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Text Adventures

I have Zork I and Planetfall on my computer right now!

I wish I could find the whole collection, book and all with the accounts of Frobozz, Lord Dimwit Flathead II et al
 
Man, their packaging was the best! :techman: Wonder how much a game loaded up with all that extra stuff would cost nowadays. I was never much for their detective/mystery stuff, but I have fantastic memories of Planetfall and A Mind Forever Voyaging. Thanks for the brief mental vacation. :)
 
Man, their packaging was the best! :techman: Wonder how much a game loaded up with all that extra stuff would cost nowadays. I was never much for their detective/mystery stuff, but I have fantastic memories of Planetfall and A Mind Forever Voyaging. Thanks for the brief mental vacation. :)

Both of those games were great. I really loved Trinity as well...
 
back when I had my TRS-80, I had a game called Bedlam. You were a mental patient trying to make your way out of an asylum.

TRS-80, man those were the days, huh? No memory, no hard drives, no e-mail, no mouse, no viruses, no adware. Just you, lines upon lines of code and a big box.
 
Yes, I remember text adventures - my sister was always better at them than I was - she has far more patience and brain-smartings than I me. Always has! I had a great talent for eliciting the answer "I do not understand" (or suitable equivalent) from whatever adventure I was playing.
 
Ah, Infocom and Text Adventures. :adore:

I started playing these back in the days of my Commodore 64. I also had Text Adventure versions of Robots Of Dawn and Rendezvous With Rama. Eventually I was able to get the complete Infocom collection on CD, but of course I was never able to finish them all. It was great that they had such a variety of genres.

I'd also love to write some. I have TADS and a half-written story somewhere, but I just don't have the time....
 
I played a great one based on the Hitchhiker's Guide to the Galaxy when I was a kid ... IIRC, it was actually written by Douglas Adams.
 
> LOOK BOARD

You are at a blue\grey message board, with thousands of members. To the north, you see hyperlinks to The Promenade and Miscellaneous. Due south you see a Quick Reply box, and to the southwest you see a Post Reply button.

There is a moderator here.

> GO SOUTH

You are at the Quick Reply box.

> LOOK

You are at a blue\grey message board, with thousands of members. To the north, you see hyperlinks to The Promenade and Miscellaneous. Due south you see a Quick Reply box, and to the southwest you see a Post Reply button.

> LOOK QUICK REPLY

There are a few buttons to the north, and a Post Quick Reply and Go Advanced button to the south.

> TYPE REPLY

You enter a reply to the thread

> POST QUICK REPLY

I'm sorry, what did you want to do with the Post Quick Reply button?

> CLICK POST QUICK REPLY

You have responded to the thread.
 
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> LOOK BOARD

You are at a blue\grey message board, with thousands of members. To the north, you see hyperlinks to The Promenade and Miscellaneous. Due south you see a Quick Reply box, and to the southwest you see a Post Reply button.

There is a moderator here.

> GO SOUTH

You are at the Quick Reply box.

> LOOK

You are at a blue\grey message board, with thousands of members. To the north, you see hyperlinks to The Promenade and Miscellaneous. Due south you see a Quick Reply box, and to the southwest you see a Post Reply button.

> LOOK QUICK REPLY

There are a few buttons to the north, and a Post Quick Reply and Go Advanced button to the south.

> TYPE REPLY

You enter a reply to the thread

> POST QUICK REPLY

I'm sorry, what did you want to do with the Post Quick Reply button?

> CLICK POST QUICK REPLY

You have responded to the thread.
> LOG OFF

The screen goes blank. You are likely to be eaten by a grue.
 
> CLICK POST REPLY

You have responded to the Thread.

> AGAIN

The Moderator gives you a Warning for Spamming.
 
You are standing on a street corner. To your west is a laundromat, to your south is the apartment complex, to your north is a church, and to the east is a back alley.

> GO EAST


You head east.

> WAIT

Zzz...

> WAIT

Zzz...

> WAIT

After several hours, Cooleddie steps from behind a bush and offers you a 3 oz. bag of weed for $90.

> LOOK

You are standing in a back alley. It is dark. You are looking at Cooleddie holding a bag of weed.

> VERBOSE

You are standing in a back alley. It is dark. You are looking at Cooleddie holding a bag of weed and scratching his butt.

> BUY

What do you wish to BUY?

> BUY WEED

You give Cooleddie $90 for the bag of weed. Right then, a police officer emerges from behind a garbage can and arrests you. You are sent to prison where it is discovered you were once an employee of McDonald's. Your patties are flipped.

You have died.

J.
 
That's the thing with these games. There's always someone scratching their butt in VERBOSE mode. I'd avoid VERY, VERY VEBOSE mode if I were you.
 
I played a few of them, Wishbringer comes to mind, but we had a Tandy 1000 - Space Quest, Starflight, King's Quest III.

But I spent untold hours programming Text Games with a book on making games in BASIC, entering them line by line and getting them to work, eventually dabbling at my own creations. It's all about the random number generator.
 
A friend and I used to write our own text adventures and quizzes for each other. IIRC, we used the DOS language Turbo Pascal. They were often Trek related. Good times ...
 
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I played a few of them, Wishbringer comes to mind, but we had a Tandy 1000 - Space Quest, Starflight, King's Quest III.

But I spent untold hours programming Text Games with a book on making games in BASIC, entering them line by line and getting them to work, eventually dabbling at my own creations. It's all about the random number generator.
And for adventure games - arrays.

:D
 
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