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Starship Platform Lifespans

In Universe explanations are kinda all over the map.
After Utopia Planitia got fire bombed, it was said that starship production was severely damaged, and even took the warp engines off the Luna class Titan for the Titanprise. yet theirs over a 100 Inquiry class ships in Picard S1 finale. and the Enterprise F, which seems perfectly flyable in the Parade in S3 is mothballed, if there is a shortage, then refitting and repairing ships should be more the norm than just building new stuff, so which one is it??

But yeah, a 50 year run with minor and major refits should be the norm for star ships.
 
And why were there not more ships like the Franklin anywhere whether in museums or as personal craft out of starfleet service?

I really liked that design too. One of my favourites along side the NX01
 
An actual technology demonstrator is usually pretty useless for anything else. A Gloster E/28/39, the British tech demonstrator for jet aircraft, could never be turned into a fighter. There was just no provision for many essential pieces of equipment, like a radio, guns, or cockpit heaters. It was built to do one thing and one thing only: figure out how to make a jet engine fly.

As for a prototype: well, the lead ship of every new class is always a prototype. It's a new way of assembling things; there will always be lesson to learn and places to improve. If a ship class gets abandoned after one or two ships, sure, the entire class could be considered prototypes. But a non Galaxy-class ship isn't going to be a prototype for the Galaxies except in the most general way.

I broadly agree with what you're saying, of course, since it's in general terms the same as what I was saying. But I think it makes more sense to conceptualise each ship as something that was intended to be fully capable and functional - which tech demonstrators and even prototypes often are not. Perhaps a better metaphore is the dreadnought-type battleship, as seen in the Royal Navy:

HMS Dreadnought is a class of one, built to prove the concept worked (so fits with your idea, Tim,) but also built to be an actual functional warship, and she did fight in WW1.

She was followed by the Bellerophons, a class of three. These are broadly similar to Dreadnought, and in Trek model terms would be like the TSFS Excelsior vs the TUC Excelsior, so we here would probably lump these together into a group of four as a single class.

Then there are three St. Vincents, one Neptune, and two Collossi, before things settle into the second generation Orions and King George Vs. In each case, the ships were intended to be actual ships of the line, serving as any battleship did - but each is also a slight change in design, a tweak of ideas, an experiment to see "will this work better." Thus the RN entered WW1 with something like 7 different classes of battleships, which in Trek terms would have 4 or 5 different physical models (the other classes being minor variations on a single filming model).

This is, of course, quibbling about semantics. But isn't that what we do here? Anyway, this has definitely entertained me while I wait for food to cook, and I hope it's entertained you too!

And to carry it forward to lifespan of a ship class. None of those early Dreadnoughts would survive very long after WW1 was over. They were overtaken by new technology and concepts within a handful of years after construction.

Contrast that with the old HMS Victory - launched in 1765 (straight to "Ordinary" reserve - brought out in the American War of Independence) and served (with refits) for over 50 years.

Iron reinforced construction and steam power being what finally put her out of service. She was simply too small (and old) to serve in the line of battle.
 
And to carry it forward to lifespan of a ship class. None of those early Dreadnoughts would survive very long after WW1 was over. They were overtaken by new technology and concepts within a handful of years after construction.

Contrast that with the old HMS Victory - launched in 1765 (straight to "Ordinary" reserve - brought out in the American War of Independence) and served (with refits) for over 50 years.

Iron reinforced construction and steam power being what finally put her out of service. She was simply too small (and old) to serve in the line of battle.
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Some Times there are serious changes & improvements in fundamental materials that are "Game Changers" for Ship Design & Construction.

The Gap in Steel Armor from WW2 to more modern AR-500 Type Steel Armor built in 2010 should give you an idea of how large the performance gap is.
 
Wood construction - Iron reinforced - Iron construction - Iron clad (sometimes wood structure or iron) - various mixes of Iron and steel with wood backings and then various alloys and treatment processes for steel construction and armor....

Yep - and I can see similar changes in starships rendering old designs functionally obsolete within 20-30 years if there is a major game-changer.

"The Cage" pilot mentioned the "Time Barrier" being broken sometime after the S.S. Columbia was lost in the Talos star group. The implication being that the newer ships are MUCH faster than the old Columbia would have been. That would be a game-changer in the mid-23rd century.
 
One might guess that a mix of technological and experience from the Dominion War, plus the return of the USS Voyager from the Delta Quadrant would have been a massive change to what Starfleet could do verses the Galaxy era starships. Lots of new technologies brought back by Voyager. Plus a lot of practical combat experience from the war to show what works and what can be a detriment to a starship in a crisis or over a long term crisis. They likely already had questions about the Galaxy-class after the loss of USS Enterprise to a single old Klingon warship. Add the technological challenges needed to overcome Dominion weapons, and you will get new starships by the 2380s.
 
They likely already had questions about the Galaxy-class after the loss of USS Enterprise to a single old Klingon warship.
That should've changed StarFleet's posture on internal security along with scanning items that come back from in the field for malware and leaking of info.

There's a old saying "Loose Lips Sinks Ships".

Well, Geordi's VISOR got turned into Loose Lips and leaked critical Shield Harmonic Frequencies to the enemy in real time.

If the Enterprise-D's security team did a proper sweep of Geordi's VISOR functionality after he was returned from capture, the info wouldn't have been leaked and StarFleet wouldn't have to pay such a heavy price by losing the FlagShip of the Federation to a Bird of Prey that is older than a Century.

That should force a Dramatic Op-Sec SOP (Standard Operating Procedures) change moving foreward in time when it comes to how to handle Security Sweeps when recovering crew, hostages, etc.
 
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