IOW, something computers aren't capable of yet.

I play computer games, but no online types like this and it's a minor portion of my gaming diet.

Mainly, I'm a tabletop RPGer, wargamer and miniatures pusher.

Two CCGs too, Magic and Babylon 5.
 
As far as my guy in WoW,

He was a horde raiding Main Tank, so that makes me the worst kind of elitist in the game their is :p

I'd argue that tanking is the hardest part of the game, but for people like me, the most fun. I'm sure main healers would disagree with me on the "hardest" part.

It becomes a position of leadership because we set the pace and give the strategy.

An example. DPS classes have to worry about collecting gear with the most +dmg stats possible, and in a fight just have to do damage while managing not pulling aggro.

Healers have to anticipate how much damage their heal assignment will be taking and how to conserve mana to make sure that person doesn't die.

The main healer on the main tank needs to know the fight just as well as the main tank does, to anticipate hits. And damage spikes.

As a Main Tank, on my gear I have to worry about so many different stats it's not funny. Then I have to know the actual math and mechanics of the game and how the "dice roll" attack tables work. I have to know positioning, which of my moves to use when. For example, I could miss 1 button press and kill me entire raid (which has happened more than once) I have to keep an eye on my cooldowns whole watching the thread meter and anticipating the next attack or phase in the fight.

Ok, I've geeked out way too much already.

If anyone reading this wants Tank advice or just wants to chat about it, feel free to hit me up, PM and my aim and msn are posted too.

I have WoW, and I've never installed it. I've taken it out of the box. I've looked at the discs. I've thought about it. I know what sort of character I would play. I know what his name would be. I even think I know how he'd look.

But, I also know that I'd give up everything to play this game. I'd dive off into the deep end, and my life would become WoW. I'd be like the friend of mine who got forty hours of gameplay in by the end of the game's first week of release.

So, yeah, I'm not going there. Yet.

The only way I would play? since I am lazy? Is if I won the lottery. I would pay big bucks to get someone else's character who was powerful and could kick ass. Yeah, I know..lame...but I hate to lose!!!

Rob
Scorpio

Pay attention to Drunkenhobo's post. You can spot people who do that from a mile away, and they usually get their asses kicked by more experience people in shittier gear. That whole levelling process teaches you to use your character and get good at pvp and pvp. Buying a character with good armour won't make you good, it will just give you expensive repair bills you'll have great difficulty dealing with. You'll be able to run around one-shotting lowbies and minted 70s maybe, but you wont be able to raid, and any decently geared 70 would clean your clock. :lol:

Obviously, this doesn't mean much if you've previously played a lot of wow, but even the distinct classes play differently. I person might learn how to play a paladin class inside and out for three years but have no idea how to play a rouge or a warlock or a mage or anything else. You pick up stuff, but you're a bit lost for a while if you get behind the keys of another character. If you've never played WoW at all, you'd be lost for ages. You'd be better off spending an hour or two a night for a few weeks levelling a character to the 50s or so before getting behind the wheel of the character you purchased.

And good God, with the gimps and xp bonuses they've been giving out in the latest patches, it's a joke to level to 70 now. They even reduced the hp of the raid bosses by a third on average, they're really trying to get as many people as possible to 70 before the expansion, including the wave of people that's come online over the past six months. Literally hundreds of thousands, even millions of different players.

Is it repetitive? At times, and if you don't take advantage of the thousands of ways you can experience the game. Grinding isn't the meat of the game, it's the end to a means. Different enemies require different tactics, and different classes and races have different quest chains they can do. There's plenty to see and do, different events that go on, and yes, the social component. But if you view the game like you would the average first person shooter, then yes, it probably bores you.
 
One Word: Zombies.
Yeah, that's one area where WoW kick's LOTRO's ass: The world events. LOTRO had the main villain of the current story arc randomly appearing and causing mayhem, and...uh...that's about it. Oh, and each server had to collect 70,000 pieces of lore about the forging of the ring from various humanoid mobs to unlock the next part of the main storyline. Whoopee.

WoW had a major war effort a few years back*, and I still fondly remember the invasion of Stormwind back when they put in Naxxramas. And from what I've heard someone I know who still plays WoW, the current event sounds awesome.

*I suppose that the Ahn'Qiraj war effort and the ring-lore event are similar mechanically. It's all in the packaging, I suppose. Blizzard made the supply effort sound absolutely vital, and most of the supplies made sense, as did the numbers. In LOTRO, Elrond basically had you try to get lore on the forging of the rings before the servants of Amarthiel (she's the main villain) could get it to her...and it didn't matter because she managed to reforge her (minor) ring anyway. And 70k pieces of lore? Oy.

