Looks amazing but it's a shame because I know they'll never be able to actually climb around those CG background pipes.
Just wait until the Master Control Program digitizes you and puts you on the Game Grid.Looks amazing but it's a shame because I know they'll never be able to actually climb around those CG background pipes.
Haven’t seen the episode yet but I agree: ships on discovery and Picard -and in general most of the CGI work there- always feel incredibly fake and bad-lit to me. What I’ve seen in the SNW opening sequence doubles down on this.
All this is appalling, as a lot of what we’ve seen 10+ years ago felt much better to me.
Nemesis was a very mediocre movie, but the space FXs were top notch, for instance.Not totally bad though...but I think Star Trek effects were at their best balance during the late 90 's and early 2000's....
it was on my Christmas list.
I love how folks think they know exactly how a Fantasy Starship should look in space.
The CGI is fine considering it's making nonexistent things appear to actually exist.
I don't know, I know what a real surface looks like.
I also know what a small surface looks like - that was often visible back in the day when they were using models.
CGI often has the problem of looking hollow - because it actually is.
Now artistry is immensely subjective. But the same way as there are great model makers, that make their models look much bigger then they actually are, good CGi also feels like something is actually there that really isn't.
As I said - the cgi works very well within the show. But still - it's one of the weaker parts of the show.
Can't quite read it. What's the scale? I loved that model.
Part of the problem is how separated the VFX is from the production, it seems. If I remember right, TNG-DS9 did most visual effects in house, VOY did almost all visual effects outsourced. By Enterprise, VFX were virtually all done outsourced, although I think the production did maintain a little more control.I don't know, I know what a real surface looks like.
I also know what a small surface looks like - that was often visible back in the day when they were using models.
CGI often has the problem of looking hollow - because it actually is.
Now artistry is immensely subjective. But the same way as there are great model makers, that make their models look much bigger then they actually are, good CGi also feels like something is actually there that really isn't.
As I said - the cgi works very well within the show. But still - it's one of the weaker parts of the show.
Hmm...I'll have to research more given the estimates.Not disclosed on the package or enclosed material. But very ironically, the scale for two other models advertised on the box reverse has their scale clearly stated.
This ebay offering claims 2 different scales in the description.
https://www.ebay.com/itm/194882977102?_trkparms=amclksrc=ITM&aid=1110018&algo=HOMESPLICE.COMPLISTINGS&ao=1&asc=20210609144404&meid=a685f096febc4d7693dcf5a98e10f2c5&pid=101196&rk=1&rkt=12&sd=351028605330&itm=194882977102&pmt=1&noa=0&pg=2047675&algv=ItemStripV101HighAdFeeWithCompV3Ranker&brand=Polar+Lights&_trksid=p2047675.c101196.m2219&amdata=cksum:194882977102a685f096febc4d7693dcf5a98e10f2c5|enc:AQAHAAABEMiCh7AmjLRk7DuPR3%2F9UdvQeXESgPHS%2FZurpFMzoVKwlHi1gJONWn5bMvYcYKK5yZJ5bkfHRPBLxH48iafKcakDc5f5ggldEWGyAi5PQzmwcS43C0Ujj5yuMfoo8ZgOh1bR%2FnJyuX9qT3GLdPi%2Bf7qmvw1bn4JHdGfEcJzGZPtMNh15BOJlK8eOp67ynKG13qH%2F3pXwDOfdT%2FhdtjBKtJMjVq6DsHpEKk1t1ouyaLuC5pm9WT%2B7UmmfwDgN0yEY%2FBHbLHBf7wCY%2FjbEOXKEEul1Ob99yxs3nJ2sxngkrKIRKvHWJl1QEjbbau%2FJ%2Bm56yBIiOh23u%2B5VC1SQ7IiILm0ii4X27Cun7MdAMe6Z5IT2|ampid:PL_CLK|clp:2047675&epid=1501578821
Yeah I'm not too impressed with the cgi. Honestly DS9 and Voyagers effects were much nicer. But who knows maybe it will be better once we get a full adventure in space.
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