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James Cawley (New Voyages) has seen the Ship (Its Aweful)

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Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

Well... are we getting more details or not????

This debate is dead in the water, who's the brave one to shoot it? :rommie: :cardie: :borg: :klingon:
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

I would be perfectly happy with straight up TOS style Enterprise for the movie. The outside that is. The interior of the ship needs some retconning.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

datas_cat_spot said:
I would be perfectly happy with straight up TOS style Enterprise for the movie. The outside that is. The interior of the ship needs some retconning.

True. To me, the outside looks reasonable regardless of any age. Aerodynamics certainly aren't an issue, and the ship itself is compact and sturdy. I love the whole layout and consider it to be one of the greatest designs of our modern era.

The inside? Yeah, we might want to fix the jelly buttons. :D

J.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

^ Thank you, someone else who want's to see those gone. I do think they need to fix the inside a little but I do like the layout too, just get rid of those damn buttons.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

No thank you. I'll take the production version of TOS Enterprise over everything else every day of the week and twice on Sundays. So will the average movie viewer if the production values are high.

I don't think any one of us can presume to make such a strong statement about it - at best "average" movie goers will care less about it probably if the level of detail is enough to compare to modern special effects.

as to the digital version of the TOS ship posted several times... to me it just does't look like it has the scale it's supposed to and it looks like a cgi ship and not a "real" one. One can even see the polygonal edges at the front of the saucer section for goodness sakes...
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

I'd like to see more sophisticated versions of the jelly buttons, myself. Lit, tactile controls make a hell of a lot more sense than touchplate or touchscreen controls - other than maybe on Kirk's coffeemaker or the food slots. :lol:

Control panels much like those used on "Enterprise," but with interior lighting, would be my first choice.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

Starship Polaris said:
I'd like to see more sophisticated versions of the jelly buttons, myself. Lit, tactile controls make a hell of a lot more sense than touchplate or touchscreen controls - other than maybe on Kirk's coffeemaker or the food slots. :lol:

Control panels much like those used on "Enterprise," but with interior lighting, would be my first choice.

hopefully we will be LCARS free on this production...
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

Starship Polaris said:
I'd like to see more sophisticated versions of the jelly buttons, myself. Lit, tactile controls make a hell of a lot more sense than touchplate or touchscreen controls - other than maybe on Kirk's coffeemaker or the food slots. :lol:

Control panels much like those used on "Enterprise," but with interior lighting, would be my first choice.


Really? You like the idea of switches and buttons more than a touchplate? I feel like there's more that could go wrong with something that's mechanical in nature. Either way I would expect to see something closer to the NX-01 controls but without the Dell monitors.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

datas_cat_spot said:
Starship Polaris said:
I'd like to see more sophisticated versions of the jelly buttons, myself. Lit, tactile controls make a hell of a lot more sense than touchplate or touchscreen controls - other than maybe on Kirk's coffeemaker or the food slots. :lol:

Control panels much like those used on "Enterprise," but with interior lighting, would be my first choice.


Really? You like the idea of switches and buttons more than a touchplate? I feel like there's more that could go wrong with something that's mechanical in nature. Either way I would expect to see something closer to the NX-01 controls but without the Dell monitors.

Hey, some of us who work for Dell want them to keep buying those Dell monitors. :D ;)

J.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

Really? You like the idea of switches and buttons more than a touchplate? I feel like there's more that could go wrong with something that's mechanical in nature.

mechanical implements can be design very robustly and since we are talking about switches it's a pretty simple thing to design.
Actually, it would probably be more problematic to have variable layout touch screens for everything...


[/QUOTE]
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

zenophite said:
Really? You like the idea of switches and buttons more than a touchplate? I feel like there's more that could go wrong with something that's mechanical in nature.

mechanical implements can be design very robustly and since we are talking about switches it's a pretty simple thing to design.
Actually, it would probably be more problematic to have variable layout touch screens for everything...

[/QUOTE]

I agree. Mechanical bits would, on the whole, be more robust than variable layout screens (which are, basically, software).

I'd, frankly, be a little nervous about a control panel that had the potential to just crash.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

I'm just thinking if they both require the electrical system to be functioning, both systems have as much potential to fail. I would think the less moving parts the better, as far as maintenance is concerned. That being said, I would think any interface like they use in TNG should have mechanical back ups for vital systems.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

I would like to see the helm station operated by voice command. No Buttons. Each station would only recognize the specific crewmans voice unless overridden when they change duty shifts or in emergencys. Our cell phones have that technology today. Why not in the 24th century.
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

Starship Polaris said:
I'd like to see more sophisticated versions of the jelly buttons, myself. Lit, tactile controls make a hell of a lot more sense than touchplate or touchscreen controls - other than maybe on Kirk's coffeemaker or the food slots. :lol:

Control panels much like those used on "Enterprise," but with interior lighting, would be my first choice.
Imagine control panels made up of what are essentially contemporary keyboard keys (for the most part). But those keys are made of clear plastic, and have multicolor LEDS under them. They make all this stuff today, so you could build the console using existing commercially-available hardware. And you could have a keypad with buttons which would serve as both controls and as indicators, which would look very much like the TOS controls but would be based upon known, real, PROVEN technology.

