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X-Box 360 or PS 3

You can't go "wrong" with either.

If you prefer FPS I want to say go for the 360 since the controller is better for those kinda of games. However, do some research on the exclusive games offered for both systems, look at what's coming out over the next year and make your decision based on that. You mention you really love Halo, that's exclusive to the 360 so it seems like a no-brainer.

EDIT: I wish we could avoid the "more powerful" discussions because the truth is that I'm fairly certain no one here is qualified enough to make that statement definitively.

Also, to those saying the PS3 offers little in the way of compelling games... *sigh* really!?

EDIT 2: Star Trek Online is totally coming to PS3 and 360.
 
About ST-Online...

Cryptic has announced that they will release a Windows version of ST:O, and possibly a version for either the Xbox 360 and/or PlayStation 3, as a "console release" is hinted at in the FAQs on StarTrekOnline.com

I would suppose that it will get released on the consoles (at least 360) even though MMO are normally PC only. However I would doubt a joint release date for PC/Console not too mention I heard ST online has now been pushed back to 2010.
 
I guess since this is the most active "general video game" thread, I thought I'd tell you that Overstock.com is having a four-day video game sale.

Grand Theft Auto IV (PS3, 360) is $25.

Silent Hill: The Homecoming (360) is $25.

Soul Calibur IV is $25 (PS3) or $30 (360).

Lego Batman (Wii, PS3, 360) is $25.

Bully (360) is $15.

Devil May Cry 4 (360) is $20.

And so forth.
 
The PS3 has better hardware.

The PS3 has better software.

The PS3 has free online.

I got it mostly for Home Theater, but I'm happy that it kicks ass in that gaming thing as well.

Don't use the 360 to play movies or other media. It sounds like a small vacuum cleaner making hard to hear the dialog. The PS3 is significantly quieter and much better built.
 
The PS3 architecture is far beyond the 360-lots more graphic processing power.

Not true, RSX is inferior to the X360 GPU. Nvidia were brought on late to the project and pressed a largely off-the-shelf PC GeForce 7900 into service after Sony figured out that Dual Cell wasn't going to cut it in the graphics department, not in the presence of a competitor like X360 using a more conventional architecture.

According to my pal Roman over at Cryptic, programming the xbox graphics is easier but if they take the time, they can get a significant improvement out of the PS3-its just a bitch to make it all work properly. I don't program, or play with computer hardware, so I'm just going off of what he told me.

The CPU architecture (Cell) is where the PS3 is more challenging to work with but with potentially superior performance, the GPU side of things is simply inferior outside of a handful of esoteric measures. The potential graphics improvements your friend is referring to likely involve offloading certain graphics processing tasks to one of the Cell cores, going back to the original concept of using Cell for everything. That idea was abandoned by Sony for good reason, though.
 
If we go by what we've seen in the past, then PS3 is likely to outdo the 360 in terms of visual over time as developers get the hang of it. I'm not sure what generation of games the 360 is into now but I'd expect there isn't huge room for improvement left. The PS3 is likely to have quite a few more tricks up its sleeve and will be likely to show as time passes.

i think the only real graphical improvement you'll see for the ps3 will come from first party stuff.

i'd wager the 360 is the lead platform for all multi-platform titles (meaning when a compnay makes a multi-platform game, they focus on the 360 first and foremost, then the ps3. if they have time to tweak stuff they will, but chances are they won't have time to tweak anything significantly to make the ps3 visably better.)

i can only speak on my experience having worked on multi-platform games last generation. maybe things have changed this generation, but i doubt it.
 
^
That's interesting. I don't have that kind of insight since I've just been following as a player (since the 8bit generation, roughly). You'd usually have one competitor come out a game generation or two earlier, and when the other one released their machine, you really wouldn't see much of a difference in the visuals. The first company would benefit from the earlier release, with developers being more used to developing for their machine. Later on, improvements drawn from that end would begin to become smaller and smaller until the newer hardware would really begin to show.

