Two things:I would like to thank Insomniac for really telling players how much disdain they have for them with those FUCKING CHALLENGE TOKENS.
So, 8 of the Spider-Man costumes (and a bunch of upgrades) are locked behind challenge tokens, which you get by channeling the power of Jesus, Vishnu, Odin, Xenu or whatever deity or sense of luck you believe in to beat bullshit challenges that a real game would make optional and not lock content behind (the Arkham games have challenge maps, and they're 100% optional with no content, not even costumes, locked behind them). Its a pain in the ass to beat any of the challenges even at the minimum level (bronze), and (doing the math based on the suits unlock conditions I can see and looked up online) beating all of them at that level doesn't give you enough to unlock more then a few costumes. Your chosen game difficulty doesn't seem to effect the challenges, either.
So, thanks Insomniac. First you make the base "normal" difficulty into the hard difficulty, then you punish people who play on "easy" (which is normal in any other game) with this bullshit. I wish Insomniac had just locked the stealth "story" segments behind an ability wall, then I wouldn't have to do them and they could still get off on the pain of the completionists who would play the challenges just to get the pointless crap that is the stealth segments.
Instead, I both have to do shitty, pointless, badly done stealth sections and I'll never be allowed to use several costumes in the game for no real justifiable reason. Well, at least (according to a guide to unlocking the costumes) I still get one or two costumes without completing challenges (if the 2099 suit had been locked behind those tokens I would have completely lost my mind).
he plays games quite a bit, he's just not very goodJust out of curiosity Kirk5555, how much do you play videos games? This this one really is not that hard at all, and the stuff you're complaining about is stuff that games like this have been doing for ages.
Two things:
1) I've had no problem with any of the challenges, and even getting only the first level on most of them I've been able to get all but two or three of the suits. You just need a specific number of tokens, and I think you can replay the challenges, so if it comes down to it, you can always just go back and replay ones you've already done until you get enough tokens to unlock the suits you want. If you hate the stealth challenges that much, you can just focus on the ones you do like and still get the suits eventually.
2) The suits are purely an optional thing that have no real impact on you're ability to play the game, so they're not forcing you to do the challenges if you don't like them.
Just out of curiosity Kirk5555, how much do you play videos games? This this one really is not that hard at all, and the stuff you're complaining about is stuff that games like this have been doing for ages.
Nothing was difficult. I just got bored doing them and gave up once I got the ones I wanted.
Two things:
1) I've had no problem with any of the challenges, and even getting only the first level on most of them I've been able to get all but two or three of the suits. You just need a specific number of tokens, and I think you can replay the challenges, so if it comes down to it, you can always just go back and replay ones you've already done until you get enough tokens to unlock the suits you want. If you hate the stealth challenges that much, you can just focus on the ones you do like and still get the suits eventually.
2) The suits are purely an optional thing that have no real impact on you're ability to play the game, so they're not forcing you to do the challenges if you don't like them.
Just out of curiosity Kirk5555, how much do you play videos games? This this one really is not that hard at all, and the stuff you're complaining about is stuff that games like this have been doing for ages.
I'll have to double check, because I swore I was playing on Friendly and like I said before, I haven't found it hard at all. It did take me a little while to get through the last Taskmaster challenge, but once I changed tactics I got through in just a couple more tries.
Tons of games put things like the extra suits, which are purely an optional side thing that aren't required to complete the game, behind optional challenges. Even in the Arkham games, you couldn't really get a lot of the upgrades and stuff without doing the purely optional Riddler challenges.
Obviously we're playing for very different reasons, because I really don't care that much about the suits.Well, then I'm a magic hacker I guess because I found nothing locked behind stupid challenges in the arkham games, and the few upgrades that were rewards for beating challenges were either behind purposefully easy challenges or weren't particularly important. In Spider-Man, the damn suits are a good 25% of the appeal of the game.
A ton of the games I've played have put things like extra suits behind challenges.Also, no normal game puts suits behind challenges that are that bullshit. The Taskmaster ones are not beatable to the gold level by an average player. I have now beaten the main game, and I actually can't get one suit (the black and green suit) because even though I got at least bronze on every challenge, I still didn't end up with enough to get this last suit. I literally cannot beat any of the challenges at a higher level then I already did, so a on disc non-DLC costume in this fucking game is locked either forever, or maybe until the promised New Game + (assuming they let you re-earn tokens there). So, they took their $60 but aren't giving me all the content paid for. At least if they were DLC I could actually get the suit.
