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Grade SGA 5x07 - Whispers

Grade Whispers


  • Total voters
    89
Stargate needs to learn how to do something other than a creature shoot-em-up again. Sometimes I think they've forgotten.

Huh?

Doppelganger
Trio
Tabula Rasa
Quarantine
and even The Last Man kind of spring to mind and that's only from last season. :wtf:


Once again you're taking things too literally. Lindley didn't mean EVERY SINGLE EPISODE is a creature shoot-em-up.
 
Stargate needs to learn how to do something other than a creature shoot-em-up again. Sometimes I think they've forgotten.

Huh?

Doppelganger
Trio
Tabula Rasa
Quarantine
and even The Last Man kind of spring to mind and that's only from last season. :wtf:


Once again you're taking things too literally. Lindley didn't mean EVERY SINGLE EPISODE is a creature shoot-em-up.

Since you're not Lindley your remarks are irrelevent to the discussion at hand.
 
It's just not the same as it used to be. This episode tried to be creepy and sort of was, but it didn't add to the big picture in any way. So Micheal was doing experiments. We already knew that. The characters didn't learn anything, and this didn't bring them any closer to opening or resolving any other plots; it existed solely for the creep factor. And Nicole deBoer.

When I get to this episode on DVD, what's going to compel me to watch it rather than skip over it? What makes this episode something to look forward to? There's just nothing there. And that's been the case all too often lately. Stargate is becoming a series of Scifi Original Movies, and frankly that's just sad.
 
Huh?

Doppelganger
Trio
Tabula Rasa
Quarantine
and even The Last Man kind of spring to mind and that's only from last season. :wtf:


Once again you're taking things too literally. Lindley didn't mean EVERY SINGLE EPISODE is a creature shoot-em-up.

Since you're not Lindley your remarks are irrelevent to the discussion at hand.

My point was you have a history of taking comments too literally. If someone says "Why do they keep doing storylines about the replicators all the time" - your typical reply would be to list all the episodes that season that didn't involve reps, as though that negates the original statement the poster made. Sort of like what you did there.

I happen to agree with Lindley, and I don't believe that makes my remarks 'irrelevant'.
 
It's just not the same as it used to be. This episode tried to be creepy and sort of was, but it didn't add to the big picture in any way. So Micheal was doing experiments. We already knew that. The characters didn't learn anything, and this didn't bring them any closer to opening or resolving any other plots; it existed solely for the creep factor. And Nicole deBoer.

When I get to this episode on DVD, what's going to compel me to watch it rather than skip over it? What makes this episode something to look forward to? There's just nothing there. And that's been the case all too often lately. Stargate is becoming a series of Scifi Original Movies, and frankly that's just sad.

Now, that's just harsh. Funny as hell, but harsh.
 
It's just not the same as it used to be. This episode tried to be creepy and sort of was, but it didn't add to the big picture in any way. So Micheal was doing experiments. We already knew that. The characters didn't learn anything, and this didn't bring them any closer to opening or resolving any other plots; it existed solely for the creep factor. And Nicole deBoer.

When I get to this episode on DVD, what's going to compel me to watch it rather than skip over it? What makes this episode something to look forward to? There's just nothing there. And that's been the case all too often lately. Stargate is becoming a series of Scifi Original Movies, and frankly that's just sad.

Are you having a go at SG-A for doing episodes of the week ? because they not the only SCI FI that does that :p. I don't see the need for episodes to push the story forward unless written in a ARC way. After 12 years we should be used to the 9th/10th & 20th episode being the big ones that push the current main plot of the show forward, while the rest normally just stand on there own merits (of course there are exceptions).
 
It's hard to put into words what's rubbing me the wrong way. It's just.....more simplistic than it used to be.

There used to be something I'd call the "Stargate twist". Where they'd take an old concept and put a new spin on it. Something to make you shiver and feel like something important just happened. Remember? "We let her out. The destroyer of worlds." "That's it, sir. The signal just died." "We're not parked in a red zone, are we?" Even little stuff, carried over from episode to episode, to make you feel like watching in order mattered even when it didn't, really. Like the Encarans being mentioned in "Watergate" the week before the episode about them actually came.

I don't feel like the series is pushing itself to greater heights anymore. It's been coasting for a long time now; they're not only doing old ideas without any kind of twist, now they're doing them again. (This episode wasn't substantively different from the one with Micheal in late season 3.)

