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Google Enterprise

BTW since we're all interested in the details here, I'll throw this in, I was just going over my copies of the FASA plans, which are based on FJ's, but offer much better resulution for descerning surface details such as consoles and lab tables and such, so this might be a good resource to consider using, even though they lack accuracy in many other respects?

I don't think I know the FASA plans - how do I get to look at them?
 
^^ Could you maybe post a screencap? Cause I'm still not shure what you mean, there was no ceiling as such in the set, just open space for set lighting. It'd be cool if there were, but I don't think so?

Ya - I'm not sure where I found out about that window.
But here's a capture of the edge of deck 4 mating with the slope of the captain's cabin wall, where the window would (could?) be.

And here's a larger pic:
cabin_window_small.jpg

If you squint, you can just make out the captain's quarters by the table and chair - just over the table and chair, the radiating walls have a corner taken out to fit the external hull as it slopes down.

The window would be small, just above the bed, and you wouldn't see it outside because of the ship's lettering on the hull.
 
BTW since we're all interested in the details here, I'll throw this in, I was just going over my copies of the FASA plans, which are based on FJ's, but offer much better resulution for descerning surface details such as consoles and lab tables and such, so this might be a good resource to consider using, even though they lack accuracy in many other respects?

I don't think I know the FASA plans - how do I get to look at them?

Try this, http://www.cygnus-x1.net/links/lcars/uss-enterprise-fasa-15mm-deck-plans.php, you'll see that the details are great but the walls are just lines and some of the proportions are off here and there. Oh, and the bowling alley is replaced with a lower shuttle hanger.
 
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^^ Could you maybe post a screencap? Cause I'm still not shure what you mean, there was no ceiling as such in the set, just open space for set lighting. It'd be cool if there were, but I don't think so?

Ya - I'm not sure where I found out about that window.
But here's a capture of the edge of deck 4 mating with the slope of the captain's cabin wall, where the window would (could?) be.

And here's a larger pic:
cabin_window_small.jpg

If you squint, you can just make out the captain's quarters by the table and chair - just over the table and chair, the radiating walls have a corner taken out to fit the external hull as it slopes down.

The window would be small, just above the bed, and you wouldn't see it outside because of the ship's lettering on the hull.

Cool! Yeah, I reached ya about where the windows 'could' be on the ship, I just don't think there ever were any on the set or the filming muniature? Neat idea about the lettering covering them up though!

And incidentally, I know the pic above is in an early stage of modeling, but I just happened to notice, you have a standard pocket door between Kirk and Spock's cabins. You realize, of course, FJ intended this and the other two corrosponding to it on this deck to be 'A' frame style doors? At least I'm pretty shure that was his intention?
 
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Cool! Yeah, I reached ya about where the windows 'could' be on the ship, I just don't think there ever were any on the set or the filming muniature? Neat idea about the lettering covering them up though!

Ya-Huhn!
I think they put it right behind Kirk's bed at first, but they took it out at some point (from the wrong wall obviously!)

Now break out the 3d glasses (if ya got 'em!)

bridge_3d_3_small.jpg


So what is the actual shape of those two darned blue thingies to the right there, anyways? If you need to see it up close, click here.

So did you ever figure out who the EXO was on the Enterprise?
 
This 3d anaglyph might be interesting... I'd know if I had 3d glasses (sheesh!)
It's looking into the distance as the cabins recede into the distance...

port_fwd_primary_3d_small.jpg


If you'd like to see a larger pic, click here.
 
...I just happened to notice, you have a standard pocket door between Kirk and Spock's cabins. You realize, of course, FJ intended this and the other two corrosponding to it on this deck to be 'A' frame style doors? At least I'm pretty shure that was his intention?

MAN!
You miss NOTHING!!!
Incredibly observant of you... yes I struggled with the dumber ideas of the Star Trek set - you do realize that most of the stuff they did put on the set was for visual appeal which easily trumped the form-follows-function rules of mechanical design... of course you do! You miss NOTHING!!! LOL

So I struggled with this A-shaped doorway which was obviously a spaceship equivalent and homage to a default-open air-tight bulkhead door, somewhat like those on submarines and boats. Default open means they'd snap shut and seal at the first sign of a decrease in ambient air pressure.

My struggle was that this is not the set, and the plans don't actually say they're default-open or A-shaped... and anyone that installs default-open air-tight doors hasn't read the history of the Titanic enough. That's what did in the Titanic... but you knew that cause you miss NOTHING!! LOL

Anyway, I decided that they'd simply be regular whooshing doors until I had enough reason to change them back... default-closed air-tight doors are easier on the insurance!!!!!
 
Ya know, the more I think about it, it seems to me, that the most accurate TOS Enterprise would be achieved by simply building the sound stage set interiors in VRML.