I didn't really find the stealth missions that bad. They were the challenges I had the most trouble with, but they never got anywhere near hard enough for me to not enjoy working on them.Like I said, they should have hid the bullshit stealth missions behind the challenge tokens, then completionists would do them but nothing of value would be lost for normal players.
I think I died a few times, but I didn't have that much trouble at all.Instead, I can't finish part of 1/4th of the reason I played the damn game, but me literally screaming in anger over the fucking section withis a requirement. That is fucked up, and beyond unbalanced.that piece of shit Miles trying to sneak past the Rhino
Completely disagree with pretty much everything you said here. I'll admit, I didn't do as well on them as the other challenges, but I still enjoyed the stealth challenges.Maybe if the developers understood that people besides Dark Souls fans would play a Spider-Man game, they wouldn't be suck pricks. Instead, I feel like I got ripped off even though I liked the parts of the game not involving the bullshit, badly designed challenges. Maybe if they hadn't wasted time trying to be shit stealth game developers they could have worked out a better
system for tokens that wasn't the challenges.
Obviously we're playing for very different reasons, because I really don't care that much about the suits.
I didn't really find the stealth missions that bad. They were the challenges I had the most trouble with, but they never got anywhere near hard enough for me to not enjoy working on them.
I think I died a few times, but I didn't have that much trouble at all.
I remembered to check this time, and I'm actually playing on Amazing, which is the setting above Friendly. So Kirk, I really think it's you, and not the game.
Completely disagree with pretty much everything you said here. I'll admit, I didn't do as well on them as the other challenges, but I still enjoyed the stealth challenges.
I also loved the game's version of Mary Jane, it's pretty much the most interesting she's ever been. I'll admit, I haven't read a ton of stuff with her, but it seems like most of the time, outside of maybe Renew Your Vows, she's pretty much just the girlfriend. By making her an investigative reporter, the game allows her to take a much more active role in the story, and become much more of a real partner to Peter. The realtionship stuff with her and Peter was great to, it's probably one of the few times I've actually found myself really caring about that kind of a story in a game.
Mr. Negative is a pretty cool villain, and his personal connection to Aunt May definitely makes him a more interesting than most of the villains. The way they connected him to Osbourne and Octavius here was a really cool twist.They were a big draw for me. i mean, I wanted the story to be good, but between what they did to MJ and focusing on one of my most hated Spider-Man villains (Mr. Negative), I was never going to be totally invested in thr story.
You sure you don't accidentally have it one of the more difficult setting? I'm not being sarcastic at all here, because with all seriousness, what you are talking about does not at all describe what I've been encountering and I'm honestly starting to get confused. I'm usually pretty quick to get frustrated, and if what I was playing was anything close to what you're describing, there is no way I would have stuck with it to the end.My brother, who is the kind of guy who has put literally hundreds of hours into every Dark Souls game, even commented that it was more difficult then he expected on the "normal" difficulty. If he found it annoying from a difficulty perspective, someone like me who plays games on the standard "normal" difficulty definitely am not the problem. If I can play basically any game similar to this on Normal difficulty but not this one, its definitely not on me.
Meh, that's all boring, girlfriend jobs, I much prefer my female characters who are put in a position to really take more actives roles without having to come up with convoluted drama to drag them into things. Making her a reporter is a perfect way to give her a reason to get involved in everything going on. Even if some people don't like it, we're beyond the time where the female characters can't do anything but stay at home worrying about the guy, or be kidnapped/killed to motivate him.MJ isn't a reporter, period. It actually isn't bad to just have her be a model like she has been in several versions/comics over the years, or go more modern and make her a Club Owner (which she was briefly in the comics,and that seemed like the perfect job for her personality that still didn't go the kind of cliched model/actress route). Not every supporting character needs to be a spunky sidekick or actually involved with the main story outside of interacting with the hero, and this goes for any type of supporting character. This MJ is just Lois Lane but with half the brain cells (even Lois at her worst wouldn't have done some of the stupid crap MJ was doing).
I enjoyed it.Also, the relationship drama with Peter and MJ would make the average CW show ashamed. I was cringing pretty much any time they talked to each other.
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