Take the Genii. Great idea----potential ally, forced by circumstances into being an enemy. After a few good uses, they devolved to "the gang of thugs who cause trouble this week." And then they become friends, and suddenly their story dries up. Come on......the Tollan were less interesting than these guys, and we managed to get better episodes out of them. Rather than making the Genii "good" or "bad", they should have gone the more complex route----make them merely have their own goals, which sometimes coincide with Atlantis' and sometimes don't. They did that at first, but apparently it got too difficult after awhile.

I want to like this show. But it's becoming more and more obvious that the people behind it are out of ideas, at least for the time being. Remember "Proving Ground"? Utterly pointless episode, but it had style. Made you enjoy watching it. When was the last time Atlantis managed that? Been quite a while.

At this point I'm not even clear what the primary objective of the Atlantis expedition is.
 
It's hard to put into words what's rubbing me the wrong way. It's just.....more simplistic than it used to be.

There used to be something I'd call the "Stargate twist". Where they'd take an old concept and put a new spin on it. Something to make you shiver and feel like something important just happened. Remember? "We let her out. The destroyer of worlds." "That's it, sir. The signal just died." "We're not parked in a red zone, are we?" Even little stuff, carried over from episode to episode, to make you feel like watching in order mattered even when it didn't, really. Like the Encarans being mentioned in "Watergate" the week before the episode about them actually came.

Yes, exactly. Atlantis has had very few of the old style twists. The last one I half remember is when Shep went dark last season. I just don't remember the episode. But it was certainly not anticipated.

I'm glad someone supplied the link to M's blog. Reading gave me a different view of this episode. While it was a typical horror movie complete with cliches it's not what I expected for Stargate. But the blog shows that is exactly what they were aiming for. So even though I'm really mixed on this one, I'm looking on it more favorably now.
 
Stargate needs to learn how to do something other than a creature shoot-em-up again. Sometimes I think they've forgotten.

Huh?

Doppelganger
Trio
Tabula Rasa
Quarantine
and even The Last Man kind of spring to mind and that's only from last season. :wtf:


Once again you're taking things too literally. Lindley didn't mean EVERY SINGLE EPISODE is a creature shoot-em-up.
Actually the 'other than' part indicates otherwise.
 
It's hard to put into words what's rubbing me the wrong way. It's just.....more simplistic than it used to be.

There used to be something I'd call the "Stargate twist". Where they'd take an old concept and put a new spin on it. Something to make you shiver and feel like something important just happened. Remember? "We let her out. The destroyer of worlds." "That's it, sir. The signal just died." "We're not parked in a red zone, are we?" Even little stuff, carried over from episode to episode, to make you feel like watching in order mattered even when it didn't, really. Like the Encarans being mentioned in "Watergate" the week before the episode about them actually came.

I don't feel like the series is pushing itself to greater heights anymore. It's been coasting for a long time now; they're not only doing old ideas without any kind of twist, now they're doing them again. (This episode wasn't substantively different from the one with Micheal in late season 3.)

Take the Genii. Great idea----potential ally, forced by circumstances into being an enemy. After a few good uses, they devolved to "the gang of thugs who cause trouble this week." And then they become friends, and suddenly their story dries up. Come on......the Tollan were less interesting than these guys, and we managed to get better episodes out of them. Rather than making the Genii "good" or "bad", they should have gone the more complex route----make them merely have their own goals, which sometimes coincide with Atlantis' and sometimes don't. They did that at first, but apparently it got too difficult after awhile.

I want to like this show. But it's becoming more and more obvious that the people behind it are out of ideas, at least for the time being. Remember "Proving Ground"? Utterly pointless episode, but it had style. Made you enjoy watching it. When was the last time Atlantis managed that? Been quite a while.

At this point I'm not even clear what the primary objective of the Atlantis expedition is.

I think you're putting too much effort into liking or disliking this one ep. personally I'm not really feeling too good and my recording of the ep. was a mess because of the weather so that didn't help matters so I'll probably reserve judgement on it until after I see it on DVD.
 
I think you're putting too much effort into liking or disliking this one ep. personally I'm not really feeling too good and my recording of the ep. was a mess because of the weather so that didn't help matters so I'll probably reserve judgement on it until after I see it on DVD.

This has little to do with this episode. It's a complaint about the overall direction the series has taken the last couple of years. This week just brought it into focus.
 
I think you're putting too much effort into liking or disliking this one ep. personally I'm not really feeling too good and my recording of the ep. was a mess because of the weather so that didn't help matters so I'll probably reserve judgement on it until after I see it on DVD.

