Holy crap, that's awesome!![]()
Only noticed due to the bigger pic that some of the "phaser" blasts are green...is there a special reason for that?
While I have the greatest respect for your modelling work (I could never in a trillion years pull off something like that), I'm not very fond of the image in general. The ship designs are cool, but I don't like the overcrowded arrangement. Also, the harsh colours and the exaggerate starfield and planet background make it look somewhat cartoony. I'm sure less would have been more in this case.
Great image. I like that USS John Glenn. A little fan-wanky, but 6 forward photon tubes would make it pretty formidable.
Great image. I like that USS John Glenn. A little fan-wanky, but 6 forward photon tubes would make it pretty formidable.
Wondering how you'd get into the torpedo bays for the port and starboard launchers. Artificial gravity having its usages once again, by the looks of it.
Sorry it doesn't appeal to you. But "Cartoony" is OK by me. "Harsh colours"? I don't see it that way, but to each their own.The ship designs are cool, but I don't like the overcrowded arrangement. Also, the harsh colours and the exaggerate starfield and planet background make it look somewhat cartoony.
Some more than others.Looks lovely to me. Reminds me a little of DS9. How detailed are the meshes themselves?
Actually, it's VERY fan wanky! The bays connect to the Eng hull just like the Ent-A's do, there's just 3 instead of 1. The bays themselves might shift gravity, or perhaps their internal structure reflects the 90 degree shift.Wondering how you'd get into the torpedo bays for the port and starboard launchers. Artificial gravity having its usages once again, by the looks of it.
As for orthos, classes and such, I got nothin' right now. But I'll work on it, promise. At the risk of being repetitive, here's what I said in another thread:
I loved it in DS9 when the actual model kit kit-bashed ships first appeared as background ships. This image is my homage to that time when off-the-shelf FX solutions included taking common plastic kits and making something familiar yet unique with them.
My key ship was the John Glenn. I wanted to create a ship using my favorite forms, while not just moving things around haphazardly. My concept for the ship was that it was a Corvette – a fast, heavily armed ship with it's primary function being defense, not exploration.
My hope is that the majority of fans can get some type of pleasure from my effort. If it's not your cup of tea, that's cool – I totally get it.
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