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What games are you playing currently?

Finished the main story and Hearts of Stone DLC for The Witcher III. Great, great game, though I am going to put it down for a bit before jumping into the last DLC. Have spent a couple hours with Detroit: Become Human, and am really liking the story there.
 
Playing some Pokemon Quest, Mario Kart 8 Deluxe and Skyrim on my Switch today. Really like the first one, the second one is pretty fun and I'm working on getting the hang of the third :lol:.
 
Shadow Of The Tomb Raider is fun but not worthy of any awards. It's pretty ordinary.

I wish QTE events would die a fiery death though. Why do they keep insisting on fucking QTE events in games? Why can't we just use our regular weapons and leave it at that?
 
I wish QTE events would die a fiery death though. Why do they keep insisting on fucking QTE events in games? Why can't we just use our regular weapons and leave it at that?

I think there are certain cases where QTEs work well, but otherwise, yeah. They're way overused and overly simplify things and often come across as just lazy design. The worst for me was at the end of Uncharted 3. I loved Uncharted 2's boss battle. It was challenging, but it was rewarding. So, when it came to Uncharted 3's ending, I was let down by the fact that the final action bit was done via QTE and an easy one at that. It felt so anticlimactic. How can you do that to a player? You work them up over the course of a game and they get invested in it, and it's only fair that the player would want to feel like that investment in their time was worth the endgame goal. The QTE was akin to saying "Well, uh... you got this far. Screw you!"
 
Played a bit of Mario Kart 8 Deluxe and some Pokemon Quest. Might be playing a bit of Pokemon Crystal and Silver version a bit later.
 
I think there are certain cases where QTEs work well, but otherwise, yeah. They're way overused and overly simplify things and often come across as just lazy design. The worst for me was at the end of Uncharted 3. I loved Uncharted 2's boss battle. It was challenging, but it was rewarding. So, when it came to Uncharted 3's ending, I was let down by the fact that the final action bit was done via QTE and an easy one at that. It felt so anticlimactic. How can you do that to a player? You work them up over the course of a game and they get invested in it, and it's only fair that the player would want to feel like that investment in their time was worth the endgame goal. The QTE was akin to saying "Well, uh... you got this far. Screw you!"

Precisely.

There's a stupid fight with a jaguar in Shadow which you have to go left right with the direction keys really fast and then Lara stabs the Jaguar with her knife anyway it's a fucking stupid design as once the QTE ends you have to then dance around a small area as the jaguar gets up and tries to run around attacking you. So you have to shoot it with arrows or whatever weapon you have. It's stupid design.
 
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Ugh, yeah that does sound pretty bad. It's a shame since the first reboot game was showing such promise.

First reboot was good, Rise Of The Tomb Raider was good too, but this third installment just feels flat.

I prefer the proper Lara from the old games. Currently playing Tomb Raider Underworld as I finished Legend.
 
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Precisely.

There's a stupid fight with a jaguar in Shadow which you have to go left right with the direction keys really fast and then Lara stabs the Jaguar with her knife anyway it's a fucking stupid design as once the QTE ends you have to then dance around a small area as the jaguar gets up and tries to run around attacking you. So you have to shoot it with arrows or whatever weapon you have. It's stupid design.

Yeah, I was playing that bit earlier:(

I am still enjoying the games, but the qte can be a pain.
 
I'm only going to finish Shadow out of wanting it over and done with. It's not that exciting for me and I found Rise Of The Tomb Raider much more fun.
 
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