I've used touch-panels, on the other hand. In some cases (like on my car's GPS), it's great... I can drag around the map with my fingertip.

But for what I'm doing now... typing... a touchpanel would be next to USELESS.

I'd love to see a mixed-media control design that roughly matches the original stuff, but made a bit nicer by virtue of being made from 2007-era materials and technology (which is STILL so far behind what "real" 2200's technology would be like that you've gotta admit it's still just our "best approximation" for what a "real" system might be like).
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

I've used touch-panels, on the other hand. In some cases (like on my car's GPS), it's great... I can drag around the map with my fingertip.

But for what I'm doing now... typing... a touchpanel would be next to USELESS.

Therein lies the biggest problem with touch-screens. You have to look at them to use them, rather than looking at, say, the readouts.
It's not a huge problem, assuming you never have any emergencies that require timely response... :D
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

Imagine control panels made up of what are essentially contemporary keyboard keys (for the most part). But those keys are made of clear plastic, and have multicolor LEDS under them. They make all this stuff today, so you could build the console using existing commercially-available hardware. And you could have a keypad with buttons which would serve as both controls and as indicators, which would look very much like the TOS controls but would be based upon known, real, PROVEN technology.

right. take a look at the control panels on the scimitar in ST:Nemesis that is pretty much exactly what it is (minus the reman alphabet of course.)
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

zenophite said:
Imagine control panels made up of what are essentially contemporary keyboard keys (for the most part). But those keys are made of clear plastic, and have multicolor LEDS under them. They make all this stuff today, so you could build the console using existing commercially-available hardware. And you could have a keypad with buttons which would serve as both controls and as indicators, which would look very much like the TOS controls but would be based upon known, real, PROVEN technology.

right. take a look at the control panels on the scimitar in ST:Nemesis that is pretty much exactly what it is (minus the reman alphabet of course.)
Well, I'm not watching Nemesis right now, so forgive me if my memory is fuzzy... but didn't they use full QWERTY keyboards there? I wasn't talking about using keyboards, per-se... just the little keys off of them, but arranged in similar fashion to those seen on TOS.

If I'm mischaracterizing things... it's late and I don't feel like popping a DVD in right now. ;)

FYI, I did something, very loosely based upon the famous Bridge blueprints from the 70s, on how Sulu's console could do everything it did.

I assumed that the left-hand element was a flat-panel display (now, at the time I was doing this, there was no such thing as flat-panel video display... I'm talking 1988 or so). It could retract, and there was Sulu's scope underneath... but it was also a display/control pad all on its own.

Sulu's right-hand panel, on the other hand, was all hard keys. Here's the basic "driving the ship" function panel configuration:
scan000047ew0.jpg


And here's the basic "shooting and stuff" configuration.

scan000045tn3.jpg


I did all the settings except the programming mode, by the way... and figured out how each would be useable to do anything we ever saw him do. And since the keys would be backlit and color-configurable, it also serves as a status display if he's not doing any of the main functions.

A while back, I posted the full definition on this over in "Trek Tech" but I'm sure it's been pruned away by now. But basically, I can walk you through exactly how to do... well, ANYTHING... using these various overlays.

(FYI, I worked on this while I was deployed out to the desert... pre-Gulf-war, mind you, and also pre-internet... so other than work, and occasional letters to the girlfriend, this sort of thing occupied my limited free time. It was that or go totally nuts. :rommie: )
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

Those panels are very cool, Cary. Nice work.

I wonder about some of the more precise functions, though -- you've got a button for each function, but don't buttons sort of imply a toggle (on/off or yes/no)? You could get additonal options with function keys, which would certainly work for some things. But others, like firing phasers, aren't just "fire"; you also need to do targeting, and probably modify beam intensity. Same for things like the tractor beam.

But I think you're on to something. I'd be interested in hearing more.... :thumbsup:
 
Re: James Cawley (New Voyages) has seen the Ship (Its Aweful

Well, I'm not watching Nemesis right now, so forgive me if my memory is fuzzy... but didn't they use full QWERTY keyboards there?

Hmmm... you know i didn't notice that but I mentioned the glo-buttons in Nemesis because it seemed very similar to what you were describing and i thought it was a good idea.

As for Nemesis...having just watched it for the first time from start to finish in one sitting yesterday I can't say I'd recommend you pop in that DVD..... ;)
 
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