Yeah, the story itself is fine, but it's the gameplay design that is terrible. It's not just that the puzzles are terrible, but their whole design and their approach feel terribly dated, increasing the frustration. I don't even remember how many times I had to restart the glass maze, for instance. There were plenty of moments throughout the game that made me ask myself why I was subjecting myself to it. Feels like the gameplay was designed by a sadist.
Between you and me, after twenty minutes In that glass maze I used a walkthrough