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phasers and all

starbuck

Captain
Captain
Where you happy with the look of the phaser's and the communicator, know never got a good look at the tricoder.Liked how the phaser gun barrel pivots to stun or kill.
 
I liked the chrome finish and the shape. I hated the spinning motion, and even more I hated the "Star Wars Blaster" like shots. They might as well have been carrying regular guns with tracer rounds.
 
I liked the overall look of. At first i was a bit put off by the chrome but hey i gata nice Ruger 357 that's pretty shiny so I'm starting to dig it. I just don't think the pivot thing works. how you gana pipe that much power through that small point where it pivots. I just cant see the engineering in that. As far a the star warsy blaster effect im fine with that.
 
The stun/kill thing with the phasers was stupid. They're supposed to have far more setting than just the two. This is a case of it being dumbed down and a usefull tool being taken out of the equation. Bad move on their part. They'd do well to establish that each setting has several sub-settings.

The communicator? We really didn't get a good look at it, and while I've seen the toy it seems a bit "eh". There isn't much to it, but then there's not much less to it than there was to the original, which it's supplanting.

I've seen what the tricorder is supposed to look like, and if those pictures are right, it's also stupid. The thing has to have some type of display so they know what they're doing, and yet it doesn't seem to have one. (Same could be said of earlier movie versions, however, so they were done just as foolishly.)

Maybe I'm in a "they changed too much" mode right now, but I haven't come up with these thoughts just now. Hope we see a few improvements with all three in the second film.
 
The stun/kill thing with the phasers was stupid. They're supposed to have far more setting than just the two. This is a case of it being dumbed down and a usefull tool being taken out of the equation. Bad move on their part. They'd do well to establish that each setting has several sub-settings.

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yes exactly. you said it the way i thought it. here's a quick photoshop of what it should've looked like.
phaserwithoutspinner.jpg
 
Love the phaser and communicator. Looks at the Tric were few and far between. They should have shown the comm in closeups more.
 
I liked the beams more realistic but i'm okay with pulses...

I've always hated pulses. What's the point, they look like the move at about the speed of a paintball (250ish ft/s). I can dodge that easily.

The typical 9mm round flies at you at 1250 ft/s, a lot harder to dodge. 7.62 rounds are lobbed as close to 3000ft/s. No one is dodging this.

Phaser Beams *should* be close to the speed of light and the beam would be its own tracer so you could correct a bad aim almost immediately.

The tactical advantages would be huge with such a weapon.
 
The stun/kill thing with the phasers was stupid. They're supposed to have far more setting than just the two. This is a case of it being dumbed down and a usefull tool being taken out of the equation. Bad move on their part. They'd do well to establish that each setting has several sub-settings.
Huh? Yeah, the thing I missed most was choosing between 'several sub-settings' in battle. Give me a simple stun/kill choice to do the job.:techman:
 
A Phaser being a tool that can kill someone,it should be mean looking,and be simple to operate.The best weapon to use in battle is one that's simple and deadly,and that's what the nuPhaser is.

A simple 3/10s of a second flick between stun and kill is a lot better in a firefight than standing around punching in buttons.I understand the premise behind a multi-setting phaser,but it doesn't make sense in a fight.What would you rather have if you were patrolling Nasriyah,Iraq-a simple two-setting Glock 19,or a pocket-PC gun with a qwerty pad?

Its a drastic improvement over the 'cobra' style TNG hand phasers that looked like a TV remote from RadioShack.
 
I like the new phasers a lot. I prefer the simple settings of "stun" and "kill," no more of that silly "remodulate the frequency" crap, and no more multitude of buttons that serve no purpose in a gunfight. The way they switch between settings is cool, and saves on derivative "set phasers on..." dialogue. I also think the pulses are more visually interesting than beams.

My only gripe would the new phasers is there really should be some kind of trigger guard (and a more obvious trigger, for that matter), and some kind of actual handgrip. As it is, it looks very hard to hold on to. I'd hate to be a security guard with sweaty hands.
 
I liked the beams more realistic but i'm okay with pulses...
I've always hated pulses. What's the point, they look like the move at about the speed of a paintball (250ish ft/s). I can dodge that easily.

The typical 9mm round flies at you at 1250 ft/s, a lot harder to dodge. 7.62 rounds are lobbed as close to 3000ft/s. No one is dodging this.

Phaser Beams *should* be close to the speed of light and the beam would be its own tracer so you could correct a bad aim almost immediately.

The tactical advantages would be huge with such a weapon.

It would be, yes. Except that phaser beams have been generally portrayed as being about as fast as a water hose. There's a prime example of this in "Conspiracy, when Picard dodges a phaser beam that looks like it's propagating at around 35 mph.

I like the overall look. I think the flip barrel is corny (would have preferred two barrels that flip vertically, more of an omage to "The Cage"), but whatever. As for the pulses they don't bother me, phaser rifles have used pulses before.

My only wish with the communicators is that, at some point, one of the characters would have taken the communicator "off speaker" and held it up like a cell phone. I know the hardcores would have hated that, but I think it would have been priceless.
 
Really, you wouldn't even need to flip any barrels or emitters or whatever you want to call them. Just push a button and the power level of the (insert technobabble here) goes down and it stuns the target instead of killling.

Given the closeup of the emitter flipping around its clear that that was done for the "aw cool" audience reaction rather than any type of design thought.

And those pulses really were pretty slow. I'm still not impressed with boarding party actions in the Trek universe. Today's military could eat em' alive.
 
It would be, yes. Except that phaser beams have been generally portrayed as being about as fast as a water hose. There's a prime example of this in "Conspiracy, when Picard dodges a phaser beam that looks like it's propagating at around 35 mph.

You have absolutely no idea how much I hated this. No idea. It's the one thing I would choke the living shit out of the FX houses that did the Phaser effects in practically every Trek production, be it TV or Movie. The only movie that ever came close to what the phaser beam *should* be like was TUC, and even there you still see some delay in the beam. The only TV series that had slightly more realistic phaser beams was Enterprise. Too bad the rest of the series sucked ass.
 
Phasers don't move at the speed of light -- not even in TOS if you watch "Wink of an Eye." The TNG Tech Manual established, which later shows followed in the dialog, that phasers are beams of particles called nadions.

And the stun setting in TOS was using a pulse, not a beam. Not to mention the phaser pulses in "Balance of Terror."

There is precedent in prior Trek for most of what people complain about in the new film.
 
I like them. Lets be honest, the phasers in Star Trek never really worked for intense action which is why they started introducing the pulse rifles in First Contact and the Dominion War. They always used to move so slowly, like you could dodge them real good and it felt like there was 0 force behind them.
 
A Phaser being a tool that can kill someone,it should be mean looking,and be simple to operate.The best weapon to use in battle is one that's simple and deadly,and that's what the nuPhaser is.

A simple 3/10s of a second flick between stun and kill is a lot better in a firefight than standing around punching in buttons.I understand the premise behind a multi-setting phaser,but it doesn't make sense in a fight.What would you rather have if you were patrolling Nasriyah,Iraq-a simple two-setting Glock 19,or a pocket-PC gun with a qwerty pad?

Its a drastic improvement over the 'cobra' style TNG hand phasers that looked like a TV remote from RadioShack.

You would almost have a point if it wasn't for the fact that the military actively looks for different weapons to handle different jobs. I would bet solid money that if the military could roll all of its shotguns, M-4s, M203s, .50 cals and SAWs into one nice little multi setting package they would jump at the chance like theres no tomorrow. As a matter of fact, they regularly experiment with adding as much functionality and modifications to weapons as possible.
 
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