That way you wouldn't need to worry about why things work, what kind of door it should be, or any of the other miriad details that trekers like to debate... ad nauseum... not that there's anything wrong with that!!! LOL
 
So what is the actual shape of those two darned blue thingies to the right there, anyways? If you need to see it up close, click here.

So did you ever figure out who the EXO was on the Enterprise?

check this out http://xcalpro.com/tng/request.php?download.53

And my monies on Spock as the EXO.

Sorry if it seems I'm picking nits, this is your project, and of course your intitled to do it however you think best, so whatever works, It's all good.:bolian: Anywho, FJ did occasionally copitulate to on-screen details, even when they did not make a lot of sense, like the infamous 36 degree offset of the the bridge! So, as for the 'A' frame doors, we can see in FJ's centerline cutaway that he did intend to carry over this bit of design aesthetic.

And did you check out the FASA plans? What did you think?
 
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- picking nits
- the FASA plans? What did you think?

NEVER apologize for picking nits - some chimps like that (!!)
I know what you mean - I have a pic I was going to upload...
it's to do with the lounge windows on the stbd fwd quarter
of the primary hull...
those windows I've lost sleep over...

There's no way that the internal arrangement of the rooms
and decks can allow the windows on the hull to look as they do
on the models. Absolutely no way. Bugs me.

FASA - don't they look somewhat similar to the FJ DP's?
maybe like - a photocopy? I think you mentionned more details
on the FASA pics... what did you mean? I have trouble seeing it
and it may just be one of those "forest for the trees" things...

So have you found any 3d glasses yet? Have you looked at the video?
There's a millennium falcon video too - don't tell anyone here... shhh!
 
BTW
I've never been happy with either my Tulip Chair (the ship's ubiquitous chair) or the transporter screens (the shiney pictures on the dividers at the back of the transporter chamber)

Any idea where I can get a better set of transporter screens? More realistic than what I'm using in this YouTube video!

Well... forget the video - you can't see the pattern because the video resolution is so poor! So that won't help: maybe this will:

txp_panel1.jpg


And here's the graphic for the (cur-sed) lounge windows.

stbd_fwd_lounge_comparison_small.jpg


ARGHH!!
Click here for a larger pic.
 
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BTW
I've never been happy with either my Tulip Chair (the ship's ubiquitous chair) or the transporter screens (the shiney pictures on the dividers at the back of the transporter chamber)

Any idea where I can get a better set of transporter screens? More realistic than what I'm using in this YouTube video!

Well... forget the video - you can't see the pattern because the video resolution is so poor! So that won't help: maybe this will:

txp_panel1.jpg


And here's the graphic for the (cur-sed) lounge windows.

stbd_fwd_lounge_comparison_small.jpg


ARGHH!!
Click here for a larger pic.

With the FASA plans the devil is in the details! Mostly, as I said, surface details like tools and equipment on lab tables, various replicater machines, etc. etc.

As for the windows, for some reason FJ broke his pattern of nice, evenly spaced, hull frame struts when he got to these lounges, causing the windows to be too close and too small? If you tweak it a bit so that these rooms have the same # of evenly placed struts as all the others, you can spread out the windows a little, more like what we see on the outside of the model, and more structurally consistant internally as well. The real problem comes with the lone window offset below, on deck seven, I think FJ has a bathroom here, so that makes no sense. I have worked out a possible solution, but it involves swaping out and rearanging some rooms on deck six and seven, so I doubt you'd be interested since you want to stick to FJ's plans. The only other option would be to have only the top row of windows (like the pilot episode version) and move the lone window around so it (they?) corrosponds to the small, narrow lounge(s) near the port and starboard centerline? (Actually, I don't think the port side was ever modified from the pilot version?)

No glasses yet, I'm going to have to check e-bay or Amazon?

As for chairs, there's probobly some guys over at the art forum that can help you with that, and you should consider posting some of you're millennium Falcon stuff there, they'll love it! (She's my fave ship after the big-E!)

And finally, transporters; Again, I refer you to the art forum experts, although I do recall that somewhere on the web there was a guy remodeling his den, and he was able to buy the actual moire pattern stuff like they used in TOS, and he had pics, but of course, I can't remember where I saw that.:rolleyes: You realise of course, (nitpick alert :devil:) that FJ has the xporter platform walls reversed, don't you? If you look closely at how the panels (screens) wrap around about 3/4's of the way around the platform on the original set, and then look at FJ's floorplan, this orientation would have to be reversed in order to integrate into FJ's 'behind the scenes' structural elements! Oh well, enough for now, catch ya later!
 
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You realise of course, (nitpick alert :devil:) that FJ has the xporter platform walls reversed, don't you? If you look closely at how the panels (screens) wrap around about 3/4's of the way around the platform on the original set, and then look at FJ's floorplan, this orientation would have to be reversed in order to integrate into FJ's 'behind the scenes' structural elements! Oh well, enough for now, catch ya later!

