To clarify what i'm asking here, modern day, real-life come in a plethora of different types... pistols, sub-machine guns, machine guns, carbines, rifles, shotguns etc. They all do a similar thing, shoot bullets to kill things, but they do them in slightly different ways for different applications.
In Star Trek, we know we have three general types... a small, compact Type 1, the venerable handheld Type 2, and a more powerful Type 3 "rifle".
If one were trying to extrapolate out a purpose built, Starfleet combat force, would it actually make any sense to have different types? Like, would there be any point of of a "Phaser SMG"? How it would even work?
I've been able to reconcile a few different potential things that make sense...
A "marksman / sniper" rifle variant that fires a bolt rather than a beam, configured to hold its energy over especially long distances with advanced optics built in. These could be like, crazy long range with the technology, like potentially being able to hit something miles away if there was direct line of sight. The sniper probably wouldn't even need to be particularly skilled... the optics and computers would take care of calculating the shot.
A "machine gun" type that isn't actually a machine gun. I think of it as a "Sustained Fire" Phaser, that is basically just a phaser rifle with a massive power pack that is capable of firing a sustained, constant beam over a longer period of time, or a powerful wide beam for a shorter amount of time but longer than you would get out of a normal phaser.
Maybe something like a "close quarters"/shotgun type that is configured to fire in a wider beam, conical arc. The thing is... you should be able to do that with just a regular phaser, so i'm not sure it REALLY makes any sense? Perhaps it could work for just being like purpose built for it rather than needing to be configured... you can pick up a the CQB Phaser and not have to fiddle with settings, it's just ready to go.
Those are really the only three things I can think of that seem to make any sense. I'm curious about ideas here.
In Star Trek, we know we have three general types... a small, compact Type 1, the venerable handheld Type 2, and a more powerful Type 3 "rifle".
If one were trying to extrapolate out a purpose built, Starfleet combat force, would it actually make any sense to have different types? Like, would there be any point of of a "Phaser SMG"? How it would even work?
I've been able to reconcile a few different potential things that make sense...
A "marksman / sniper" rifle variant that fires a bolt rather than a beam, configured to hold its energy over especially long distances with advanced optics built in. These could be like, crazy long range with the technology, like potentially being able to hit something miles away if there was direct line of sight. The sniper probably wouldn't even need to be particularly skilled... the optics and computers would take care of calculating the shot.
A "machine gun" type that isn't actually a machine gun. I think of it as a "Sustained Fire" Phaser, that is basically just a phaser rifle with a massive power pack that is capable of firing a sustained, constant beam over a longer period of time, or a powerful wide beam for a shorter amount of time but longer than you would get out of a normal phaser.
Maybe something like a "close quarters"/shotgun type that is configured to fire in a wider beam, conical arc. The thing is... you should be able to do that with just a regular phaser, so i'm not sure it REALLY makes any sense? Perhaps it could work for just being like purpose built for it rather than needing to be configured... you can pick up a the CQB Phaser and not have to fiddle with settings, it's just ready to go.
Those are really the only three things I can think of that seem to make any sense. I'm curious about ideas here.