I have never liked the deflector saucer, precisely because it is that ‘space age/atomic age’ look, and hard, and never liked the straight pylons for pretty much the same reasons.
I'll agree that if there was one thing that always felt like it needed changing on the original
Enterprise design, it was the nacelle struts. Not because they belong to any particular school or era of design, but simply because they look somewhat
unstable, given their positioning and the apparent weight they're meant to support. Granted we know nothing about 23rd-century materials technology or construction, still, the ones on the TMP refit look much sturdier.
But then, I could never get the hang of TOS visual style, it always always put me off. I was lucky in that my first exposure to TOS came from reading the Blish novelisations. ... I think to really love the TOS stuff you kind of had to have been there.
I offer myself as a contrary data point. I wasn't there (wasn't even born when
Star Trek was originally on the air), but I have always loved its design sense. It was brilliant, beautiful, fascinating, and inspiring. I'm also inclined to disagree that it looks like any preexisting design school, "atomic age" or "'60s futurism" or any other... there really isn't anything else, on film or TV or SF cover paintings or anywhere else, from the '60s or earlier, that has the same look and feel as
Star Trek. It's in a class by itself.
The
Enterprise refit design for TMP and the subsequent films (and its associated aesthetic), with many of the same people involved but more time and money, managed somehow to capture lightning in a bottle and actually
improve on the original. It is still gorgeous today.
Nothing since then, however, has managed to do that. TNG (and successors) and ENT and ST09 and DSC have all tried, and each has its own (somewhat) distinctive look, but none measures up to the original. The closest I think anything from any of those projects has come to capturing a lasting look of its own was the
uniforms, specifically the DS9/VOY version with the department color on the shoulders, which are fairly simple but IMHO still look timeless and classy. Other than that? Not so much.
Outside the franchise, FWIW, I have never, ever liked the
Star Wars aesthetic. OTOH, I thought
Babylon 5 had a brilliant, distinctive, and convincingly "authentic" look that still holds up today.
(Model making at some stage of the process seems to have popped back as well. Nothing helps more than looking at something real. The real is the foundation of good art, no matter how fantastical.)
I am not sure where DSC sits on that (ok, I know where some it sits. Fuck off shit Klingon designs...yes I feel that passionately about the lazy work there.) because there’s no sense of detail or scale in so many shots.
Word. No argument with you on any of this.
Mirror Mirror and I aren't saying that at all. Who are we to say you can't like the 60s style? Of course you can.
Our frustration is with folks who say that TOS doesn't look dated even by modern TV/Film standards. That, as a statement, is ludacious. They are arguing that the Enterprise is NOT 60s styled. You acknwoldge that it is indeed 60s style but love it anyway. That's 100% fine. You are at least acknowledging reality.
People who don't recognize the dated nature of the TOS Enteprise's Atomic Age Retrofutrism when compared to modern design aethetics either have no eye for such things, and thus shouldn't be arguing that it's modern looking, or as I suspect is the case with most, are wearing the thickest of rose tinted goggles.
Still talking past each other, I think. There's a difference between saying TOS designs evoke a specific period (call it retrofuturism or what-you-will; to me it's the 2260s, because as mentioned above it really doesn't look much like other stuff from the 1950s-'60s), and saying it looks "dated" (which is typically used as a pejorative term equivalent to old-fashioned, obsolete, quaint, tacky, etc.).
There's also ambiguity about the meaning of "modern TV/film standards." In terms of standards for production (cinematography, lighting, etc.) and special effects, naturally everyone wants to see those be as "modern" and sophisticated as possible. In terms of
design, though, I couldn't give less of a fuck about "modern film/TV standards." Most of it is pretty forgettable, and even the memorable bits will mostly look dated in a decade... "so 2017." Very, very little current TV/film SF design really captures the kind of timeless quality you get from TOS and TMP, and what does will endure just fine on its own precisely
because it's timeless, and not tied to the aesthetic fads or technology standards of its day.
(Arguably DSC has failed on both counts, in a number of ways. In terms of production and effects quality, it often looks shoddy and subpar — and if those looks reflect a deliberate choice by somebody on the production side, as some here have argued, then that somebody has terrible taste. In terms of design, nothing it has done rises to the level of "timeless and memorable," not by a long shot.)