Granted, I suppose the cost of today's games means things have changed quite a bit and it may really be limited to first-party titles as you say. Was the cost the issue last generation? Or was it other factors?
 
Gabe Newell (Valve) on why it's such a bitch to develop for the PS3

http://www.youtube.com/watch?v=1RNXIhccXLc

It's a really great, long interview (not just about the PS3), worth your time if you're a gamer.

Valve haven't exactly shown their prowess on the 360 either. They've notoriously let it be known they're not hot on multi core programming. A stance that will have to change.

More developers will agree that the 360 is easier to work for, but there are notable exceptions. Terminal Reality have commented they'd be able to put nearly twice the stuff on screen for Ghostbusters if they didn't have to work on a 360 version, and Criterion apparently really enjoy working with the PS3 architecture.

What were we talking about again?
 
The PS3 has better hardware.

Agreed--it's a very well-built machine. For the premium price I'd expect nothing less.

However the GUI has some serious design flaws that put it behind the 360. Examples? Copy some music or movie files to a USB stick. Put your USB stick in the PS3. Now try to find those files. Unlike every other menu on the system that uses X as a confirmation, you need to hit triangle to show all files on a USB stick for some inexplicable reason. If my friend and I who are both tech nerds had to Google that to figure out what we were doing wrong, the average person has no hope and will be very frustrated with the weird design choices.

And let's not even get started on the PSN's shortcomings. Yes, Microsoft had a 4 year lead with Xbox Live on the original Xbox, but if you use that argument, Microsoft will always be ahead. Sony could've cut and paste Xbox Live's basic functionality and it would blow away the current PSN (game invites, streaming soundtracks, etc.). Considering the PSN's shortcomings, it really seems like Sony's PSN designers have never played an online game, and certainly not one on the competition's machine.

The PS3 has better software.
The only person who would make this claim is a PS3-only gamer. On the PS3's best day, this is a wash. The 360 clearly wins in the FPS department, the genre the OP is concerned with. A strong argument could be made that it also tops the PS3 in racing games and (oddly enough) J-RPGs.

Unless you're referring to backwards compatible PS2 games? But that doesn't really apply now since Sony saw fit to remove BC from new PS3 models.

The PS3 has free online.
See my comments about free and how well it's working.

Don't use the 360 to play movies or other media. It sounds like a small vacuum cleaner making hard to hear the dialog. The PS3 is significantly quieter and much better built.
Your 360 must be broken. As a media player with DVDs and streaming video, the machine is not loud at all (this includes both my near-launch unit and the one I got last month as a media extender for my bedroom). It's not completely quiet, but "small vacuum cleaner" only applies when playing games off a DVD, which admittedly does sound like a plane taking off.
 
Agreed--it's a very well-built machine. For the premium price I'd expect nothing less.

However the GUI has some serious design flaws that put it behind the 360. Examples? Copy some music or movie files to a USB stick. Put your USB stick in the PS3. Now try to find those files. Unlike every other menu on the system that uses X as a confirmation, you need to hit triangle to show all files on a USB stick for some inexplicable reason. If my friend and I who are both tech nerds had to Google that to figure out what we were doing wrong, the average person has no hope and will be very frustrated with the weird design choices.

Are we not nit picking somewhat, the GUI is still being updated and improved and its not like that one little feature stops anybody from enjoying their PS3.


And let's not even get started on the PSN's shortcomings. Yes, Microsoft had a 4 year lead with Xbox Live on the original Xbox, but if you use that argument, Microsoft will always be ahead. Sony could've cut and paste Xbox Live's basic functionality and it would blow away the current PSN (game invites, streaming soundtracks, etc.). Considering the PSN's shortcomings, it really seems like Sony's PSN designers have never played an online game, and certainly not one on the competition's machine.

I don't know where your getting this idea that the PSN is somehow unplayable online, i have had just as good a experience over PSN as i have had with XBlive, as a matter of fact with the PSN having more dedicated servers for games i have had more lag free gaming over the PSN than i have with XBlive.....each has their own strength and weaknesses but neither is perfect


The only person who would make this claim is a PS3-only gamer. On the PS3's best day, this is a wash. The 360 clearly wins in the FPS department, the genre the OP is concerned with. A strong argument could be made that it also tops the PS3 in racing games and (oddly enough) J-RPGs.

