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STAR TREK INTO DARKNESS - Grading & Discussion [SPOILERS]

Grade the movie...


  • Total voters
    796
I bought the Compendium for $24.99 at Wal-Mart. I paid almost as much for each movie individually, which I gave to my daughter. So I was happy.
 
I didn't care about the extras all that much, but I wanted the changing aspect ratios based on the IMAX presentation for STID. To me, that was worth the price of "double-dipping" by itself. I'll give away the first purchases at some point, as I do with about 90% of my "double dips" (a keep a few when there are specific extras of interest to me that are not carried over to the newer release--otherwise they become gifts).
 
Serves you right for buying into it, if you did.
:confused: Huh? Buying into what?

I'm not into double-dipping and I got the original release because I didn't know there would be a later one. So I'm sticking with the original version. Though it's possible I'll get The Compendium one day if it turns up steeply discounted at some point in the future.

J.Allen said:
Five dollars can be a lot of money when your budget for entertainment is tight.

A limited budget is precisely the reason why it wasn't worth it to me to have to buy the movie all over again. If five dollars is a lot of money then The Compendium's price minus five dollars is an even bigger lot of money.
I really should have used the collective "you" instead of directing that sentence at you personally.

When I wrote the post, it somehow didn't occur to me that some people could refuse to buy the Compendium on the back end if they bought the original release. So good on you for that! If you don't care enough about the extra content to be manipulated into buying multiple copies, that's fine too.

No one knew there would be a later release of the compendium - well, beyond the cynical assumption of the inevitable double dip of course. It's simply up to us to not buy into the shameful studio practice of that sort of abusive retailer exclusive. I refused to buy it on principle - not because I cared or didn't care about the extra content.
 
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I liked the movie so I, you know, bought the Blu-ray. Have no idea what was or wasn't included except this "Into Darkness" movie.

Don't remember what it cost; it was years ago.
 
I have doubled dipped on so many movies, that I can't even remember the cost. I have Star Wars on VHS and DVD, several Disney films in both formats, all types of formats for the Hobbit films, etc.

I'll pick up Stargate too, when I get the chance, because I love bonus features. So, not really a big deal to me. Like I said, business got to make money some how.
 
I own copies of "Forbidden Planet" in every format ever, including the Criterion Laserdisc.
 
Q will have to make an early appearance in the next film to set things straight by neutralizing the magic blood. Humans aren't allowed to be immortal.
 
Until they successfully bring someone back from the dead from pattern storage and recovery, nope. Once they discover that in the jjverse, then I'd say .. yes. neutralize it. Sorry, I still want red shirts to die.
 
Since you can pretty much cure anything with the transporter, I'd say it is just as "bad" for Trek as magic blood. See: "Unnatural Selection"
 
Since you can pretty much cure anything with the transporter, I'd say it is just as "bad" for Trek as magic blood. See: "Unnatural Selection"

Almost.. but not quite. I still enjoy the occasional transporter mishap where a couple of red shirts get transported out into space because of some illusion, or end up as a pile of goo on the other end. Now, if the transporter is used to reconstitute the guy who got turned into goo, or defrosts the guys floating in space, yeah I think the Continuum needs to intervene and put a stop to it.
 
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Very much so. We've seen transporters create new copies of living persons, we've seen them extend the lives of people by 75 years, we've seen them revert a diseased, dying woman to the picture of perfect health. Transporters are 100% magic.
 
Transporters are 100% magic.

Not really. Despite all the wacky things we've seen transporters do, the wackiest things were always specific to some set of extraordinary circumstances, we have never seen them cure death and they usually had other limitations (range, atmospheric conditions, convenient outcroppings of minerals and so on). Not for scientific reasons so much as storytelling ones, because if you're telling adventure stories it's kind of a good idea for your heroes to not have a cure for death and the ability to instantly teleport everywhere.

If transporters were "100% magic" they'd have functioned like Q's powers, which really were basically magic.
 
Transporters are 100% magic.

Not really. Despite all the wacky things we've seen transporters do, the wackiest things were always specific to some set of extraordinary circumstances, we have never seen them cure death and they usually had other limitations (range, atmospheric conditions, convenient outcroppings of minerals and so on). Not for scientific reasons so much as storytelling ones, because if you're telling adventure stories it's kind of a good idea for your heroes to not have a cure for death and the ability to instantly teleport everywhere.

If transporters were "100% magic" they'd have functioned like Q's powers, which really were basically magic.

I dunno. I recently watched a highly entertaining adventure movie that had each of these elements. It was well regarded by critics and audiences alike. Starred some British guy with an unusual name as the villain. Perhaps you've heard of it? ;) :p
 
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