That is really some nice work.  Keep it up  thumbsup
 Keep it up  thumbsup
	
		
			
		
		
	
				
			 Keep it up  thumbsup
 Keep it up  thumbsup Keep it up  thumbsup
 Keep it up  thumbsupWell, I had a chance to try this set. I will admit I had some problems loading the .PZ3 scene file; it kept "freezing" both Poser 4 and Poser 6. Fortunately, the individual parts loaded fine. I'm linking a couple renders.
I call the first one, "Traitor!!!" (I mean, look what's on the tele'!!!)

(Just kiddin' any LiS fans present. Since I own a life-sized animatronic replica of B9, I can't loathe the show too much, can !?)
This second is a slightly more serious experiment, playing with shadows. That ceiling element can certainly create some interesting moods.

You'll notice Ptrope modified the set from his earlier samples posted earlier. The "Porthole" and the bunk is now more or less centered with two "night stands". Ptrope already mentioned the new wall and grille divider.
Sincerely,
Bill
 
  but I can do you one better. I own both a lifesize Dalek and a Ghostbusters Proton Pack, both built by my two hands. Did you build your B9 or spend top dollar for him?
 but I can do you one better. I own both a lifesize Dalek and a Ghostbusters Proton Pack, both built by my two hands. Did you build your B9 or spend top dollar for him?
 
	 )
)Ummmm, ancient, I just reread this and wondered, "Did he actually mean 'am I going to make the TV in widescreen?' "Are you going to do this in Widescreen? I think it'd look good in widescreen...


Did he go with Kali?It appears Captain Kor has been to Risa ...

Well, it is the captain's quarters, after all...I expected Klingon quarters to be darker, smaller and less comfortable...
 . And admittedly, the camera 'lens' has something to do with making it look bigger - in order to get a broader view, I used a 25mm focal length, which tends to stretch out the depth of an image - this room isn't as big as, say, Kirk's quarters, but it may seem more spacious because it has very little to break up the floor. I plan to work on the lighting rig, as well as a set of more metallic, industrial textures for the wall surfaces, that should make it less 'comfy.' And, honestly, I never thought Pike's bed looked all that comfortable to  begin with
. And admittedly, the camera 'lens' has something to do with making it look bigger - in order to get a broader view, I used a 25mm focal length, which tends to stretch out the depth of an image - this room isn't as big as, say, Kirk's quarters, but it may seem more spacious because it has very little to break up the floor. I plan to work on the lighting rig, as well as a set of more metallic, industrial textures for the wall surfaces, that should make it less 'comfy.' And, honestly, I never thought Pike's bed looked all that comfortable to  begin with  .
.
 
	 . You've also demonstrated the size of the room quite well. And good job on the bedspread; it looks like it was made for this bed (in a way, it was - I scaled the bed from the regular cabin to fit here, but I mapped it differently and added the piping that was on Pike's mattress).
. You've also demonstrated the size of the room quite well. And good job on the bedspread; it looks like it was made for this bed (in a way, it was - I scaled the bed from the regular cabin to fit here, but I mapped it differently and added the piping that was on Pike's mattress). .
.I like Kor's cabin... but it might seem more Klingon if you removed the mattress and just used the wooden 'shelf' (as Data would say).

 
	 
	 .
. (not knowing at the time that I was going to invert it, in the end)
 (not knowing at the time that I was going to invert it, in the end)We use essential cookies to make this site work, and optional cookies to enhance your experience.