(Fine, fine, I'll shut up about LOTRO already. ;))
 
Oh, and each server had to collect 70,000 pieces of lore about the forging of the ring from various humanoid mobs to unlock the next part of the main storyline. Whoopee.
Hey, that was totally fine by me. Dutifully collected ring lore on my 3 50's every single day for the gift boxes so that when my other two lower level alts hit 45 they had all their class quest items already and didn't have to set foot in Carn Dum and Urugarth. Free Putrid Slime of Helchgam and Rune of Winged Dominance FTW! :techman:
 
I'm too busy too busy playing Entropia Universe to bother with WOW. Rayguns and killer robots rule! :)
Did I mention Entropia is free to play? (OK, to be honest, paying in makes things easier.. but still!)
AG
 
Too much stats n stuff. The only way I would be interested in an online game is one that really simulated a WORLD, which presented all the philosphical puzzles the real world does, when the goal wasn't killing, raiding and leveling up.


They have that, it's called "Real Life" most people play games to get away from "Real Life" for a couple of hours.

I'd imagine a "Real Life" simulator to be the saddest thing to ever be invented.


The worst, is when you're driving down the street and you see a cop, and you keep checking your mirrors to see if you aggro'd them


brb, GF aggro.
 
One Word: Zombies.

Nothing beats "Corrupted Blood" from back in the day.
Especially since that was emergent, not expected. :D

Oh, and each server had to collect 70,000 pieces of lore about the forging of the ring from various humanoid mobs to unlock the next part of the main storyline. Whoopee.
Hey, that was totally fine by me. Dutifully collected ring lore on my 3 50's every single day for the gift boxes so that when my other two lower level alts hit 45 they had all their class quest items already and didn't have to set foot in Carn Dum and Urugarth. Free Putrid Slime of Helchgam and Rune of Winged Dominance FTW! :techman:
Well, I'm not saying that it was a bad event, in terms of rewards (though I'd already spent oodles of gold getting my Crimson Gorthorog Horn :(). It just didn't have the oomph of the Ahn'Qiraj war effort or the Undead invasion. That said, I'd rather they invest dev time in the epic quests, as well as the normal quests, than events myself. I mean, book 14 chapter...12 was it? wouldn't have been nearly as cool if they had done something like a WoW-style event.
 
Too much stats n stuff. The only way I would be interested in an online game is one that really simulated a WORLD, which presented all the philosphical puzzles the real world does, when the goal wasn't killing, raiding and leveling up.


They have that, it's called "Real Life" most people play games to get away from "Real Life" for a couple of hours.

I'd imagine a "Real Life" simulator to be the saddest thing to ever be invented.


The worst, is when you're driving down the street and you see a cop, and you keep checking your mirrors to see if you aggro'd them


brb, GF aggro.

You misunderstand. I should have clarified. A game that presents a world that allows you to live a life that you can't/won't have a chance to live in this world.

Imagine a superhero game that presented to you the full dilemma of living a life with all the advantages, drawbacks and ponderables of being a superpowered being.

Not a game where you just beat up bad guys and level up, but one that truly does allow you to live that kind of life.

That's just one example.

You could even make a "real life" game that again, allows you to sample another life, for the sake of exploration, and again, not just getting stuff and leveling up.

Because, speaking for myself, that's by far the least interesting part of "Real Life".

But here in "Real Life", I only have my life. And even if we do come back for another go when this one is over, you normally don't remember it.

So gimme a computer game that offers a deeper experience than killing stuff and leveling up.

And by that, I don't mean math intricacies.
 
Too much stats n stuff. The only way I would be interested in an online game is one that really simulated a WORLD, which presented all the philosphical puzzles the real world does, when the goal wasn't killing, raiding and leveling up.


They have that, it's called "Real Life" most people play games to get away from "Real Life" for a couple of hours.

I'd imagine a "Real Life" simulator to be the saddest thing to ever be invented.


The worst, is when you're driving down the street and you see a cop, and you keep checking your mirrors to see if you aggro'd them


brb, GF aggro.

You misunderstand. I should have clarified. A game that presents a world that allows you to live a life that you can't/won't have a chance to live in this world.

Imagine a superhero game that presented to you the full dilemma of living a life with all the advantages, drawbacks and ponderables of being a superpowered being.

Not a game where you just beat up bad guys and level up, but one that truly does allow you to live that kind of life.