Ok... you lost me... structural elements?
What did you mean?
This is what I know about the elements - you can sort of see the stuff behind the walls, because I filmed this before I put in those stupid panels - here's the video:

 
^^ Wow that looks great!!! Yeah, I might be wrong on this, and its not that big a deal anyway, so lets see if I can clarify myself? In X-porter # 1 (the one with the same plan that we saw onscreen) It looks to me that FJ intended to begin his "protective barrier" (your semi-circle of screens) at the left hand edge of the platform (as you face the platform) and then end it where it intersects the wall w/the pocket door to the X-porter machinary room (behind the platform-structural elements) and then, from here, there's just grey wall around to the right hand side of the platform. So essentially it's just a mirror image of what you've got. The reverse would be true for the X-porter # 3 across the hall, (which ironically, would give it the same platform plan we saw in the series). So, that's the method to my madness FWIW, but it's just a triffle, most people would'nt notice anyhow, so proceed as you think best. Cheers!
 
-the wall w/the pocket door to the X-porter machinary room (behind the platform-structural elements) and then, from here, there's just grey wall around to the right hand side of the platform.

You madness is clear to me now!

The FJ deckplans don't show the pocket doors into the txptr mach, but they are displayed in the Starfleet Technical Manual on the Transporter page.

I can see now that I really screwed up though!

The cargo rooms just behind the transporters are actually different on the port side from the starboard side. The port side has a corridor at the end of the trxptr room corridor, but the starboard side doesn't.

I totally missed that...
D'oh!
I'll post pics of what I mean.
 
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^^ Yeah, that was was a typo :alienblush: but who really knows what FJ was thinking or or doing? :eek:
 
So we still haven't worked this thread out - who wants to learn how to build their own ships? I can help.

Sheesh! Where'd everybody go?



This is a cutaway of my VRML TOS Enterprise.
If I say I can help you build your own ship, I mean it!
 
So we still haven't worked this thread out - who wants to learn how to build their own ships? I can help.

Sheesh! Where'd everybody go?



This is a cutaway of my VRML TOS Enterprise.
If I say I can help you build your own ship, I mean it!

Hi BrookeStephen,

I have been hanging out beyond Jupiter and the Infinite with Dave (Bowman), Frank (Poole), and HAL (9000). I found a French Computer Artist named Jean-Marie Le Cosperec. Here is his "2001: A Space Odyssey" webspage. He is also a "Star Wars" fan, here is his "Star Wars" webpage. He used 3d graphics software called "Celestia", which looks like it has the same screen resolution as the VRML software you are using.

His "2001: A Space Odyssey" webpage has 3 videos located at the bottom:

1. Part 1 - is Dr. Floyd traveling in the Pan Am Orion Space Shuttle from Earth to the L5 Space Station, then from the Space Station to the Moon via the Aries 1B Shuttle, landing at the Clavius Moonbase, then traveling in the Lunar Rocket Bus to the Tyco Crater where the Monolith is, all set to the music of "The Blue Danube" just like in the film.

2. Part 2 - is Commander Dave Bowman going EVA using a Space Pod to leave the Discovery Space Ship to retrieve the malfunctioning AE-35 Antenna Unit, set to the music from the film.

3. Part 3 - is Frank Poole going EVA to return the AE-35 Antenna Unit, getting killed by HAL 9000, Dave retrieving Frank's body, then discarding it to open the emergency air lock on Discovery.

Parts 1, 2, and 3 were also on Youtube, but Part 2 was removed because it used the music from the film, thus causing a copyright issue (claim was by WMG). Here is Part 1 on Youtube and here is Part 3 on Youtube.

Here are the blueprints of all the spacecraft from "2001: A Space Odyssey", in case you ever want to recreate them using VRML.

Since you and Jean-Marie both like "Star Wars" perhaps you and he would like to collaborate on your VRML TOS Enterprise.

Here is a quick video I found on Youtube of the Discovery Spacecraft. The artist rotates it and eventually removes its outer skin revealing its inner details: the Pod Bay, the Pods, HAL 9000 Memory Core Room, the Flight Deck, and the rotating Centrifuge (wheel) that Frank Poole jogs in, he and Dave eat and sleep in. The rotation creates centrifugal force (artificial gravity).

Well, I hope this helps. If not you might want to try posting for help over at the Dynaverse Modeling Forum (http://www.dynaverse.net/forum/index.php/board,16.0.html). It is where artists create ships for the Star Trek "Starfleet Command" computer game which is based on Star Trek "Starfleet Battles" board game.


My mind is going, there is no question about it, I can feel it, I can feel it,


Navigator NCC-2120 USS Entente
/\
 
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