What else beside the episode's title do you call leave while remaining aboard? Aboard stay?
Taking leave while underway, or onboard leave.What else beside the episode's title do you call leave while remaining aboard? Aboard stay?
R&RWhat else beside the episode's title do you call leave while remaining aboard? Aboard stay?
Holden?
So what is the theme for this one?
Is this your first time on the TrekBBS?Should calm some folks down.
trekmovie.com
You're talking a TV show that uses drama to create entertainment. Star Trek isn't a simulation of Life aboard a working Starship; it's a TV drama.I mean, I understand this in theory, but in a sensibly-designed ship, everything should have a manual backup. There should be ways to depressurize a deck without computer controls and the like.
Just an aside, but I really hate how Star Trek treats "life support down" as "we're all going to die in 60 seconds." That's not how spaceships work. You can survive on the oxygen in a sealed room for days. The real danger is C02 buildup, but scrubbers are a cheap technology. The other danger is waste heat being built up without being dumped into space, as it's hard to dissipate heat into vacuum, though this is an hours to days problem, not a minutes problem.
You're talking a TV show that uses drama to create entertainment. Star Trek isn't a simulation of Life aboard a working Starship; it's a TV drama.
That's why every time there is a problem with the warp core, the ejection system fails and the backups are non-functional. Hell during t&g's run, they did the exact same scene from a TV episode in the future film Star Trek generation nearly shot for shot and word for word.
An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic.
Unfortunately, Star Trek has not always done that. It's been a rather big frustration of mine because back ups and security systems constantly fail.I dunno. While a different genre, I always think back to the whole discussion that Brandon Sanderson's first law of magic:
That is to say, the creative problem solving which is done within a story to solve a problem is more satisfying to an audience if the story presents the tools within the narrative to see the solution coming down the pike. Or, to flip it around, just using magic (or technobabble) as a Deus ex Machina will always be disappointing. We want them to MacGuyver that shit.
This isn't to say that the worldbuilding in a setting must be realistic at all. But it must be consistent if you want any sense of the stakes being real to the characters.
Unfortunately, Star Trek has not always done that. It's been a rather big frustration of mine because back ups and security systems constantly fail.
Sanderson is great but he is the hard SF style writer to the fantasy world and explains everything.
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