Yeah that middle shot is pretty atrocious, but the other ones I can live with. The original D-7 model was pretty flat and plain as well.
I hate all of those shots. Not the layout of them, but either the render of them or the original mesh of them. Very possible both.
Not that they didn't have some shots I did really like. Most of the shots that I liked where Planet orbiting shots.
But much, of the ships done for TOS Remaster had very little surface texture and with them already freely admitting that they had to cut corners on the Enterprise to render it on a time frame they had to meet, clearly shows that the fx producers weren't able to the quality they wanted.
Really one of the few CGI models I liked was the Botany Bay,w ere they did an ok job on the render and the model (mesh) looked significantly damaged and worn that it looked like a ship that had been drifting for a long time in space.
Between a few scattered shots, planets and recreation of Matte images you could see that CBS did some good work. But the bulk of their space bound CGI was incredibly flat and lifeless.
In my eyes they got about 40% of the quality of the shots I wanted to see. And almost all is based on either rushed renders, or meshes with very little detail.
Very little actual shot design did I dislike. Typically a few faster paced scenes in Tomorrow is Yesterday (warp around sun) and shots of the ship zooming on firing runs against Doomsday Machine ran contrary to the more stately shots that TOS and even the TOS films designed. But those are by far the exception. Design of shots wasn't the problem.