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The Roddenberry Archive / OTOY

I've been having the guilty pleasure of triggering the shuttle elevator on the lower level and then running over to it to ride up the next level. Who knew how fun that could be! :D

I'm also happily surprised that engineering retained the corridor in front of it too. So many neat things to check out.
That sounds fun!
Did you find any way of summing the turbolifts? In my first exploration of the Cargo Deck I ran off the edge of the mid level and was stranded at the bottom! :brickwall:
 
That sounds fun!
Did you find any way of summing the turbolifts? In my first exploration of the Cargo Deck I ran off the edge of the mid level and was stranded at the bottom! :brickwall:
Yeah, I did the same thing. I got around it by turning on “free cam” in the options and flying up to another deck.
 
My dream is a full ship 1701-A at ST IV launch config to go from Shuttle Bay. Star Trek V and VI variants reusing some of the refit (perhaps slightly modernized) would have been better than the reuse of TNG sets.
That would be cool, there was a Good Morning (or somesuch) tour of the sets by James Doohan on Youtube until a year or so ago, and they gave them red carpets in the corridors and engineering had new green neon lights in the intermix chamber (or so it looked) but we never saw it on film.

My dream has always been the Star Trek V engineering section (which I know is just the Jeffries tube with control panels and lights suggesting at a horizontal intermix chamber.

I'd also get a kick out of Star Trek VI TNG engineering, and IIRC Lora Johnson mapped out a hybrid of V and VI that sort-of works.

Star Trek 2009/Into Darkness engineering is a pipe dream, since they're real-world locations too big for the inside, but they are fascinating to me and I'd love to explore. The 2009 shuttlebay was recreated in the 2013 videogame and that was excellent, and since the Into Darkness shuttlebay was a mix of CGI and location shooting (the Lawrence Livermore fusion reactor, which was also engineering on the Vengeance), that's plausible. Star Trek Beyond's engineering was almost all-CG too (and barely seen) so I can see that working if they got hold of the original files.

Voyager was mapped out in the old Elite Force videogame expansion pack, adding areas we never saw like the computer core if they wanted to go crazy with it.
 
Elite Force did make the cardinal sin of placing the mess hall where Janeway's quarters should have been! But it was and remains brilliant, especially the expansion pack with the ship tour.
 
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