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What's this...? TOS.5.2

I had considered a wholly more "realistic" take (ala ST 2009), but I really like the cheeky-chic 60s nostalgic look of the plastic buckets, for a purist sake. I may add some padding, but I want to keep the general feel of her original design somewhat intact.

deg
 
^God those chairs looked moronic in execution. (the Excelsior chairs, not yours Deg) I preferred the "lap" restraint arms from Kirk's chair in TMP.
 
Amazing stuff as always deg3D...

The exterior model is perfect, no complaints or criticisms. Completely awed by the skill displayed.

The interior control panel is also just fantastic; love the inclusion of the GSA from "The Immunity Syndrome."

Not so crazy about the new stuff and here's why:

Chair orientation: One of the reasons that passenger vehicles (like buses and planes) have the front-to-back seat arrangement is to optimize space by storing the passengers' feet under the seat in front of them. You've moved that "foot storage space" into the aisle of the shuttlecraft and in the process, created new trip hazards for Scotty if he needs to move to the rear compartment while passengers occupy the seats.
Also not sure if shuttlecraft have IDFs so do the chairs need to operate as acceleration couches?

Safety rails: Okay I really like this idea but I think that the configuration needs work. The only part of that whole rail that I see as useful for exiting the chair is the bit by the armrests of the chair. And I don't see the rest of the rail really being the first place that someone flailing about under turbulent conditions is going to put their hands.

Frames: Way too large for just a structural frame to the shuttlecraft IMO and they essentially eliminate the forward orientation of the chairs. And the bottom of those, with the rails included, stick out beyond the chairs into the aisle, giving Scotty yet another half-a-dozen opportunities to stub his toes on the way to the rear compartment.

Anyway, just some thoughts I had initially about the changes...
 
full-height rails are also good for attaching things to or strapping things down, if necessary.
 
Chair orientation: One of the reasons that passenger vehicles (like buses and planes) have the front-to-back seat arrangement is to optimize space by storing the passengers' feet under the seat in front of them. You've moved that "foot storage space" into the aisle of the shuttlecraft and in the process, created new trip hazards for Scotty if he needs to move to the rear compartment while passengers occupy the seats.
Also not sure if shuttlecraft have IDFs so do the chairs need to operate as acceleration couches?

Better tell the U.S. armed forces this, as most of the seating in APC's and such are oriented as Deg3d has them here.
 
A few thoughts about the chairs, why not add tracks in the deck, at the base of of the chairs, to allow them to slide out and swivel around and face forwards or backwards when needed? And while your chairs look just fine, I've always thought that the chairs in the upper level of the "body shop" set from "ST: Insurrection" looked very much like cool updated versions of the TOS shuttlecraft chairs? Unfortunately, I dont have scans of those but if you'd be at all interested I could probably post something, or it might be better to ask John Eaves for some pics/sketches, if only to rule them out as a possible inspiration? Anywho, keep up the great work!
 
Chair orientation: One of the reasons that passenger vehicles (like buses and planes) have the front-to-back seat arrangement is to optimize space by storing the passengers' feet under the seat in front of them. You've moved that "foot storage space" into the aisle of the shuttlecraft and in the process, created new trip hazards for Scotty if he needs to move to the rear compartment while passengers occupy the seats.
Also not sure if shuttlecraft have IDFs so do the chairs need to operate as acceleration couches?
Better tell the U.S. armed forces this, as most of the seating in APC's and such are oriented as Deg3d has them here.

Apples and oranges.
APCs/IFVs are usually designed around the concept of deploying troops rapidly out the back end; this seat orientation lends itself well to that purpose, especially in light of the fact that typically the seats/benches can fold up flush against the walls during deployment. I think you will also find, when seats are used in lieu of benches, that the seats are offset slightly so that no two soldiers' legs are expected to occupy the same space. Finally, APCs/IFVs usually do not have a rear compartment, so there is no need to maintain the idea of an aisle in order to have the ability to access that compartment.
 
Sorry, was off tending to other stuff. Thanks for the comments guys. I will consider them all. However, if I don't adopt any myself, sounds like you guys have some great ideas for your own projects, eh. Love to see 'em if you use 'em.

As to thrust aspects, I look at it this way; in the 23rd century with artificial gravity and inertial dampening technologies, I don't see it as much of an issue myself.

Also, remember: this point. :D

Back at her now...

deg
 
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THanks, guys! :)

But I sure hope nobody whiplashes their head into one of those displays... youch!

Don't think that would be an issue with with artificial gravity and inertial dampening technologies, Prof. ;)

I didn't know the ceiling was a moon roof.

Huh...? :confused:

deg
I think he's referring to the light overhead, it looks almost like there is a reflection in it from an outside environment map.

Looks great, by the way. :)
 
Thanks, guys! :)

I think he's referring to the light overhead, it looks almost like there is a reflection in it from an outside environment map.

Ahhhhh... No, that's the faceting in the light panel, or it's supposed to be anywho. They seem to have used something akin to a lowered ceiling clear plastic faceted/beveled light panel in the interior set, or at least something akin to that. That was what I was attempting to recreate.

Looking at it again, seems the clear faceted panel is reflecting the forward ports and the SPACE AMOEBA! outside, and it does kinda look like a moon. Now I get it. ;)

deg
 
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