Discussion in 'Star Trek: Deep Space Nine' started by Farscape One, Nov 11, 2018.
You get captured and mentally tested on your resolve.
New clue in the morning.
1. Someone will smile at this lunch.
2. Good guess.
3. Very unlikely.
4. An old foe returns.
5. The second appearance of this race.
6. The prototype.
7. Someone has a dream.
9. Unable to keep.
10. Too lenient?
Business As Usual
You cause damage to a cargo bay and need to pay for repairs.
I will make two new clues tomorrow morning. There is a lot going on at work and otherwise today.
11. A bit exaggerated, perhaps.
12. A big heart.
The Prophets devolve you mentally.
13. A trio.
Two new clues...
14. A good dream.
15. Good thing there was no vacuum cleaner.
You are crushed by the atmosphere of a gas giant.
16. A runabout is used.
The die is cast
You blow up along with the runabout.
Two new clues tomorrow morning.
17. A lot of caves.
18. Unable to support the weight.
Dukat tought he was too lenient on Bajor, there was a trio of visages tormenting him, there's a cave, etc, etc.
You descend further into madness.
19. Not our destiny.
Separate names with a comma.