I was thinking about this little baby the other day:
Now, on some level, I was thinking, I can kind of rationalize this as a viable control device. After all, joysticks were being used to fly real aircraft long before the design was adapted for videogame use, and in the case of the entire LCARS system going down on a Starship then having a 'manual steering column' as a backup is a pretty good idea. No doubt Starfleet ships have got other backup systems etc, but it never hurts to have a contingency plan, just in case the contingency plan for the contingency plan goes wrong. A sort of 'last resort' for controlling the ship in an mass computer system failure, if you will.
(In fact, it disturbs me that we didn't actually see more joystick controls in Star Trek... sure, on a Starship they might not be common, but on smaller craft like shuttles it would surely be much easier to pilot using a more direct method like a stick, rather than the possibly less precise LCARS interface... I assume the LCARS are suitable for moving a massive great big Starship, but a small one or two person craft? A joystick would be more presice, no?)
However... you know, I think I've figured out the reasons why it just doesn't work in "Insurrection":
1) It's just really goofy looking. Right there on the bridge, on this 24th century Starship surrounded by advanced touchscreen LCARS interfaces, this 'joystick' just looks like an uncomfortable throwback. It doesn't fit. Now, if it had appeared on Kirk's Enterprise, that'd be different. The physical buttons of the original 1701, or even the refit, the joystick would fit reasonably comfortably in that asthetic, with lots of push buttons. Heck, the JJ-verse Enterprise kind of has joysticks on it's bridge, doesn't it? I'm sure I recall seeing a few levers that look more like joystick controls...
2) It isn't NEARLY justified enough in the movie. If the LCARS had shut down, then yes. It'd be excusable to revert to some kind of physical control. But nothing like that happens, does it? The only reason Riker calls for the manual steering column is for a more responsive method of piloting the ship. If this is the only reason for using it, then why not incorporate the God-damn manual steering into the helm console permanently? Why make it some stupid looking column that comes up out of the deck plating? It'd be much more convenient, for those occasions when manual control is necessary, to have it right there where the helm can get their hands on it. Or, I don't know, even if it was built into the Captain's Chair or something.
3) It just seems dumb. The Enterprise isn't some small level fighter craft. It's not a Tie Fighter. Seeing Riker bent uncomfortably over this little stick that's come up out of the floor, and being asked to buy that this joystick is now controlling a vast Starship the size of 10 very large sized cities... it just stretches credibility. Not saying it's implausible in a practical sense, but just the way it's implemented on-screen is so stupid.
YMMV of course.

Now, on some level, I was thinking, I can kind of rationalize this as a viable control device. After all, joysticks were being used to fly real aircraft long before the design was adapted for videogame use, and in the case of the entire LCARS system going down on a Starship then having a 'manual steering column' as a backup is a pretty good idea. No doubt Starfleet ships have got other backup systems etc, but it never hurts to have a contingency plan, just in case the contingency plan for the contingency plan goes wrong. A sort of 'last resort' for controlling the ship in an mass computer system failure, if you will.
(In fact, it disturbs me that we didn't actually see more joystick controls in Star Trek... sure, on a Starship they might not be common, but on smaller craft like shuttles it would surely be much easier to pilot using a more direct method like a stick, rather than the possibly less precise LCARS interface... I assume the LCARS are suitable for moving a massive great big Starship, but a small one or two person craft? A joystick would be more presice, no?)
However... you know, I think I've figured out the reasons why it just doesn't work in "Insurrection":
1) It's just really goofy looking. Right there on the bridge, on this 24th century Starship surrounded by advanced touchscreen LCARS interfaces, this 'joystick' just looks like an uncomfortable throwback. It doesn't fit. Now, if it had appeared on Kirk's Enterprise, that'd be different. The physical buttons of the original 1701, or even the refit, the joystick would fit reasonably comfortably in that asthetic, with lots of push buttons. Heck, the JJ-verse Enterprise kind of has joysticks on it's bridge, doesn't it? I'm sure I recall seeing a few levers that look more like joystick controls...
2) It isn't NEARLY justified enough in the movie. If the LCARS had shut down, then yes. It'd be excusable to revert to some kind of physical control. But nothing like that happens, does it? The only reason Riker calls for the manual steering column is for a more responsive method of piloting the ship. If this is the only reason for using it, then why not incorporate the God-damn manual steering into the helm console permanently? Why make it some stupid looking column that comes up out of the deck plating? It'd be much more convenient, for those occasions when manual control is necessary, to have it right there where the helm can get their hands on it. Or, I don't know, even if it was built into the Captain's Chair or something.
3) It just seems dumb. The Enterprise isn't some small level fighter craft. It's not a Tie Fighter. Seeing Riker bent uncomfortably over this little stick that's come up out of the floor, and being asked to buy that this joystick is now controlling a vast Starship the size of 10 very large sized cities... it just stretches credibility. Not saying it's implausible in a practical sense, but just the way it's implemented on-screen is so stupid.
YMMV of course.
