I'm glad Sulu got the command. Styles was a dick. I wonder if he is related to TOS Lt. Styles from Balance of Terror?
Different spellings of their last names, IIRC.
I'm glad Sulu got the command. Styles was a dick. I wonder if he is related to TOS Lt. Styles from Balance of Terror?
Galaxy and Excelsior are two of my favorites.
Yeah, I'd like to know that. I don't want any plot spoilers, but this really isn't that.Could those who've seen E1-3 now post (with spoiler tags) if we will see any ship designs that fit (meaning not too old, or new)?
Yep and there is nothing wrong with that.Wow, they really DID use Discovery era ships during the space dock scene?!
YEESH.
Regardless of what one thinks of this matter, at this point they should know that this happens.It must suck to be the director of the short and discover that 90's of the online comments are about a 4 second spacedock scene and not the actual story or characters.
All this is likely to be true, and it is not the SFX team's fault. But someone assigned the time an the budget.So more than likely this short had zero budget for new ships or time to make one, and probably have no idea where the past digital assets were, even then probably no time to import and update the file.
Wow, they really DID use Discovery era ships during the space dock scene?!
YEESH.
More excusable in the time of physical models and the fact that other designs literally didn't exist unlike now, and less jarring due the smaller time gap between the eras.And TNG reused TOS movie era ships in every episode. Same reason: budget constraints.
Exactly. There is this weird belief that CGI models are immediately cheaper, require no work, and just get cut and pasted in to the scene. It's not that simple. Models are rendered in different programs, compatibility issues arise, data can be lost, among other issues. If converting from one program to another it requires render time, in addition to other rendering time.It was hinted earlier that there may be software compatibility issues between models running on older systems than what they're using now. It's a whole new series of problems that didn't used to exist in the physical miniatures world. Yes, digital models are often cheaper and quicker to make, but they are susceptible to media obsolescence and corruption.
Eaglemoss had to re-do a bunch of models for their line
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