In a lot of ways, 'Ghostbusters' did a lot of the same things as Star Wars.
It took what was at that time a relic of yesteryear (Abbot & Costello/Bob Hope faux spooky comedies vs. old Flash Gordon serials) and executed it in a fresh original (yet oddly timeless) way for modern sensibilities, and grounded the whole thing with a grungy, lived in aesthetic. Both could have easily been terrible, and both turned out to be all time classics.
Indeed I feel like the production design on Ghostbusters doesn't get enough credit. When it comes to the equipment; everything looks "real" (partially because a lot of them are based on found-object prop-making.) Compare the originals to the '16 effort (since it's the only real point of comparison) and there's just no contest. The latter looks like a bunch of props (competently) designed to look flashy and made into toys. There's no clear aesthetic or unifying design language there beyond an over-abundance of LEDs and warning stripes.
It took what was at that time a relic of yesteryear (Abbot & Costello/Bob Hope faux spooky comedies vs. old Flash Gordon serials) and executed it in a fresh original (yet oddly timeless) way for modern sensibilities, and grounded the whole thing with a grungy, lived in aesthetic. Both could have easily been terrible, and both turned out to be all time classics.
Indeed I feel like the production design on Ghostbusters doesn't get enough credit. When it comes to the equipment; everything looks "real" (partially because a lot of them are based on found-object prop-making.) Compare the originals to the '16 effort (since it's the only real point of comparison) and there's just no contest. The latter looks like a bunch of props (competently) designed to look flashy and made into toys. There's no clear aesthetic or unifying design language there beyond an over-abundance of LEDs and warning stripes.