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TAS made real....

Very interesting, and adds a bit more detail, but not enough for me to rethink my interpretation as a more “real world” vehicle. It’s interesting how this schematic differs in some detail from the final onscreen version, notably no familiar sensor dish at the bow. I must say I like the schematic version better, at least in profile and top plan view, but the bow elevation view looks ridiculous to my eyes.

Thanks for sharing.

In that schematic, it looks more like a phaser emitter than a sensor dish. Perhaps aligning with the description as 'heavilly armored'.

Sorry double post - too much holiday cheer.

Rmember, if it's blue, it's illegal.
 
I actually had that whole section complete and realized the radii of the edges weren’t big enough (looked too much like folded cardboard) so I had to scrap almost the whole thing to redo it.
 
More incremental progress. While one can debate my interpretation/adaptatiion of what we saw onscreen I think I am managing to integrate enough visual cues to suggest this is supposed to be a more credible real world version of the scoutship seen in TAS.



One of the noteworthy design elements of the TAS version is that it has a bow section that tapers noticeably toward the front. I have managed to include this design cue in my interpretation allthough much more subtlely. The delta shaped marking or object on the lower bow of the TAS version I have interpreted as a form of recessed detail, giving the design more visual texture for light and shadow to play on. I suppose I could interpret that detail as the craft's navigational and space sensor arrays on both sides of the ship.
 
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A defining characteristic of the TAS scoutship was it looked long and rakish. This gave the impression of a smallish craft with space at a premium. But the episode depicted a spacious standing room interior. As such retaining the proportions of the exterior with the spacious interior seen would mean a very large vehicle that could never fit within a starship hangar.

So you’re left with a choice: depict the exterior close to what we see onscreen but with an interior far more cramped than what was shown (not an unreasonable option given TAS depicted plenty of inconsistencies with what we saw in TOS), scale up the design to accommodate an interior similar to what was shown resulting in a very large vehicle, or reinterpret what we see as an overly stylized version of what a more real craft could look like.

The first option could work except I find the design onscreen to look too cartoony with its exaggerated proportions. Still I could see myself exploring this idea with tempering some of the proportions. The second option doesn’t work for me simply because it makes the craft too friggin’ big to be thought of as a shuttlecraft as we see them in Trek.

The final option simply makes the most sense to me, but your mileage may vary.
 
As it was shown onscreen it looked to have a big mostly empty interior like more of a transport.
 
I like my design, but the bow section makes me think of a duck bill. :hugegrin:

I was going to add/recommend that it should be named the ‘Howard’ after a certain critter, but didn’t want to seem mean-spirited or something snarky after all the trouble it’s given you... ;) :whistle:

Cheers,
-CM-
 
As it was shown onscreen it looked to have a big mostly empty interior like more of a transport.

That's because it was relatively empty. A runabout has a large space in back as well, but there's a table, chairs, and fold-out beds to take up space and make it homey. Again, YMMV.
 
And a little bit more.



N
ext will be the warp nacelles followed by finishing details like access panels and surface bits. Then will come painting and hull markings.

I must say one of the things that intrigues me about some of these designs is imagining what some of them could look like as actual physical models and not just 3D computer models. I think (so far) this could be my best effort to date on this design. I’ve corrected some of what I felt were mistakes on my previous efforts.
 
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Still some ways to go, but here is an interesting comparison with the concept drawings and my interpretation for a more believable craft. Note if you compare these drawings with those seen onscreen there are some detail differences such as the shape of the detail on the lower side of the bow section and the onscreen version's bow doesn't look to taper forward as drastically. One small detail I found myself wanting to emulate (if possible) was to make the nacelle support pylons as unobtrusive as possible given we never see them on any of the drawings. So I've tried to tuck them in there in so they're noticeable only from certain angles, otherwise they're out of sight.

Clearly the proportions of the model are not as exaggerrated as those of the drawings, but I think I've still managed to capture the essence of the original concept. What isn't really noticeable in these pics of the model is that it does indeed taper toward the bow, but it needs to be seen in top plan view to see it (much TOS' Class F shuttlecraft).


 
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It's a very hard design to translate - it has some very extreme shapes and proportions.

All you can do is try to bring it to a point where it seems functional. I think have gotten there.
 
A case in point. Consider that the access hatch is supposed to be at the aft end. The drawings give us an aft end with some rather extreme angles to it making it odd to envision how the hatch is supposed to work with sliding panels as is shown onscreen. My solution was to temper the angle of the aft end where the hatch is located. The onscreen version also showed us no means for the crew to descend from the craft to the ground. I used a similar setup to the Class f shuttlecraft wherein a lower part of the access hatch swings down to form a gangway (in this case with the idea of fold out steps).

The two other extremes are the length of the bow section and the rather smallish viewport as seen from the bow. I find the bow section ridiculously prominant and the viewport too small so I modified each to look more balanced.

I also chose to temper how much the sides and the aft landing struts flare outward.

The side elevation of the drawing makes the craft look more like the spacecraft equivalent of a smallish executive jet that also suggests (to me) that interior space would actually be rather cramped and where you couldn't stand fully upright. I chose to modify my design to allow for personnel to stand upright.
 
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