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Mass Effect: ANDROMEDA

I know it didn't show a lot, but what that trailer did show looked great. So is the discussion above about escaping the Reapers a guess, or was something about that announced somewhere?
 
It appears our assumptions were correct, that is indeed <insert name here> Ryder.

Yeah he did do that didn't he?
At this point I'd be surprised if the Mass Effect movie is ever going to materialise and nothing less than astonished if it gets anywhere near Bay's sphere of awareness. Or indeed, any major director's.
I know it didn't show a lot, but what that trailer did show looked great. So is the discussion above about escaping the Reapers a guess, or was something about that announced somewhere?
IIRC a chronology of events leaked a few months back that tracked how the events leading up to Andromeda coincided with the original trilogy.

I don't recall if it was ever proven to be true or just a hoax, but it seemed legit enough. Regardless, it suggested that the Arc ship we saw in this and the previous trailer was yet another ancient piece of tech that the Citadel races were secretly studying as a fail safe in the event the Crucible failed. According to the aforementioned timeline, the ship was launched right after it looked like Shepard and the ground team had been wiped out in the rush for the conduit. By the time Shepard came to and murdered Marauder Shields, they'd already launched. At least that's my general recollection.

Again, no official confirmation so far as I'm aware, but it seems to make sense.
 
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I was wondering how they were going to do a story out in the galaxy (or another one now) with the other races after the end of the third game, so something like that would make a lot of sense.
 
I think the move to Andromeda solves 2 problems.

First, the ME3 endings, different world changing scenarios and Bioware has stated that they don't want to pick a "true" ending.

Second, by the end of ME3, a substantial amount of the races in the galaxy are unified and cooperative. Eve if you were a manipulative Shepard, there are some races you gain the support of regardless. So there'd be a strong power base there. Instead of the starting point of a huge interstellar alliance taking on some new threat to the galaxy, you start with relatively minimal forces, no opportunity for reinforcements and a good reason for there to be new powerful alien species that you've never encountered before.

Personally, I was very worried that the next game would go the prequel route, I was and am very much against that.

My hope is in the future they will do a remaster on the entire trilogy and open new ending possibilities, with the new ones perhaps allowing for better continuations from the Milky Way.
 
I'll probably end up going with the same first name of whatever Shepard's worldstate I'm importing/recreating. I find that makes it easier to keep track of such things. So that'll probably mean it'll be "Jade Ryder" for me...not sure that sounds right though....

Having said that, I'd have thought they would have announced the ME equivalent to the 'Dragon Age Keep' website by now. Is it possible they're not bothering with worldstate imports this time? Could Andromeda really be a totally blank slate? Not sure how I'd feel about that.
 
Is it possible they're not bothering with worldstate imports this time?
"Our goal is to not build Mass Effect 4, it’s beyond that. It’s to build the biggest Mass Effect yet, and that includes new locations, an all-new story and all-new characters. The inspiration that we need to take cannot be limited only to the last entry in the Mass Effect trilogy. It needs to be about looking at what was best in all three. The next Mass Effect is a great place to jump into the series – there is no need to worry about saves."

(http://www.trekbbs.com/threads/mass-effect-andromeda.273796/page-9#post-11611990)
 
"Our goal is to not build Mass Effect 4, it’s beyond that. It’s to build the biggest Mass Effect yet, and that includes new locations, an all-new story and all-new characters. The inspiration that we need to take cannot be limited only to the last entry in the Mass Effect trilogy. It needs to be about looking at what was best in all three. The next Mass Effect is a great place to jump into the series – there is no need to worry about saves."

(http://www.trekbbs.com/threads/mass-effect-andromeda.273796/page-9#post-11611990)


OK for me the take away I get from that is "well fuck the original trilogy" we're starting from scratch.
 
whatever the case may be, we all know Michael Bay will make it a point to write a drawn-out and more than cringe-worthy joke about this in the eventual movie adaptation

With any luck, Warcraft has killed video game movies for a while.
 
well I know I'm going with Winona ;) Noni if I'm feeling jaunty

I was thinking Honey, but with the Ryder spelling it's a band rather than the Dr No character;) (And possibly Flynn for the male play through)

I haven't been keeping as much track of this as I should, but is there much word on the voice over cast yet? A couple in the E3 trailer sound familiar but I can't place all of them.
 
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I'll probably end up going with the same first name of whatever Shepard's worldstate I'm importing/recreating. I find that makes it easier to keep track of such things. So that'll probably mean it'll be "Jade Ryder" for me...not sure that sounds right though....

Having said that, I'd have thought they would have announced the ME equivalent to the 'Dragon Age Keep' website by now. Is it possible they're not bothering with worldstate imports this time? Could Andromeda really be a totally blank slate? Not sure how I'd feel about that.
It makes sense to me that we would start with a blank slate character since we're not picking back up with Shephard.
Do a lot of games let you import you data even if it's a totally new character?
 
It makes sense to me that we would start with a blank slate character since we're not picking back up with Shephard.
Do a lot of games let you import you data even if it's a totally new character?
Yeah, the Dragon Age games for one. It's necessarily about keeping your character, but your world state. That is all the decisions you've made and that they continue to have repercussions, however minor is partly what makes Bioware games so unique.

For DA they found it important enough of a feature that they created a whole site dedicated to recreating and storing your world states so they could get around the problem of cross platform/generation save files.

"Our goal is to not build Mass Effect 4, it’s beyond that. It’s to build the biggest Mass Effect yet, and that includes new locations, an all-new story and all-new characters. The inspiration that we need to take cannot be limited only to the last entry in the Mass Effect trilogy. It needs to be about looking at what was best in all three. The next Mass Effect is a great place to jump into the series – there is no need to worry about saves."

(http://www.trekbbs.com/threads/mass-effect-andromeda.273796/page-9#post-11611990)

Not "needing" them is one thing (you never "needed" them before), doing away with the feature entirely is something else. Especially when it's a key point of engagement for many of the core players.
 
If this is indeed the beginning of a new trilogy, I would imagine we will see the return of the save import fearure in "Andromeda II".
 
I've heard a lot of moaning about the trailer already and honestly I'm not sure what people were expecting. They're not going to show a substantial story or character based trailer this far out from release. They're going to want to save as much of that as possible for closer to the release.
They showed a lot more of ME3 at E3 2011 than they showed of ME:A at this year's event, with both games about a year out from launch. At the MS conference they showed gameplay footage from the Sur'Kesh mission, and at the EA conference they showed footage from the Rannoch mission along with a live action teaser and a (crappy) story trailer. And in 2009 they showed off gameplay footage from ME2 featuring Thane's recruitment mission and a story trailer.

Past experience led me to expect something similar this year. What we got was yet another developer trailer, one which happened to contain a few neat shots of the game, but I'd be lying if I said I'm not disappointed.
 
^ Well said.

Given that the game is supposed to be released in less than a year, them showing so little is worrying. It is an indication that the game won't be ready for the release date or will be hastily completed, opening the door to another ME3 ending disaster. Which is something they have to avoid.
 
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