That's just one example.

You could even make a "real life" game that again, allows you to sample another life, for the sake of exploration, and again, not just getting stuff and leveling up.

Because, speaking for myself, that's by far the least interesting part of "Real Life".

But here in "Real Life", I only have my life. And even if we do come back for another go when this one is over, you normally don't remember it.

So gimme a computer game that offers a deeper experience than killing stuff and leveling up.

And by that, I don't mean math intricacies.

"I wanna be a cowboy........And you can be my cowgirl......":guffaw:
 
The zombie plague invasion is way cool.

I got infected with the plague. I jumped on a boat to ratchet and became a zombie just before jumping off. First thing I did, turn the two guards... who helped me kill/turn two more guards. Who helped me kill/turn another. For the next ten minutes it was zombies dying and sprouting new ones. We razed the town to the ground. Then, some lvl 70s showed up and fought us back.

IT WAS AWESOME!
 
It took me a while to get into it, but then I lost interest.

When I hit about level 20, I started to have more fun than when I began playing, then at level 45 I got bored. This was over the course of about 5 months.

Friends who I worked with got me playing, and we quested for a few weeks, but these guys would play 3, 4, 5 hours a day, and I was only up for maybe that much time in a week. Eventually there's me at level 20-something and one of them at 55. So I went at it alone for the most part, saying hello when I was online at the same time.

Playing alone, I had more fun: not really any pressure to keep up, and I spend more time doing quests we'd otherwise have skipped.

Incidentally, one of my friends purchased a level 70 Mage for like $400 bucks and I got to use her to help my main characters get through particulally challenging situations..... But $400, I thought he was fucking nuts when he told me what he paid for her!

I deleted my account last month after not playing for about 9 weeks.
 
Anyone else on Blackrock? It's one of the most populated servers so I hear. "GTFOOBR". It's mostly an OZ/Pacific server, it makes logical sense that a guy like me on the Atlantic coast of Canada would play on it. ;)
 
One Word: Zombies.

I've been loving the whole zombie invasion the last couple of days. Someone got me while I was in Rachet looking for quests that I missed while leveling. I finally turned after landing at the Crossroads. A bunch of other folks were already zombies, so we had quite a bit of fun killing lowbies and other random folks until a mage in a leper gnome costume finished us off.

Last night, they were all over Shattrath killing the bankers, flight masters, etc. I'm trying to talk our GM into having us do an all zombie raid before the event is over.

I missed the "Corrupted Blood" thing, but I was there for when AQ opened up. I wish there were more events like that. The Isle of Quel'danas opening up was almost as good. My favorite event so far was the Scourge Invasion before Naxx. That was a good time to farm Argen Dawn rep. :p

Anyone else on Blackrock? It's one of the most populated servers so I hear. "GTFOOBR". It's mostly an OZ/Pacific server, it makes logical sense that a guy like me on the Atlantic coast of Canada would play on it. ;)

That's about the same with Icecrown. Most folks I know are east coasters, but it's a mountain time server. The server is in the Boston data center, though. It's mainly a pain at raid times. Most guilds want to start before 8pm their time, but much earlier than that makes it a pain to raid for those actually in the same time zone as the server.

I might have missed it earlier, but do you play Alliance or Horde? I know Faxmonkey is on your server. I was a fan of his for the videos he made pre-TBC.
 
Too much stats n stuff. The only way I would be interested in an online game is one that really simulated a WORLD, which presented all the philosphical puzzles the real world does, when the goal wasn't killing, raiding and leveling up.


They have that, it's called "Real Life" most people play games to get away from "Real Life" for a couple of hours.

I'd imagine a "Real Life" simulator to be the saddest thing to ever be invented.


The worst, is when you're driving down the street and you see a cop, and you keep checking your mirrors to see if you aggro'd them


brb, GF aggro.

Which is why the OSCARS are such ratings losers..very year these so called 'real movies' get nominated, movies that no one sees, except the artsy-fartsy crowd..nominate THE TERMINATOR over THERE WILL BE BLOOD any day of the week...and I'll watch the oscars...

Your point is well made..most of the movies in the top 10 are fanasty escape movies...a real life game would just not go over, sorry to say..

Rob
Scorpio
 
I didn't say a "real life" game. I'm saying a game that offers a real ROLE PLAYING experience, something beyond killing shit and leveling up.

The best novels in science fiction are about more than just action scene ad nauseum, repeat.

I think an interactive game that offered something more than the same would at the very least be a nice alternative.
 
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