I mean, the Enterprise starship class was really the only ship we had for the longest time but I never assumed they all did the same thing.
Yeah but just because the ships all look the same doesn't mean they actually are the same. Maybe they all have the same exterior frame but have different capabilities and configurations on the inside. Even if they are also the same on the inside, you have to weigh the cost of not having diversity in starship models against the benefits of being able to mass produce the same model faster (as I assume if a shipyard was building different classes of ships it would need to spend time re-configuring in between building accommodate the differences and there would probably be other manufacturing inefficiencies). So for example if a shipyard can make 8 identical ships in the same time it can make 5 different ships, the 3 extra ships might be better than the class diversity. Personally I don't think having identical ships would be too much of an issue as long as there aren't any serious design flaws. In my head canon the class diversity we saw in TNG and DS9 was more a function of ships being in service for a really long time. If you need to mass produce a bunch of ships all in the same time period you should probably just pick your best design and roll with it.
Even if they are also the same on the inside, you have to weigh the cost of not having diversity in starship models against the benefits of being able to mass produce the same model faster...
Why would Starfleet need to mass produce starships during the Picard era?
More territory, replacing lost ships from several conflicts, preparing to respond to the next Borg/Species 8472/Hirogen/whatever attack based upon data received from Voyager.Even if they are also the same on the inside, you have to weigh the cost of not having diversity in starship models against the benefits of being able to mass produce the same model faster...
Why would Starfleet need to mass produce starships during the Picard era?
Who says they are?Why would Starfleet need to mass
It'd be funny if there really were only like 4 ships, and they used the same image/sensor duplication tech that La Sirena used (somehow) to make it look like 112 (which, again, I hand-counted that many from one screenshot).Or then we can argue there only really were five ships there and our eyes were watering from all the pretty effects and seeing fiftiple.
As I have been told from various places around the Internet, it's because a)it's lazy, so therefore the VFX team/Production team doesn't care and b) it's disrespectful because it is all one ship and Starfleet clearly has multiple ships and fans can do it better so therefore it must be done that way.I will add, I don't really understand all the flack that scene got on the copy and paste ship fleet.
I will add, I don't really understand all the flack that scene got on the copy and paste ship fleet. Sure it was lazy VFX, but the warping in scene where you see the ships was like 2 seconds. The meat of the scene was Riker's dialogue, which was awesome. Frakes stole the show.
As I have been told from various places around the Internet, it's because a)it's lazy, so therefore the VFX team/Production team doesn't care and b) it's disrespectful because it is all one ship and Starfleet clearly has multiple ships and fans can do it better so therefore it must be done that way.
Make way for Star Trek: The Special Edition with changes to the VFX. That has never been controversial at all!
I am quite certain that is the case. That is why I role my eyes at fan VFX "fixes" because it could be done whenever they wanted. The production team doesn't have the luxury of time.I’m sure the simple answer is that they just didn’t have the time to make more designs.
We use essential cookies to make this site work, and optional cookies to enhance your experience.