So two turntables (elevators)?
That was the possibility I was promoting - as an alternative to the previous idea of placing all the witnessed "Hanger Deck" action on the deck below the shuttlebay miniature set. After all, that's how aircraft carriers are built, too: there's a large surface, the flight deck, for facilitiating launches and recoveries, but the logistics call for multiple lifts that take the craft to and from that surface.
I think I'll play with that idea. I had initially abandoned it because there were no workable camera shots that didn't require some fancy editing (kudos to Warped9) to place (or remove) identifiable features of the flight deck.
It's indeed quite a mystery why the shuttle takeoff and landing area needs to be that big. But both TOS and especially TOS-R give us hints that shuttlecraft operations aren't particularly precise, and that even a standard launch (as seen in TOS-R "The Galileo Seven") would result in the launching craft badly bruising any other craft housed in the same volume.
For TOS-R, I thought they royally screwed up by allowing the shuttle to be able to take off on its own from inside the shuttle bay. There are just too many things to hit on the way out and the Enterprise would need to fly a relatively predictable course (or have a tractor beam on the shuttle, which would negate the whole free flight thing.)
For TOS, it always seemed logical that they emulated (modern) aircraft carrier operations. Those three black rails used to move the shuttle model back and forth I had considered essentially launch and landing rails (like dual purpose catapults and arresting cables.)
On launch, they held the shuttle, accelerated it to the end of the flight deck and released the shuttle allowing it to safely clear the ship (even if the ship was maneuvering.) It would be the reverse for landing. The shuttle would be caught by the rails (assuming some kind of tractor/grav plate technology) and then carried to the elevator. It's along the same lines as the launch/landing rails seen in TMP's SF Command:
It's also possible the deck is big simply because it is designed to accept larger auxiliaries on occasion. Say, the gigantic aquashuttle from TAS "Ambergris Element" wouldn't fit aboard at all if the shuttlebay was only sized for economic operation of the Class F craft. And some other auxiliaries or visiting craft may be larger still.
I think this makes the most sense. Plus, the size would easily accomodate the larger Galileo 5 shuttlecraft from ST5 and ANY over-sized cargo. The Enterprise could transport anything that could fit through their shuttlebay door (that couldn't be replicated at the destination) making it very useful for hauling stuff to distant colonies (like dispersing chemicals in orbit, etc).
Compare my "concept TOS long shuttlebay" to Andrew Probert's drawing of the TMP shuttlebay. The TMP shuttlebay (including elevators) is longer than my concept shuttlebay so perhaps having a large shuttlebay isn't so unique as far as this ship class goes?
On the two-lift idea, note how the TMP-refitted ship has elevator surfaces (square, paired, non-rotating) roughly where this putative second turntable would be. Hell, there might be three elevators in TOS already: one central, close to the aft doors, and two farther forward, possibly larger and non-rotating just like in TMP.
Another idea would be having two lifts/garages side by side at the front end of the flight deck, behind rolling doors. The ST5:TFF set suggests this.
Yep I noticed that. But also the TMP version had no long wide hallway that connected to it from the front of the ship. All the access seems to come from open corridors that went around the large cargo space. Your idea would work if there weren't any of those pesky scenes from JTB and IS.
In TMP, the garage doors and walls might have been removed, but the actual volume would still be allocated that way. Or the doors and walls might be present even in TMP, but would be moveable, just like some other walls in the secondary hull are shown to be moveable in that movie. Perhaps the differences between TOS, TMP and TFF are actually rather minimal?
Timo Saloniemi
I think the main difference between the TOS and TMP versions are the removal of hallways and rooms (and decks) that accessed the shuttle in favor of the large open access cargo area and the addition of a second elevator. It could be analogous to a pre-WW2 carrier with inline elevator having them moved to the sides giving better operational capacity.
But then again, it doesn't need to be overly complicated since the normal complement is only 4 shuttles
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