IDIC works because no matter the view the right to say it should be defended^ We need that attitude more. Don't force other people to think like you. It works on the weak-minded, but they're not the ones you need to worry about.
No.how strange new worlds is definley set in a different alternate star trek universe from tos tng ds9 voyager enterprise and even starfleet academy
Or send, say, twelve cubes? It’s not like the Collective can’t spare them, since we’ve swarms of them descending on a single planet (that wasn’t Earth).It obviously meant something because they tried again and when that failed, tried to built a transwarp conduit to the Alpha quadrant. Why not just stay in the Delta quadrant?
This is why I like to think that either the Federation wasn't really that important to the Borg, or they were testing the Federation the whole time.Or send, say, twelve cubes? It’s not like the Collective can’t spare them, since we’ve swarms of them descending on a single planet (that wasn’t Earth).
It if weren’t for PIC indicating that the Collective really was devastated by Janeway’s actions in “Endgame”, I’d entirely agree.This is why I like to think that either the Federation wasn't really that important to the Borg, or they were testing the Federation the whole time.
Those side effects were a central theme of the episode, so yes!Discovering a new technology or ability which gets the crew out of a horrible situation, only to forget it ever happened for after.
Prime example: 'Plato's Stepchildren'- a simple injection from the kit McCoy carries around with him gives Kirk powerful telekinetic power. Imagine how things would have happened to the rest of the series (and franchise) if they kept the special injection handy for special situations. This is also assuming continual use might have undesirable side effects.
- It started bugging me in 1987 and it still bugs me today: TNG should have had its own theme. The TOS movie theme belongs to the TOS crew!
The phaser bit, TOS had a small hand phaser stun a whole group. DS9 had rifle phaser act like ye olde rifles...Discovering a new technology or ability which gets the crew out of a horrible situation, only to forget it ever happened for after.
Prime example: 'Plato's Stepchildren'- a simple injection from the kit McCoy carries around with him gives Kirk powerful telekinetic power. Imagine how things would have happened to the rest of the series (and franchise) if they kept the special injection handy for special situations. This is also assuming continual use might have undesirable side effects.
There also never any real benefits from when the crews contact an even more advanced culture and have conducted information exchanges- all the tech evolves at a fairly slow pace between TOS-TMP-TNG-DS9-SFA.
Hand Phasers being very under powered. GR had said the new TNG Phaser II (Dustbuster) could take off the top of a mountain, but when we see them on screen they are just shooting weak pulses which may pit a wall or column that somebody is hiding behind.
Why do they just shoot in pulses anyway?- they are beam weapons- just hold the trigger and sweep it across the area and cut everything in the way in half...
I think it was mentioned somewhere that Jem'Hadar physiology made them impossible to stun. You killed them or you vaporized them.The phaser bit, TOS had a small hand phaser stun a whole group. DS9 had rifle phaser act like ye olde rifles...
Yeah that is annoying, because if such a place or thing is known there will be some people who will always want to try it or go to that place to try and live a little longer, it's just how some people are.I think it was mentioned somewhere that Jem'Hadar physiology made them impossible to stun. You killed them or you vaporized them.
My pet peeve is that people discover effective immortality multiple times (Unnatural Selection, Rascals, maybe others), not including the Baku planet, and no one bothers to act on it. Yes, some story characters will choose to turn down immortality (a trope that's been around at least since "The Odyssey"), but it's not going to be universal.
That could have worked with a lot of tweaking. I'd honestly prefer that TNG's theme didn't use any of Courage's theme. It should have been something entirely new, though I'm not sure McCarthy was the guy to do it.
This, apparently, is how that was supposed to turn out.
I wonder if the composer for Galaxy Quest was inspired by that theme.That could have worked with a lot of tweaking. I'd honestly prefer that TNG's theme didn't use any of Courage's theme. It should have been something entirely new, though I'm not sure McCarthy was the guy to do it.
The Lower Decks intro theme always makes me think of Galaxy QuestI wonder if the composer for Galaxy Quest was inspired by that theme.
This, apparently, is how that was supposed to turn out.
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