The results so far from the new "smoothing" lessons and application.
I thought the matt finish looked good. Wow.
I figured out how to fortify the edges I needed square after smoothing the hull but that was after I'd created the stand alone gear boxes and installed them.
The windows came out awesome
I have a secondary hull inside the outer hull and I left it un-smoothed so it adds a cool contrast to the sexy figure of the outer hull.
After I smoothed the fuselage, I started thinking about the gear boxes and after reinstalling them, came up with this look.
I kinda like it better than the 100% streamlined look. After welding them in it kinda looks like pant legs.
I had a bad time with the symmetry of the smoothing, left to right.
No matter what I did, things on the right always ended up different than on the left.
After a couple hours I remembered reading a post about a dude and his motorcycle that had the same issue so I gave up on making it work, divided the hull down the spinal axis, deleted the right side and "symetried" the left side, "avg welded" the two halves and got a near perfect final image.
TY Viper! I like this smoothing thing.
Metalic finish in nVidia
Matt finish in 3Delight