I mostly do space stuff (to my shame, and I'm trying to fix that
), but I'll show a few things. I was actually looking back through my collected works, and I realized that I only had a few pieces that I'm really proud of now. Ah, the joys of being an artist.
But space and night scenes are (largely) similar enough for these purposes.
Here's a decent enough example. Not great, but decent:

The bridge is quite a bit brighter than the actual hull, as is the bussard on the starboard nacelle. However, looking at it from a few months' remove, I should have pushed that a lot further, because the highlight under the registry and the light bit behind the bridge seem a bit dull to me now.
Here's another one:

The nacelles are a lot brighter than the rest of the hull, which I like though I'm seriously wondering about some of the color correction choices that I made, especially with regard to the bussards and the windows...
That said, I don't hold either of these up as shiningly great examples. I hadn't realized just how much that I'd learned about lighting, compositing, and color correction over the last couple of months while working on a certain #$!@ animation...
The following two images are from the aforementioned animation, stills of the first and second shots:


They aren't as dark as my work tends to be because I wanted to break away from my tendency to make incredibly dark works. That, and I was inspired by the cover of Greater than the Sum by Christopher Bennett. I wanted to evoke a similar feel of exploration and discovery, hence the overall brighter tones than the previous two works.
But with that said, there's still noticeable dark spots even with these two images. The terminator of the planet is very dark (I justify the 'night side' being so bright because the ship is on that side too!
), and so are the undersides of the nacelles in the first image and the top of the yacht and the bottom of the turret in the second. The region on the front side of the secondary hull would have been black too, I think, except when I tried that, the lighting in the second shot was very dull and flat.
And, to break up the relentless Trek fanboyism of this post*:


*I'm planning/hoping to finally break away from Trekdom with my next animation and do something a little more grounded...to a degree, at least.
I'm sorry that these weren't quite what you were asking for Biggles. Given more time...and a computer not utterly devoted to rendering clouds...I could have whipped up something a little more to order.


Here's a decent enough example. Not great, but decent:

The bridge is quite a bit brighter than the actual hull, as is the bussard on the starboard nacelle. However, looking at it from a few months' remove, I should have pushed that a lot further, because the highlight under the registry and the light bit behind the bridge seem a bit dull to me now.
Here's another one:

The nacelles are a lot brighter than the rest of the hull, which I like though I'm seriously wondering about some of the color correction choices that I made, especially with regard to the bussards and the windows...

That said, I don't hold either of these up as shiningly great examples. I hadn't realized just how much that I'd learned about lighting, compositing, and color correction over the last couple of months while working on a certain #$!@ animation...
The following two images are from the aforementioned animation, stills of the first and second shots:


They aren't as dark as my work tends to be because I wanted to break away from my tendency to make incredibly dark works. That, and I was inspired by the cover of Greater than the Sum by Christopher Bennett. I wanted to evoke a similar feel of exploration and discovery, hence the overall brighter tones than the previous two works.
But with that said, there's still noticeable dark spots even with these two images. The terminator of the planet is very dark (I justify the 'night side' being so bright because the ship is on that side too!

And, to break up the relentless Trek fanboyism of this post*:


*I'm planning/hoping to finally break away from Trekdom with my next animation and do something a little more grounded...to a degree, at least.
I'm sorry that these weren't quite what you were asking for Biggles. Given more time...and a computer not utterly devoted to rendering clouds...I could have whipped up something a little more to order.
