Only problem is TPTB set it up that Destiny would barely make it only after Dr Perry and crew increased the efficiency of the drive to make the jump. My high school physics tell me the inertia loss of dropping out of and reentering FTL to explore a ship which in the vastness of space should be to small to see anyway would not have been possible.Filler ep as everyone has mentioned, they could have used the ticks to tell us something NEW about the characters, but instead all we learned was stuff we already knew.
I think they also should have had an ep or two more in the void, people going crazy, maybe finding an old ship floating out there, a mysterious ship that they board, and its all spooky, like maybe finding an Earth ship, from the far future that somehow got sent back in time millions of years ago and has been sitting there in the void for a million years, and is all decayed and the crew dead, and the ship dead, but it is all spooky inside, and we see technology integrated into it that we don't even recognize and is unusable because we don't understand it. Something like that would be interesting, we needed a real spooky episode in the void, to make it look like a scary place. Shoot even a big space void creature that flies around in the void. There was a lot of wasted potential there.
BTW, IIRC, it was said it would take a few weeks to cross the void, so it seems we jumped forward a few weeks in this ep.
Anyway the castaways do not control Destiny, they are always in a void. It is no different then being inside a galaxy where they wait until the ship decides to stop and start dialing a local stargate. I'm just saying its not like Voyager where Janeway can decide to detour for sightseeing.