trevanian, leave the personal rancor outside.
INDYSOLO you of all posters damned well know I know better than to misID a miniature shot ...
INDYSOLO you of all posters damned well know I know better than to misID a miniature shot ... as for the other guy, I don' t know him except to think his avatar sucks.
Very nice.
Maybe you could tell us (a bit more detailed) what exactly is wrong with the CG shots.
INDYSOLO you of all posters damned well know I know better than to misID a miniature shot ... as for the other guy, I don' t know him except to think his avatar sucks.
Very nice.
Maybe you could tell us (a bit more detailed) what exactly is wrong with the CG shots.
trevanian, leave the personal rancor outside.
The last 3 pics you have here are really good examples of what I was talking about earlier, where the whites just don't have luminescence and the darks are unnaturally ... well, light, instead of falling off into black. You can get that by doing a bad job of comping a model (...), but it is far more prevalent with CG originated stuff. The level of detail that just REGISTERS in the shadow area makes the image very painterly instead of photorealistic.
The top image with the pyro looks good to me, but I don't know this version of the movie. The daylight ocean ship shot is a bold try, but I prefer most of the stuff in the original (not the capt's POV stuff, that is bad.)
the middle image (between the jog shot and some dark shot) is the one I find most objectionable ... it just doesn't have any life at all, just spectacle.
Sorry, he makes perfect sense on that count. That you can't see it doesn't make him wrong. I don't always agree with Trevanian, but he's spot on in that particular post.The last 3 pics you have here are really good examples of what I was talking about earlier, where the whites just don't have luminescence and the darks are unnaturally ... well, light, instead of falling off into black. You can get that by doing a bad job of comping a model (...), but it is far more prevalent with CG originated stuff. The level of detail that just REGISTERS in the shadow area makes the image very painterly instead of photorealistic.
The top image with the pyro looks good to me, but I don't know this version of the movie. The daylight ocean ship shot is a bold try, but I prefer most of the stuff in the original (not the capt's POV stuff, that is bad.)
the middle image (between the jog shot and some dark shot) is the one I find most objectionable ... it just doesn't have any life at all, just spectacle.
Not a word you say here makes any sense at all.
We can just file this under 'trevanian's hatred of CGI'
Sorry, he makes perfect sense on that count. That you can't see it doesn't make him wrong. I don't always agree with Trevanian, but he's spot on in that particular post.The last 3 pics you have here are really good examples of what I was talking about earlier, where the whites just don't have luminescence and the darks are unnaturally ... well, light, instead of falling off into black. You can get that by doing a bad job of comping a model (...), but it is far more prevalent with CG originated stuff. The level of detail that just REGISTERS in the shadow area makes the image very painterly instead of photorealistic.
The top image with the pyro looks good to me, but I don't know this version of the movie. The daylight ocean ship shot is a bold try, but I prefer most of the stuff in the original (not the capt's POV stuff, that is bad.)
the middle image (between the jog shot and some dark shot) is the one I find most objectionable ... it just doesn't have any life at all, just spectacle.
Not a word you say here makes any sense at all.
We can just file this under 'trevanian's hatred of CGI'
An easy test on how real an effcts shot looks is to take all the color out of it and check the contrast and highlights. I once did this to some shots from Dragonheart and you could instantly see that the blacks didn't match. The CG elements had a much flatter dynamic range that the photography it was being combined with.
Sorry, he makes perfect sense on that count. That you can't see it doesn't make him wrong. I don't always agree with Trevanian, but he's spot on in that particular post.Not a word you say here makes any sense at all.
We can just file this under 'trevanian's hatred of CGI'
An easy test on how real an effcts shot looks is to take all the color out of it and check the contrast and highlights. I once did this to some shots from Dragonheart and you could instantly see that the blacks didn't match. The CG elements had a much flatter dynamic range that the photography it was being combined with.
These comps are made for color-film and -TV.
So, who cares if they don't match in black-and-white?
If you cannot see a difference until you have to fiddle with the image the comp is good.
Actually that B&W idea of his is a good one, because it clues you in to how far off you are on tonal range.
But I would put the converse of your question to you ... how bad does a comp have to be before you have to ride the darkness on your tv? In the case of NEMESIS, for most of the stuff in the nebula, I have to take the brightness down twenty points (and I'd need to turn the set off to make the last shot in drydock look any good.)
Go rent SOLARIS and look at the docking sequence (it is in the first reel or two, you won't fall asleep that soon.) I sure don't hate that work (in fact I love it), and that is CGI, but the work is done to a much higher standard (I think it was all done at 4K.) And it doesn't matter how you screw up your TV, the picture looks amazingly good IMO.
I don't think there is any reasioning with ST-One...
I don't think there is any reasioning with ST-One...
The 2001 comment sounds pretty damning, I'll agree ...
I don't study film for a living, and I've agreed with everything trevanian's said.
Does that mean I'm old and bitter?![]()
I don't think there is any reasioning with ST-One...
I don't study film for a living, and I've agreed with everything trevanian's said.
Does that mean I'm old and bitter?![]()
Maybe you could tell us (a bit more detailed) what exactly is wrong with the CG shots.
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