None of that is important to the story they're telling or they would have done it.
It's not just about story it's about texture. It's about making a scene come to alive and feel realistic. I do know Trek does have a history of characters just standing next to each other talking with their hands to the side and instead of moving the camera around or finding ways to make something more realistic they just rely on bunch of close ups and those over the shoulder shots. Character details or maybe you want to call them idiosyncrasies can enhance a story by making it feel realistic.
You know with different framing and writing I could even buy into this guy using a taser because he is a bully but only if you make him feel like a real bully and the situation feel like a real situation instead of a tv one. I could also buy it they were going for a more surreal approach. One of those things were style supplants realism but they weren't doing that either.