MS just wont be beat on software because that's what they do best, and everybody who has been on the receiving end of a RROD will know this first hand....Sony are the kings of hardware MS are the kings of Software....why they don't just get together and make one super duper console i have no idea.


Unless you're referring to backwards compatible PS2 games? But that doesn't really apply now since Sony saw fit to remove BC from new PS3 models.


Simply put MS lied about backward compat big time, they said BC would be available to everybody who bought the prem 20gig version at launch, unfortunately BC on the 360 is a joke with a very very limited collection of original games that will work on it, MS should should have just not bothered, which up till now it looks like they have not.


See my comments about free and how well it's working.

Again i still dont see where your getting this notion that the PSN does not work online correctly with games???.



Your 360 must be broken. As a media player with DVDs and streaming video, the machine is not loud at all (this includes both my near-launch unit and the one I got last month as a media extender for my bedroom). It's not completely quiet, but "small vacuum cleaner" only applies when playing games off a DVD, which admittedly does sound like a plane taking off.

I have never used the 360 as a media player as i don't see the point of having two devices on to allow you watch a movie or listen to music, that's were having a HDD as standard allows you to actually store all those media files on the HDD wins hands down.

The PS3 and the 360 have both fumbled the ball this Gen big time with their various issues and problems, i think next time round both companies will have a more difficult time in getting the masses to buy into their hardware on launch, i know i wont be buying any next gen console at launch next time until i know its hardware is reliable, it has some decent software and the online works correctly.;)
 
[
However the GUI has some serious design flaws that put it behind the 360. Examples? Copy some music or movie files to a USB stick. Put your USB stick in the PS3. Now try to find those files. Unlike every other menu on the system that uses X as a confirmation, you need to hit triangle to show all files on a USB stick for some inexplicable reason.

Quick note on this. The triangle button is the universal button to "expand" or get additional info in the XMB. This functionality extends beyond just USB sticks and also extends to external drives, DVD's, UMD's and all downloaded files on the HDD.

Regarding PSN, the service has grown exponentially in the 2 years it's been around. Few would argue that it matches Lives functionality but the basic service is more than adequate and constantly improving. In some areas (most notably dedicated servers) it bests Live.
 
I have to chime in and agree with the last two posters. I played COD4 online on both Xbox and PS3 and there was no difference in performance. I may not like how the PS Store is laid out, but the bottom line, the games play online on PSN just as well as they do on XBL.
 
However the GUI has some serious design flaws that put it behind the 360. Examples? Copy some music or movie files to a USB stick. Put your USB stick in the PS3. Now try to find those files. Unlike every other menu on the system that uses X as a confirmation, you need to hit triangle to show all files on a USB stick for some inexplicable reason.

What the PS3 is looking for is a certain folder structure. If you create folders called Video, Music and Photo and then drop the media you want into the appropriate folder the PS3 will find it with no problems.
 
Are we not nit picking somewhat, the GUI is still being updated and improved and its not like that one little feature stops anybody from enjoying their PS3.

All the problems I have with it seem like they'd be very easy fixes to implement. But instead, we get the .xx security fixes and new things that actually are worthwhile being added to Home (like partying up and launching into a game) instead of the XMB.

And let's not even get started on the PSN's shortcomings. Yes, Microsoft had a 4 year lead with Xbox Live on the original Xbox, but if you use that argument, Microsoft will always be ahead. Sony could've cut and paste Xbox Live's basic functionality and it would blow away the current PSN (game invites, streaming soundtracks, etc.). Considering the PSN's shortcomings, it really seems like Sony's PSN designers have never played an online game, and certainly not one on the competition's machine.

