Fair enough. I wasn't entirely sure where the difference in courses had started. Do kinda note that they do seem to take an inordinate delight in doing everything in the reverse of how you seem to flesh out a lot of "seldom seen" species, ranging from 8472 in Places of Exile, to the difference between the "Elachi" and your portrayal of the aliens in A Choice of Futures. (Plus the crystalline entity and some other things I'm sure I'm forgetting) While I can see some of it being necessary from the standpoint of making a video game (and I enjoyed it for a long while) it's disappointing because a lot of the Star Trekiness is sacrificed on the altar of combat mechanics. I get the sense they'll be doing something similar with the Voth soon.