No ... but SF was already aware of the fact the Narada was massive and highly advanced by comparison.
Besides ... shuttles aren't without sensors, some of them could have recorded certain readings.
And this one attack on the Kelvin probably forced SF to delay construction of the Constitution class so they can integrate superior technology than what was originally planned.
It's entirely possible that SF wasn't using 'cream of the crop' as far as tech goes, and they needed a bigger design in order to incorporate the actual 'cream of the crop' technologies that would prove about a decade or two superior to what the TOS ships had.
This is what I also believe as well.... but to add to that, since the new Timeline Kirk/Enterprise also included with it the history of the NX-01, via Picard and Borg's messing with the timeline previously, that is another reason why the ship looks more advanced then the original.... even the Kelvin was more advanced looking then the original ships of the TOS era, thus it is logical to conclude that the NX-01 Enterprise era had an additional effect on the new Kirk era, on top of the Nero incident when Kirk was born.
My guess is that since the first Nero incident, they did have the plans for the Constitution Class in the works (which would have still been more advanced then the TOS version), but because of the Kelvin getting Skool'd, they probably had to re-work the design a bit more to give it a bit more of a chance against Nero's ship..... thus a bit of a delay.
The STXI ship has two aft-firing torpedo launchers, which gives it one more torpedo launcher than the TMP Enterprise had (or at least had visible).
It's possible that since we never saw it, the TMP Enterprise may be incapable of firing all her phasers at once the way the STXI version does. It would have been useful to lay down blind fire in a similar manner in STVI.
If the game Star Trek: Legacy is anything to go by and if my memory serves, the TMP Enterprise didn't have any aft torpedo bays and could only fire 1-2 phaser banks at a time, depending on which ones were firing. While playing the game, I was annoyed by this, having to turn my ship all the way around again just to fire my photons..... while the ship was nicely designed and looked all purdy, it was pretty crappy for combat compared to just about every other Starship available.
The Kelvin's superiority over the Enterprise, might be less the Kelvin was a superior ship and more she possessed a superior crew.
The Kelvin had a seasoned crew of Starfleet veterans aboard, a sizable portion of the Enterprise's crew were third and forth year cadets. Even commissioned officers like Sulu were shown to be less than knowledgeable about their own panels and duties.
Robau would have replace Sulu, Pike likely had no one to replace him with.
That said, there no indication that the Enterprise or any of the other "modern" Starfleet ships that face Nero in Vulcan orbit were technologically superior in the least from the Kelvin.
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True.... They were fresh out of the Academy and from the impression they gave in the movie, many didn't even graduate yet (They needed every able body that could get)
Thus they wouldn't know their ship as well as seasoned officers, they wouldn't know exactly how to re-route power to this or that as well as seasoned officers, or how to repair something as fast, because they're going off of textbook experience, not real life experience..... which allows room for the Enterprise to not last or do as well as the Kelvin.
As an example, look at what happened in Voyager when the Doctor and the new EMH had to try and take the new prototype starship from the hands of the Romulans and didn't know wtf they were doing..... near the end of it, while the ship was one of the most advanced Starfleet had, they almost ended up blowing the thing up.
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