I don't know where your getting this idea that the PSN is somehow unplayable online, i have had just as good a experience over PSN as i have had with XBlive, as a matter of fact with the PSN having more dedicated servers for games i have had more lag free gaming over the PSN than i have with XBlive.....each has their own strength and weaknesses but neither is perfect
I never said anywhere that PSN was unplayable. Its interface is...lacking, for lack of a better word. Again, there are features that seem like common sense after playing Xbox Live that Sony should implement across all games but are choosing to ignore for now (custom soundtracks, in-game messaging, etc.). There are plenty of other online models to follow as well if they want to top what Xbox Live has to offer, yet they've been content to inexplicably throw all their time and resources into Home. Yes, it's quite likely that they will implement these things somewhere down the line, but considering how the PS3's doing, sooner is better than later.

Honestly, I want Sony to come out swinging with their online system so Microsoft doesn't get complacent, and maybe even reduces the price of Xbox Live. Neither Sony nor Nintendo have shown that they're capable of doing that with any success.

MS just wont be beat on software because that's what they do best, and everybody who has been on the receiving end of a RROD will know this first hand....Sony are the kings of hardware MS are the kings of Software....why they don't just get together and make one super duper console i have no idea.
Actually I'd say Nintendo is the king of hardware, or did we forget the PS1 and PS2's hardware problems already?

As for one console, I doubt you'd ever get the console makers and game developers to agree on how anything would work for that one console, let alone ever off the drawing board.

Simply put MS lied about backward compat big time, they said BC would be available to everybody who bought the prem 20gig version at launch, unfortunately BC on the 360 is a joke with a very very limited collection of original games that will work on it, MS should should have just not bothered, which up till now it looks like they have not.
And Sony's completely innocent despite REMOVING BC from all new PS3s being sold which will make up the bulk of the PS3's marketshare by the time this generation is all over. There's plenty of asinine behavior on both fronts here.

Your 360 must be broken. As a media player with DVDs and streaming video, the machine is not loud at all (this includes both my near-launch unit and the one I got last month as a media extender for my bedroom). It's not completely quiet, but "small vacuum cleaner" only applies when playing games off a DVD, which admittedly does sound like a plane taking off.

I have never used the 360 as a media player as i don't see the point of having two devices on to allow you watch a movie or listen to music, that's were having a HDD as standard allows you to actually store all those media files on the HDD wins hands down.
I have them both hooked up to the same network and TV, so they can do double duty streaming photos, video and music. While I love the PS3 as a BD player, photo viewer (the different slideshow options kick ass) and music player (why Microsoft didn't bother to upgrade their crappy music player beyond a simple re-skinning in the NXE update is beyond me), the 360 consistently plays more of my video files; I think it has to do with older versions of DIVX or XVID or some other codec not being supported by the PS3. I'd put them on pretty even ground on the media front.

The PS3 and the 360 have both fumbled the ball this Gen big time with their various issues and problems, i think next time round both companies will have a more difficult time in getting the masses to buy into their hardware on launch, i know i wont be buying any next gen console at launch next time until i know its hardware is reliable, it has some decent software and the online works correctly.;)
I'd include the Wii in there as well, particularly on the software front. While the soccer moms may love it as a new item to put next to their exercise bikes and other must-have gadgets, it sure hasn't done much for the more hardcore gamers.

Sparky said:
What the PS3 is looking for is a certain folder structure. If you create folders called Video, Music and Photo and then drop the media you want into the appropriate folder the PS3 will find it with no problems.

Thanks for the info--I'll give it a try. Hopefully this same logic works when copying files from an external HDD to the PS3 HDD, which has resulted in a mess of unsorted files in one giant directory for me up until now.
 
I've never understood the whole custom soundtrack thing...

It's fun for certain types of games, but depending on the game it shouldn't be allowed. MS owns a patent for a particular method for custom soundtracks in games which makes it difficult for Sony to implement.
 
I've never understood the whole custom soundtrack thing...

My favorite genre is racing games--I play more of them than most people even though I suck at them. Unfortunately most licensed soundtracks in these games blow.

Same goes for kicking back with a game where the actual soundtrack isn't a focus (like most XBLA games, another area I have a particular weakness for).
 
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