This has little to do with this episode. It's a complaint about the overall direction the series has taken the last couple of years. This week just brought it into focus.

TV shows get alittle problematic after five years but in the end how a viewer sees a series is up to them. But I do think you're overthinking things a bit, the shape of the season is still in the formation stage IMO after the two parter I think things might be alittle different for you.
 
I just want to get excited about the show again. I don't think that's too much to ask. But so far, no go.
 
I have to say, I agree with Lindley on everything. "The Shrine" was a rare return to the old style, but, honestly, I can't think of much memorable stuff in Atlantis after season 3.
 
I have to say, I agree with Lindley on everything. "The Shrine" was a rare return to the old style, but, honestly, I can't think of much memorable stuff in Atlantis after season 3.

The Shrine was written by co-creator Brad Wright one person that people around want to see go, the irony of saying that it was so much better is rather odd. but I agree it was a GREAT ep. but it worked because of a number of things that came to together including one of the better acting outings from David Hewitt but then the series does seem to revolved around anymore and it showed a bit in this ep.
 
I just want to get excited about the show again. I don't think that's too much to ask. But so far, no go.

You're not asking for too much, but what you want and what they want to give you are two very different things. We will probably never return to what made Atlantis unique and interesting. That's depressing, I know. :( But I came to that conclusion at the end of S3.
 
It's hard to put into words what's rubbing me the wrong way. It's just.....more simplistic than it used to be.

There used to be something I'd call the "Stargate twist". Where they'd take an old concept and put a new spin on it. Something to make you shiver and feel like something important just happened. Remember? "We let her out. The destroyer of worlds." "That's it, sir. The signal just died." "We're not parked in a red zone, are we?" Even little stuff, carried over from episode to episode, to make you feel like watching in order mattered even when it didn't, really. Like the Encarans being mentioned in "Watergate" the week before the episode about them actually came.

I don't feel like the series is pushing itself to greater heights anymore. It's been coasting for a long time now; they're not only doing old ideas without any kind of twist, now they're doing them again. (This episode wasn't substantively different from the one with Micheal in late season 3.)

Take the Genii. Great idea----potential ally, forced by circumstances into being an enemy. After a few good uses, they devolved to "the gang of thugs who cause trouble this week." And then they become friends, and suddenly their story dries up. Come on......the Tollan were less interesting than these guys, and we managed to get better episodes out of them. Rather than making the Genii "good" or "bad", they should have gone the more complex route----make them merely have their own goals, which sometimes coincide with Atlantis' and sometimes don't. They did that at first, but apparently it got too difficult after awhile.

I want to like this show. But it's becoming more and more obvious that the people behind it are out of ideas, at least for the time being. Remember "Proving Ground"? Utterly pointless episode, but it had style. Made you enjoy watching it. When was the last time Atlantis managed that? Been quite a while.

At this point I'm not even clear what the primary objective of the Atlantis expedition is.

I pretty much agree with everything you said. It's like they have great ideas, then have no idea how to follow through on them to anyone's statisfaction. And to be honest it's been that way for a few years, it's just that the ratio of episodes that seem to come out of nowhere, and go nowhere has increased.
Or shows which start an arc, that just peters out with no real satisfactory conclusion. But to be fair that's been happening since early in SG1, it just seems to happen more now.
 
While I agree with what many of you are saying, I think that Atlantis has a good episode every once in a while. Its the story arcs that come across as feeble.
 
While I agree with what many of you are saying, I think that Atlantis has a good episode every once in a while. Its the story arcs that come across as feeble.
I agree, it has a good episode now and then, which is the only thing keeping me watching at this point.
I was about ready to give up, then it was cancelled and I thought I may as well finish the season. I think the first few episodes of Universe may well be make or break for the Stargate franchise.
 
While I agree with what many of you are saying, I think that Atlantis has a good episode every once in a while. Its the story arcs that come across as feeble.

Completely agree. Atlantis has given us some fantastic single episodes sinec the beginning. The Wraith arc is going nowhere, and the replicator arc is just woefully bad. A fair number of the single episodes have been terrible, but on occasion it'll produce gems.

I think 'Echoes' (the one with the whales/ancient ghosts/solar flare) is the most under-rated hour of SGA. OUTSTANDING episode.

I would however question TPTB's decision to not have any/many advanced races in the galaxy. It makes for far more boring storylines when every week it's either: a) standard generic villagers, b) the wraith, or c) the replicators.
 
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