I didn't mind the "quirky" art style for N-Vector.
I certainly found it refreshing after too many Trek comics in the decade prior used a "superhero" style. I'll never get used to Starfleet uniforms that look like they were spray-painted on to a world-class bodybuilder.
There was one (I forget which) where someone had their uniform torn open in several places and I don't think there was even a hint of an extra layer. '90s Trek only wishes they could get a catsuit to do that."Wait, these uniforms have layers to them; how they hell are they hugging the women's curves like that?"![]()
I'm just left scratching my head is why they are using SCUBA gear...![]()
I imagine there's more than a few Janeway/Chakotay shippers who would have loved to see them go for a swim together.
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I've read a lot of kaff and koff in these comics, how did those words evolve from cough? Do they typically appear in comics?
What script was this adapted from?Some major confusion about the orientation of the Bird of Prey. Upside down, then half upside down, then not upside down.
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What script was this adapted from?
Of course. I feel stupid. I hadn't looked past the credits and the image of the BoP.Star Trek III: The Search for Spock.
What's with Valkris' Vulco-Romuloid pointed ears?And the previous page of the comic shows the front of her face and her forehead doesn't look bumpy at all.
I honestly wouldn't be surprised if they missed her 'subtle' bumps in whatever photo-ref they had to work from (often times poorly reproduced black and white images). The complicated necklace also got rejiggered.And the previous page of the comic shows the front of her face and her forehead doesn't look bumpy at all
I learned an interesting fact recently about that recently. The reason they went with a Mirror Universe Connie in the game was because someone else was already using the licence for Prime TOS stuff in their game, so they had to compromise. That's according to one of the Devs. They were using it as a comparison to the Star Wars licence, where they were given a lot more freedom to do things compared to the Star Trek licence. The devs that made Elite Force were the same devs behind Jedi Outcast and Acadamy.A group of aliens scavenges the ship, and a long set of missions in on their base, a combination of Klingon, Hirogen, Malon, and Terran ships.
Well this was pre-production, maybe they weren't part of the scavengers then. He didn't go into too much detail.Would've been odd to fight the good SF guys![]()
Starbase something... it was amazingI have fond memories of downloading the mod with the TOS Enterprise, and doing multiplayer matches. You could explore engineering, the shuttle bay, the bridge, corridors, and more.
Kor
There was Starbase 11, but the same author also created an addon called Virtual Dreadnought, which was a Virtual Voyager-like experience but on a Federation Class.Starbase something... it was amazing
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