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Spoilers Starship Design in Star Trek: Picard

Why the Vulcan War? The Confederation is spread thin. They have conflicts in every quadrant of the galaxy. As they are spreading out, they will have worlds in their territory rising up because they see a weakness and are seizing an opportunity to be free of the Confederation. Vulcan is not alone. We heard or read about uprisings or resistances on Romulus and Cardassia.
 
All eight of those blue plaques were seen in the episode. Unfortunately Blass didn’t add the ship information under each plaque. And some of those choices don’t make a lot of sense. The Reliant was that important? And the Leondegrance? Really? ...

I see from conversations down-thread that the Leondegrance was Uhura's command in the books, but I don't recognise it as a canon ship. Does that make her the only non-canon ship in that display?

I am disappointed in the plaques. I was hoping to see ships that I had never seen before, to flesh out the world more. Seeing the same ships again, ugh. Neither the Constellation nor the Reliant deserve a commemorative plaque. They were ships whose luck ran out. That doesn't make them exceptional.

I guess they're ships that they thought people in threads like this would get a kick out of. that, plus showing new ships would involve designing and making up histories for them. Rather than simply regurgitating existing designs and histories.

The Starfleet logo on the dedication plaque is also anachronistic.

Do we know how late/early the design changed? I know Jack Crusher wore monster-maroons with a TNG in his holomessage to Wesley. Can any one remember what badges they wore in Tapestry?

The explanation for that is simple: he graduated in the year where there was a record high number of cadets -- 78 of them. So, everyone refers to it as the "Class of 78".
Or a record low?

I like this Idea. Reminds me of HMS Trincomalee which is a museum ship just down the road from me. She was completed in 1819 but, the Napoleonic wars being over by then, was immediately placed in reserve. and didn't enter service until 1847.

Oooh, not heard of her. :)

dJE
 
I never understood why the Excelsior has three different registries. if anything since we know that the first one was Decommissioned in 2320, the following USS Excelsior (NCC-21445) and USS Excelsior (NCC-42237) , should be NCC-2000-A and NCC-2000-B respectfully.
There’s also 4 Endevours, 3 Intrepids, 3 Saratogas, 2.5 defiants, 2 Prometheus, 2 Hoods, 2 Constellations. None have letters
Even more ships listed here

https://memory-alpha.fandom.com/wiki/Federation_starships


In this era only the Enterprise is special enough to get a letter.
 
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In this era only the Enterprise is special enough to get a letter.
And we know from the 32nd century that letter suffixes can be applied retroactively, e.g. USS Excalibur NCC-1664 (TOS) -> USS Excalibur NCC-26517 (TNG) -> USS Excalibur NCC-1664-M (DSC).

Presumably, registry numbers are as important as last names - they help identify but can follow different rules at different times, and can be changed back and forth as needed.

Did anyone watch the new Picard ep? Do we get to see the Nova and Steamrunner?
 
Did anyone watch the new Picard ep? Do we get to see the Nova and Steamrunner?
Yes, but nothing new really, mostly just everything we’ve seen in the trailers already.

It was also confirmed that the Nova and Steamrunner were also STO models. The format Eaglemoss used was a lot harder to convert from then what Cryptic gave them.

Trying to find the source now, it was a Twitter thread by one of the VFX artists
 
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This? https://twitter.com/virtualbri/status/1503115937133699076?s=21

We are fortunate to have access to high-resolution Eaglemoss models, as well as the ILM, Foundation Imaging, Digital Muse and other models from First Contact and Voyager. However, they are mostly made in LightWave 3D in the late 1990s, which is an excellent program but very hard to export from. To get the Steamrunner and Akira (high-resolution geometry models) out took 3-4 full days a piece to get textures that looked remotely the same in modern 3D software.

Sounds to me like they did use some Lightwave models. I think he means the Steamrunner and Nova, since the Akira looks more like the STO model.
 
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As a 3d guy, in a program you set the textures uv maps etc. For that program.
You can export to another program the physical model somewhat easily. Maya to Max is very easy since its owned by the same company. But Maya to lightwave or vice versa is harder. Getting the model out is slightly more complicated, but doable. But the textures You need in 1 won't be there in the new program so you'd have to redo seting your textures to the model, which is the time he mentioned. It takes awhile to redo them. It's basically starting over.
Theres even a big difference in a "game" model and a screen ready model. A screen model is more detailed .. Even there textures are different . you may get away with a 1k texture for a game but a HD screen texture for a ship shown close enough, 4k is better. His figure of 3-4 days probably included redoing the textures as well.
 
the STO models were used 1:1 with no changes to the model or textures other than converting file formats. We never see the STO models up close in Episode 1.

The Steamrunner at least is the Eaglemoss model, there's details on it that match the Eaglemoss remake.
 
We are fortunate to have access to high-resolution Eaglemoss models, as well as the ILM, Foundation Imaging, Digital Muse and other models from First Contact and Voyager. However, they are mostly made in LightWave 3D in the late 1990s, which is an excellent program but very hard to export from. To get the Steamrunner and Akira (high-resolution geometry models) out took 3-4 full days a piece to get textures that looked remotely the same in modern 3D software.
Ah, so they didn't lose all their Berman-era models, it's just a pain to convert them over. That makes sense. I'm glad that mystery has been solved.
 
Ah!
Beforehand, it had seemed
Stargazer and Excelsior - in house models
Nova and Steamrunner - Eaglemoss models
every other Starfleet starship - STO models

I hope Dave Blass keeps up his new habit and soon reveals the CSS name and registry of the Nova and Steamrunner. :adore:
 
As I recall the original Norway-class model was lost, hence why it vanished never to be seen again after Star Trek: First Contact. And also the original Steamrunner-class model textures got messed up, hence that very obvious issue where the textures don't align with the physical greeblies on the secondary hull.
 
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